pjm@spuxll.UUCP (PJ Maioriello) (02/09/84)
Yes folks its true. Here's another difference between v1 and v2 C64s. When a v1 powers up it sets a bit in the D000's somewhere (i can dig it up again when i get a chance) that apparantly enables collision detection between sprites. This memory location is one of the VIC II chip's control registers. If the right bit isin't set then sprites can bang into each other all day and nobody knows. Well, needless to say v2s dont have this set when they are powered on. I found this out the hard way when I brought my new game home and found out I could'nt die because no matter what hit me, I just smiled and kept on going. Racked up a pretty high score, but wasn't much of a challenge. I was however offered an updated disk from Victory Software (they did the program) and highly recommend them as an outfit that will try pretty hard to please their customers. Besides explaining the above to me, they offered a work around so I could use the present disk. If anyone really cares what it is drop me a line. And you thougt it was only blank screens, Paul Maioriello AT&T ISL S. PLFD NJ