[net.micro.cbm] Problems with Graphics commands on C-128 no longer a problem...

sean1@garfield.UUCP (10/01/86)

Recently, I have posted two articles here, telling of my misfortunes with
the graphic commands of my C-128. Then, Saturday, I took the program to an
authorized dealer near here and ran the program to see if MY 128 had gone
kerblooey! The program ran fine. Boy was I incensed!

Then I realized that there was a fundamental difference between the 128 in
the store and mine. Mine has an ACCESS Mach 128 cartridge sticking out of the
rear. Now this cartridge has served me well and only recently did I realize
that it was not the perfect speed-up cart. It works with most of the games I 
have, with the exception of two or three. But it definitely does NOT work with
Proline C Power for the C-64. It destroys the BAM whenever a write is used in
the shell. And now, I see that the cart renders useless, some of the most useful
graphics commands in the 128 mode. 

I am here to tell you to disengage the Mach 128 cartridge if you are going
to do any extensive graphics programming in Basic 7.0.

P.S. I would like to add, here, that any anger that I had over the malfunction
	of MY 128 has gone. Now I am mad at ACCESS software.


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\|  ^  |/  | Sean Huxter                                                    |
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