doug@terak.UUCP (Doug Pardee) (01/06/86)
Music Construction Set (Electronic Arts) Commodore 64, 1 disk, 1 joystick List: $24 Discount: $16 Description: Plays sheet music Overall grade: C A hard decision. If the other programs from Electronic Arts didn't exist, this program would be above average. But by EA standards, it's well below average. There are too many things that Music Construction Set (MCS) can't do. I'm not talking about expected limitations like being able to sound only three notes at once (that's all the C-64 can do). No, I'm talking about more basic capabilities. For example, it cannot simultaneously sound a whole note and four quarter notes, unless one is on the upper staff and one on the lower. If they're both on one staff, you have to (by hand) break up the whole note into four quarter notes and tie them together. But that brings up another limitation. If the original four quarter notes were all the same note, then you're stuck because when you tie the broken-up whole note together MCS will tie all other "same notes" which appear at the same time. You'll end up with two whole notes. MCS can't tie notes which aren't the same. It can't handle triplets. It has a somewhat limited range of notes. It can't change meters in the middle of the tune... well, not quite true; you can enter music which doesn't match the meter and then ignore the warning MCS gives. It can't change the volume dynamically. The tempo control ranges from moderate to absurdly fast; slow tempos aren't possible. MCS provides a limited choice of musical instruments: harpsichord, oboe, accordion, organ, "brass", and flute. These are constant for the entire piece; MCS can't change in mid-tune. MCS doesn't have any capability to create your own "instruments". MCS has no "subroutine" capability to allow easy repeating of verses and choruses. You have to enter the music multiple times. MCS provides a "cut and paste" feature to allow you to copy the music, but it will only copy a limited amount (4-9 bars) of only one staff at a time. And there is no way to mark the music; you continuously scan back and forth between where you're copying from (if you can find it) and where you're copying to. On top of those limitations, MCS is just plain clumsy to use. It is not convenient either with the joystick nor with the keyboard. The joystick is too coarse for positioning notes; you really have to use the keyboard for that. But the positioning keys don't have an auto-repeat. If you want to go down one note, you use the Z key; if you want to go down a bunch, you use the CRSR DOWN key. The disk routines aren't very refined. When you select the "disk" icon (gee, if it has icons it's gotta be good!), the screen goes blank except for a small arrow. It turns out that the arrow is sort of an alphanumeric cursor. There are no prompts. The only way you'll know what to type is to read the manual. There are no error messages. If you mistype a command, MCS simply exits the disk routines back to the main menu. If the drive returns an error, MCS doesn't tell you what the error was; heck, it doesn't even tell you that an error occurred. I was unable to save music onto a data disk unless I first turned the disk drive off and back on. Apparently something happens while loading the program that makes the drive refuse to save. But since MCS won't print the error message, I don't know what the problem was. Then we get to the manual. Actually, the information is divided up into two separate documents, one with machine-independent stuff and one for the C-64. You have to refer back and forth constantly, and they aren't laid out the same so there's a lot of page flipping involved. And as always seems to happen when the manuals are going to be read by people with widely varying degrees of experience, nobody's going to be satisfied. If you're a beginner, you'll be lost in no time at all. If you understand music concepts and can read sheet music, you'll be bored. This program really needs two manuals, one for beginners and one for old hands. You're probably thinking that the program is a dog. Not true. But it isn't what it could be, and it's definitely not as refined as I expect from Electronic Arts. The problem that I have in recommending it is trying to think of a need that it fills. In the end, I think that the quirks will prove to be too troublesome to allow MCS to be used as a serious tool by anyone. But as a toy... yes, I think so, provided that you either understand music or are willing to learn about it on your own. -- Doug Pardee -- CalComp -- {hardy,savax,seismo,decvax,ihnp4}!terak!doug
doug@terak.UUCP (Doug Pardee) (01/08/86)
In my original review I wrote: > The problem that I have in recommending it is trying to think of a > need that it fills. In the end, I think that the quirks will prove to > be too troublesome to allow MCS to be used as a serious tool by > anyone. But as a toy... yes, I think so, provided that you either > understand music or are willing to learn about it on your own. Since then, it has occurred to me that it might be a serious tool for someone who writes advertising jingles. These are usually short and seldom "artsy". Otherwise, my comment stands: it's basically a toy for someone who wants to play at songwriting. -- Doug Pardee -- CalComp -- {hardy,savax,seismo,decvax,ihnp4}!terak!doug
