[net.games.go] Game records from the Nihon Kiin.

bill@dual.UUCP (Bill Kanawyer) (12/22/83)

    Well, how nice. While I was not looking up pops net.games.go.
    Have I missed much?

    Would there be any interest in reprints of pro games from IGO
the monthly publication of the Nihon Kiin? I have access to material
on pro games and also the world amateur games held in Japan. How about
upcoming tournaments in the greater San Francisco bay area?

    Is there anyone out there that might be interested in playing games
via email? I would like to get one or more games going on the net. My
current strength is 6 kyu amateur and I would welcome players of any
strength.

    If anybody has any thoughts on what you want out of this news group
how about posting them here.

			Looking forward to more...
			Bill Kanawyer
			Dual Systems Corp.
			2530 San Pablo Ave.
			Berkeley Ca. 94702
			(415) 549-3854 ext 35
			ucbvax!dual!bill

robison@eosp1.UUCP (Tobias D. Robison) (12/26/83)

If we are going to send games out over the net, let's do it right:

First, establish a standard form for game scores that is computer
readable.

Some of us will doubtless write programs to playback
the games.  I hope these will be shared.  Please consider the
following:

(1) A program in C to play them back on a 24*80 garden variety terminal
(obviously, the whole board is not visible at once).

(2) A program in BASIC to play a game back on a personal computer.
The program will have a simple interface to the computer-dependent
graphics necessary to display as much of the board as possible.

(3) A program in C to assist people playing a game back over the board,
by prompting the next move, and assisting with move takebacks.

				- Keremath,  care of:
				  Robison
			          decvax!ittvax!eosp1
				  or:   allegra!eosp1

bill@dual.UUCP (Bill Kanawyer) (12/28/83)

    Mr. Keremath raises some good points in his follow up article. I agree
that some <standard> need to be proposed that we all can live with. However
I would like to point out that there are two different areas of interest
(at least) in this news group.

    First there is the exchange of ideas, and the development, of computer go.
The points raised deal mainly in how two machines can talk to each other
and how a data base on go can be kept. It may very well take some time to 
hammer these ideas out. Try to get two people to agree about anything!

    Second there is the wish to play games, exchange lessons, post problems,
etc. This form of exchange does not require as strict a format as the first.

    So, I would suggest the following: Let us agree on some format by which
we can go ahead and play via email no matter how simple, for now. Meanwhile
lets go ahead and exchange ideas on how to better structure go for a computer.

    Ideas???

    As far as a program to maintain a go database goes... a Mr. C. H. Tsing
(NDT Technology Labs, Lockheed Missiles & Space Co. Inc.) has written one
under the FORTH language. It can be had via the Forth Interest Group (FIG).
If I can find my copy I will post the basic structure of it. Suggest FORTH
over Basic.

    I do wish to be able to gain insights into the game from other people.
This can best be done by playing games. Remember, computer chess needed
a master class (correct term?) player(s) input to reach its current level
of skill. Any dan level or pros arround the net?

    Once again please comeback with any thoughts....

			Bill Kanawyer
			Dual Systems, Berkeley Ca. 
			{ucbvax,adm70,unisoft}!dual!bill