bill@dual.UUCP (Bill Kanawyer) (12/22/83)
Well, how nice. While I was not looking up pops net.games.go. Have I missed much? Would there be any interest in reprints of pro games from IGO the monthly publication of the Nihon Kiin? I have access to material on pro games and also the world amateur games held in Japan. How about upcoming tournaments in the greater San Francisco bay area? Is there anyone out there that might be interested in playing games via email? I would like to get one or more games going on the net. My current strength is 6 kyu amateur and I would welcome players of any strength. If anybody has any thoughts on what you want out of this news group how about posting them here. Looking forward to more... Bill Kanawyer Dual Systems Corp. 2530 San Pablo Ave. Berkeley Ca. 94702 (415) 549-3854 ext 35 ucbvax!dual!bill
robison@eosp1.UUCP (Tobias D. Robison) (12/26/83)
If we are going to send games out over the net, let's do it right: First, establish a standard form for game scores that is computer readable. Some of us will doubtless write programs to playback the games. I hope these will be shared. Please consider the following: (1) A program in C to play them back on a 24*80 garden variety terminal (obviously, the whole board is not visible at once). (2) A program in BASIC to play a game back on a personal computer. The program will have a simple interface to the computer-dependent graphics necessary to display as much of the board as possible. (3) A program in C to assist people playing a game back over the board, by prompting the next move, and assisting with move takebacks. - Keremath, care of: Robison decvax!ittvax!eosp1 or: allegra!eosp1
bill@dual.UUCP (Bill Kanawyer) (12/28/83)
Mr. Keremath raises some good points in his follow up article. I agree that some <standard> need to be proposed that we all can live with. However I would like to point out that there are two different areas of interest (at least) in this news group. First there is the exchange of ideas, and the development, of computer go. The points raised deal mainly in how two machines can talk to each other and how a data base on go can be kept. It may very well take some time to hammer these ideas out. Try to get two people to agree about anything! Second there is the wish to play games, exchange lessons, post problems, etc. This form of exchange does not require as strict a format as the first. So, I would suggest the following: Let us agree on some format by which we can go ahead and play via email no matter how simple, for now. Meanwhile lets go ahead and exchange ideas on how to better structure go for a computer. Ideas??? As far as a program to maintain a go database goes... a Mr. C. H. Tsing (NDT Technology Labs, Lockheed Missiles & Space Co. Inc.) has written one under the FORTH language. It can be had via the Forth Interest Group (FIG). If I can find my copy I will post the basic structure of it. Suggest FORTH over Basic. I do wish to be able to gain insights into the game from other people. This can best be done by playing games. Remember, computer chess needed a master class (correct term?) player(s) input to reach its current level of skill. Any dan level or pros arround the net? Once again please comeback with any thoughts.... Bill Kanawyer Dual Systems, Berkeley Ca. {ucbvax,adm70,unisoft}!dual!bill