atoy@watnot.UUCP (Andy Toy) (01/12/86)
In article <962@terak.UUCP> doug@terak.UUCP (Doug Pardee) writes: >Music Construction Set (Electronic Arts) >Commodore 64, 1 disk, 1 joystick >List: $24 Discount: $16 >Description: Plays sheet music >Overall grade: C > >A hard decision. If the other programs from Electronic Arts didn't >exist, this program would be above average. But by EA standards, it's >well below average. > >There are too many things that Music Construction Set (MCS) can't do. >I'm not talking about expected limitations like being able to sound >only three notes at once (that's all the C-64 can do). No, I'm talking >about more basic capabilities. I concur with what Doug has written. I've found it extremely time consuming and awkward to enter music with MCS. On some pieces, I can't even enter the sheet music unless I re-interpret the music because MCS can't handle all the stuff that's in the music (ie. triplets, changing time signatures and key signatures, dynamics, etc...). This is too bad since I like to fiddle with computer music and enter classical pieces, like Bach's fugues and Pachelbel's Canon. MCS is just too limited. >The problem that I have in recommending it is trying to think of a >need that it fills. In the end, I think that the quirks will prove to >be too troublesome to allow MCS to be used as a serious tool by >anyone. But as a toy... yes, I think so, provided that you either >understand music or are willing to learn about it on your own. Yes, I agree again. I recommend it only to those who want it as a toy or a beginners' musical learning tool. It's not good enough (in my opinion) for musicians or those wanting to have the 64 to play their sheet music. -- Andy Toy, Mapping Analysis and Design Group (MAD), Faculty of Environmental Studies, University of Waterloo, Waterloo, Ontario, CANADA N2L 3G1 (519) 885-1211 x6563 UUCP: ...!{utzoo|decvax|ihnp4|clyde|allegra}!watmath!watnot!atoy ARPA: atoy%watnot%waterloo.csnet@csnet-relay.arpa CSNET: atoy%watnot@waterloo.csnet EAN: atoy@not.waterloo.cdn BITNET: atoy at watdcsu
grab@osu-eddie.UUCP (Charles Grab) (01/14/86)
Have you tried Music Shop from Broderbund software? It avoids many of the probles that you're having with MCS. It allows you to change time signatures and meter in the middle of a piece. You can use one or two staves on a piece. Each staff can carry either clef, though once you've set them you can't change in the piece. It allows for tripelets, repeats with or without second endings. You can also get music up an octave from where you have written it. Custom sounds are possible. It has provisions for adjusting attack, sustain, decay, wave form, etc. Tempo and volume controls are also adjustable. The manual is a lot easier to read. Most of the music theory is in one section, with the program instructions in another. The program is mostley run by pulldown menus, and the whole thing can be convieniently run with a joystick, though I've found a combination of both joystick and keyboard works best. Once you're all done composing, you can print the darn thing out. All in all, it's a pretty nice little program. Offhand I don't know what the price is, but I'm sure the average computer store can supply that information for you. May your fifth never be diminished Charles Grab PS Anyone who wants to talk about nothing in particular, feel free. It'll give me more reason to learn how to work this *@!$%^$$^ mailer.
pugsly@isrnix.UUCP (David A. Roth) (01/14/86)
...So if anyone is interested in buying my copy of MCS send me EMAIL. David A. Roth ...decvax!pur-ee!isrnix!pugsly ...ihnp4!inuxc!isrnix!pugsly Indianapolis,IN
mykes@3comvax.UUCP (Mike Schwartz) (01/22/86)
Try Bank Street MusicWriter from Mindscape. I wrote the C64 version for them last year, and it seems to answer all the criticism I have seen about MCS. BSMW is keyboard driven (a word processor for music), and featues repeats, first and second endings, piano, forte, ties, etc. The only drawback is that BSMW doesn't make very interesting sounding music, because (I didn't design it, I just programmed it) it uses the SID chip like it had one hand tied behind its back (given a choice, I would have made it do real nice sounds). To me, everything sounds like a calliope. It is an excellent music program, however, and it obeys all the rules correctly. It also has 0 known bugs. I also recommend Music Shop from Broderbund, which looks (visually) like Bank Street MusicWriter. I have not used it, but it appears to have a few more songs with it, and it probably sounds better (it aint hard to do that) than BSMW. I would be interested to see a review of BSMW from someone out there. It got a pretty good review in Compute.