[net.games.go] Bibliography of English Language Go Books

mwm@ucbopal.BERKELEY.EDU (Mike (I'll be mellow when I'm dead) Meyer) (10/26/85)

This list was originally prepared by Neal Gafter from the Sabaki Go
Company catalog. Some of the descriptions attributed to BGC are from
the original, with comments on the quality from BGC.  I reorganized it
into bibliography format, and expect to do maintenance on the list.
New entries, or additional comments on current entries, should be sent
to the addresses listed for the Berkeley Go Club; please be sure and
let us know what strength you are with the entry. 

This list may be freely distributed, so long as the information
concerning the contributers and this comment remain with the list.  A
current copy of the list can be obtained by sending a SASE to the
address listed for the Berkeley Go Club. It should be available over
the internet via anonymous FTP. Contact the e-mail address for the
Berkeley Go club for information.

The Format for entries is the Sabaki Catalog Number, the price from
from the Sabaki catalog (unless otherwise noted), the title, the
author in parentheses, then paragraphs of comments with initials as to
the contributer in square brackets.  See the appendix for a list of
contributers.

This version created Sun Sep 15 02:34:59 PDT 1985.

	Mike Meyer
	<mike


Some definitions:

Fuseki: The opening moves of the game where the players form their
respective areas of influence and prospective territory.  The Fuseki
ends when the real fighting begins.

Joseki: Literally "fixed stones".  These are known sequences of moves
near the corner that result in near-equal positions for white and black.

Reading: The process of analyzing, in one's head, the possibilities
resulting from a move or sequence of moves.  [Minimaxing]

Strength: A complimentary adjective describing playing ability.

Yose: The endgame.  During this final phase of the games borders
between territories become well defined.  Because it is last, this
phase of the game is decisive.

S-1 $8.00       An easy introduction to GO (Otake and Futakuchi)
		(I do not have this book)

S-2 $9.95       The Theory and Practice of GO (Korschelt)
		This is the first book I got on the subject; it it a
		translation from the original German 18??.  It was the
		first book on GO written in a western language.  I
		would not recommend it. [NG]

		Recommended for 6 kyu and stronger, as an unsurpassed
		source of problems. Also has some classic games. [BGC]

S-3 $6.25       The Game of GO (Smith)
		Do not recommend. [BGC]

S-4 $6.95       Stepping Stones to GO (Kishikawa)
		Do not recommend. [BGC]

S-5 $4.50       GO and Go-Moku (Lasker)
		Lasker is a Chess whiz; this book is an ok introduction
		to the game. [NG]
		
		Not nearly as good as Iwamoto. [BGC]

S-6 $5.95       Go for Beginners (Iwamoto)
		This is an excellent first book on the game.  I like to
		keep an extra copy to give to people I think I might be
		able to get involved in the game.  At my rank it is of
		little value. [NG, BGC]

S-7 $8.00       Basic Techniques of GO (Haruyama and Nagahara)
		This is the companion volume to S-11.  It is a brief
		(but detailed) survey of tesuji, even game and handicap
		fuseki, and yose.  It is sometimes easy for a beginner
		to get lost in detail here, but these books are
		definitely of value.

		This good has depth, and is  a good way for 1 to 8 kyu
		players to get to shodan. [BGC]

S-8 $10.00      Modern Joseki and Fuseki I (Sakata) S-9 $10.00
		Modern Joseki and Fuseki II (Sakata)
		These books cover in detail a few representative games
		and analyze the Fuseki and the results of using
		possible Joseki.  It is an analysis of classical even
		game fuseki.  Book I covers "Parallel Fuseki" where
		black and white occupy opposite sides of the board;
		Book II covers "Diagonal Fuseki," and the "Shusaku
		fuseki".  These books contain an extensive collection
		of Joseki.  It is easy to get lost in detail in these
		books, but they are the most comprehensive works on the
		subject.  S-10 continues where these books leave off. [NG]

		Excellent for 8 kyu or stronger. [BGC]

