atc@ut-sally.UUCP (Alvin T. Campbell III) (06/16/86)
I am fatally enamored with my aging CoCoII's portability and inexpense; and therefore determined to upgrade my Basic 3D graphics capability with assembly language routines. I would be grateful for any assembly source code routines --regardless how primary that deal with the following: 16 bit mul/div, trig & pwr func, 3D translations i.e. rotation, scaling, moving,...also hidden line algo's, line density, paint patterning, and whatever. Paul H. Light (c/o atc@ut-sally.UUCP)