S-10 $10.00     The Middle Game of GO (Sakata)
		This book covers some of the standard techniques of the
		"chubansen", or middle game.  It does this by analyzing
		continuations of some games discussed in S-8 and S-9. [NG]

		Excellent. [BGC]

S-11 $8.00      Strategic Concepts of GO (Nagahara)
		This book is an introduction to the eight major
		strategic concepts of Go: Miai (two moves such that if
		one player occupies one, the other player must occupy
		the other); Aji (the latent possibility of a sequence
		or sequences of play); Kikashi (forcing move);
		Thickness; Korigatachi (overconcentration); Sabaki
		(light play); Fiurikawari (exchange); and Yosu-miru
		(probe) These concepts are illustrated with specific
		examples and with actual game records.  An excellent
		book. [NG]
		
		Excellent for 6 kyu or stronger. [BGC]

S-12 $8.00      The 1971 Honinbo Tournament (Iwamoto)
		The game records with a detailed analysis of the games.

		Reviewing games of this kind is important. This is an
		excellent book for 4 kyu and stronger players. [BGC]

The following seven books comprise the Ishi Press "Elementary Go
Series." They have all improved my game.	<mike

S-15 $8.00      In the Beginning (Ishigure)
		An excellent beginners book describing techniques of
		the Fuseki.  This book does not stay on the shelf much. [NG]
		
		An excellent introduction to fuseki. [BGC]

S-16 $8.00      38 Basic Joseki (Kosugi and Davies)
		An excellent introduction to Joseki. [BGC]

S-17 $8.00      Tesuji (Davies)
		An excellent book by a western writer covering many
		basic tesuji.  This book is easy to read, though the
		problems are not always easy (for me).  Of course, the
		stress is on reading. [NG]
		
		Excellent. [BGC]

S-18 $8.00      Life and Death (Davies)
		An excellent book covering basic shapes arising in
		life-and-death situations.  Many problems.  An
		excellent book. [NG, BGC]

S-19 $8.00      Attack and Defense (Ishida and Davies)
		A well organized survey of basic middle game
		techniques.  Another excellent book. [NG]

		Will improve anyone's fighting style. [BGC]

S-20 $8.00      The Endgame (Ogawa and Davies)
		The endgame is the final, and therefore decisive part
		of the game.  This is an excellent book teaching about
		the techniques of the endgame. [NG, BGC]

S-21 $8.00      Handicap GO (Nagahara, Bozulich)
		A good book describing the strategy for high handicap
		games, both from white's and black's point of view. [NG, BGC]

S-22 $8.00      Kage's secret chronicles of Handicap GO (Kageyama)
		Good book - useful but not great. [BGC]

S-23 $8.00      What's your rating? (Miyamoto)
		Good book - useful and fun, but not great. [BGC]

S-26,27,28      Dictionary of Basic Joseki
		This is the most comprehensive work in English on
		Joseki.  It is in dictionary format, and is easy to
		follow. [NG]

		Necessary for any Go library. [BGC]

S-26 $14.00     Dictionary of Basic Joseki I
		The 3-4 point
		  The small knight approach.  The large knight
		  approach.  The two-space high approach.

S-27 $14.00     Dictionary of Basic Joseki II
		The 3-4 point
		  The one space high approach.  The 5-3 point
		  The 3-4 approach.  The 4-5 approach.  Entering at the
		  3-3 point.

S-28 $14.00     Dictionary of Basic Joseki III
		The 5-4 point
		  The 3-4 approach.  Entering at the 3-3 point.  The
		Star Point
		  The small knight approach.  The one space high
		  approach.  The two space high approach.  Positions
		  with no approach move.  The 3-3 point
		  The shoulder hit.  The large knight approach.

S-29 $8.00      Enclosure Joseki (Takemiya)
		Standard sequences for invading and living in enemy enclosures.
		Necessary for any dan. [BGC]

S-30 $8.00      Appreciating Famous Games (Ohira)
		A detailed commentary of some famous games. Fun and
		instructive. [BGC]

S-31 $8.00      The Direction of Play (Kajiwara)
		Excellent book. It will improve your intuition. [BGC]

S-32 $8.00      Kato's Attack and Kill (Kato)
		Techniques for chasing weak enemy groups to gain
		advantage. Excellent book. It will make you dangerous. [BGC]

S-33 $8.00      Lessons in the Fundamentals of GO (Kageyama)
		A good book covering some of the fundamentals, but
		necessarily briefly.  Ladders and Nets; Cutting and
		Connecting; Walking ("ordinary" moves); The struggle to
		get ahead (running and pushing battles); Territory and
		Influence; Life and Death; How to study Joseki; Good
		and Bad Shape; Proper and Improper moves; Tesuji; the
		Endgame. [NG]
		
		Great book for 1 to 8 kyu. [BGC]

?-?? $?.??	The Breakthrough to Shodan (Naoki Miyamoto, 9-dan)
					   (trans. by Jas. Davies)
		Excellent book. [BGC]
		This book may be out of print.

S-80 $7.95      The Protracted Game: A Wei-Ch'i Interpretation of
			Maoist Revolutionary Strategy (Boorman)
		Interesting, but not that instructive. [BGC]

S-81 $5.95      The Master of GO (Kawabata)
		Interesting, but not that instructive. [BGC]

S-82 $2.50      The Rules and Elements of GO (Davies)
		Not as good as Iwamoto. [BGC]

S-84 $2.50      World Amateur GO Championship Rules (The Nihom Ki-in)
		Not necessary. [BGC]

S-85 $7.00      GO Proverbs (Mitchell)

S-87 $60.00     Invincible, the games of Shusaku (Power)
		A well commented collection of Shusaku's games.  This
		is a clothbound book. [NG]
		
		A real master in action. Fantastic. [BGC]

S-88 $9.50      Go! (A reprint of Takagawa's "How to Play Go" and "The
		Vital Points of Go")
		This book is worth buying for "Vital Points", which teaches
		some intuition for the fuseki. [NG, BGC]

S-89 $7.00      Go: International Handbook and Dictionary (Tilley)
		(I don't have this)

S-90 $7.00      Go: Introduction (The Nihon Ki-in)
		(I don't have this)

S-91 $16.00     The Treasure Chest Enigma (Nakeyama)
		A delightful collection of Go anecdotes, problems, and
		some of Nakeyama's famous ladder problems. [NG, BGC]


The contributers:

BGC	The Berkeley Go club, as a group. A copy of the original was
	passed around to the stronger players (3-6 dan), and their
	comments were added to the list. The Berkeley Go club can be
	reached by sending e-mail to mwm@ucbvax. US mail should be
	addressed to

	Berkeley Go Club
	2612 Hillegass Av., Apt. B
	Berkeley, CA  94704

NG	Neal Gafter. The originator of the bibliography. 4 kyu at that time.
	Reachable via e-mail as neal@Rochester.arpa, or at:

	Department of Computer Science
	U. of Rochester
	Rochester, N.Y. 14627
	716/275-2569 (office) or 716/275-5377 (lab)


Neal Gafter recommends the Sabaki Go Company, reachable at:

	Sabaki Go Company
	PO Box 23
	Carlisle, Pennsylvania  17013
	717/245-2808
	"We sell the most remarkable game in the world"

His comments are:
	The Sabaki Go Company is a mail order company specializing in books
	and equipment for the game of Go.  It has been my experience that
	their mail order service is prompt and reliable.  They will supply
	you with a catalog at no charge.  Ask for some extras for your
	friends.

Their prices are higher than what I get from Games of Berkeley. Games
of Berkeley will take mail orders, and carries most of the Ishi Press
books. They may be reached at:

	Games Of Berkeley
	2110 Shattuck Avenue
	Berkeley, CA 94704
	415/843-9436
	800/424-GAME	(Continental US, outside of California)
	800/525-LINE	(Inside California)