moriarty@fluke.UUCP (The Napoleon of Crime) (02/14/85)
<INCOMING EXCUSES! INCOMING EXCUSES!> Yes, I'm a wee bit late this time... as I am most times. This would have been in sooner except for an interesting bug in the Mac File editor -- lost 60% of this article the first time around. However, it's all here in one long tirade... ------------------------------------------------ "There *are* standards. If you can't see one, you *make* one and stick to it come Hell or high water -- until you see a BETTER one." -John Gaunt "Well, if you can't believe what you read in a comic book, what *can* you believe?!" -Bullwinkle J. Moose **************************************************************************** |==>A< One of the best of the year. Example: Byrne/Claremont's Starlord | |==>B< A very good issue, one of the best of the month (usually 6/month) | |==>C< A well done, entertaining issue. Satisfying. Example: Jon Sable | |==>D< Rather boring, or a few good spots mixed with more bad ones. Ex:Mars| |==>F< Boring AND stupid or childish. Example: Secret Wars. | |==>Z< Actually offensive. Example: Several of Haney's UNKNOWN SOLDIERs | **************************************************************************** FANTASTIC FOUR #277 [C-]: Whew! Quite a comic? How often do we get to see the Prince of Evil buy the big one? I mean, heck, Thor and The Surfer and anyone else with cosmic power never seems to be able to deal with him at all. A pretty nice piece of work for the good Doctor ("And how was your day at work, Master?" "Oh, not too bad, Wong. I finished off Mephisto just after lunch..." "Woooo, he BAAAD!" (Ok, I know, Franklin did it -- the kid's getting to be a regular little bundle of deux et machina)). I doubt the Surfer cares, anyway... However, how does this leave Dr. Doom? I thought Mephisto was keeping his Mom. Is she free ("Hi, Son! I'm out on parole!"), or has she been traded to another league -- Pluto? Satan (as in dad for Son of)? Not to mention Mrs. Nosy Parker, who gets a reprimand from the good Doctor ("You called her in... YOU bury her!"). Hope Ben admits that he pulled a boner pretty quick... --------- ELEMENTALS #3 [C-]: Why do I keep feeling like I'm having my leg pulled? It's like someone is holding a direction book constructed from culling old Claremont/Byrne X-Men issues. Tough-guy father; paranoid military; all-powerful sorcerers; people biting the big one around every bend; good art (admittedly). Makes one appreciate Chris a bit more... However, it is fun to read; it just leaves the taste of other memories in my mouth. --------- NEIL THE HORSE #10 [B-]: Along with JOURNEY, there is something so wonderfully home-made and quality-minded about NEIL THE HORSE that I doubt a bad review will ever slip from my lips. Let me say, instead, that you will doubtlessly enjoy the Conan take-off (the Lovecraft gods are a scream); the backup features are fun, especially Gaston Piston ("Strong men blench! Women scream! Children vomit!"); and for some unknown reason, I could stare at the cover for hours. --------- SWAMP THING #35 [A-]: Hey, kids, wanna see something REALLY scary? It's been a while since I've read something scary enough to keep me up nights, but if anyone could do it, Alan Moore and Steve Bissette are the men to do it. I don't know if Moore planned on having social comment, or if he just thought "what's going on in Real Life that's scary enough -- and REAL enough -- to really have you shaking?", and came up with ecological pollution. Their beautiful imagery of the swamp only makes the stark nature of the contamination more obvious. And the scene where The Swamp Thing awakes, and has the opportunity to dismiss it all as a dream, but doesn't -- this is a scene which I must go through many times each year: for nuclear war, for disease, for any number of things. But I fall back on the old, reliable "It was only a dream" quite a bit, and in doing so, wonder... how much longer? Brrrrr.... --------- SUPERGIRL #16 (Ambush Bug) [D]: Non-Giffen, Non-Fleming AB -- hence, non-funny. A standard DC story... --------- DC PRESENTS #81 (Ambush Bug) [B+]: Possibly the best satire ever seen in a DC comic. Giffen and Fleming get this thing working on so many levels: dialogue, references to DC, slapstick -- there are panels which are just stinking ridiculous if you skip the captions and look at the art. And the dialogue looks like it was intertwined with the art with a jewelsmith's tools; single sentences just rattle off beautifully. I bet Julie Schwartz is enjoying himself with this.... --------- AV IN 3D #1 [B, overall]: 3D Comics have been a bit of a novelty for a while, and while they are still used as such by the industry in general, AV seems to have found several people who can use it in ways constructive to storytelling and comics in general. While several of the stories -- Ms. Tree, normalman and Flaming Carrot (though the latter uses some, uh, interesting ideas for those of us of the male gender) -- use the 3D pretty much at random (normalman uses it TOO much), the Neil the Horse story uses it to aid the tempo of the plot (going inside a comic book). The Journey story does the best job using 3D as a story aid... Messner-Loebs uses the art to lead the eye to a point of interest in the scene (like a camera). As to the Cerebus story, it is ALL 3D, exploiting the medium by doing a long dream sequence which is real, uh, spacey. All the stories themselves reflect the general quality of the respective books, i.e. the Neil the Horse and Journey stories are outstanding, and the others pretty ordinary. --------- BATMAN & THE OUTSIDERS #20 [C-]: Jim Aparo is leaving with this issue, and I don't think there is another artist who can bring out such sympathetic characters simply through his art. And this book needs it, as Barr treats the book with the continuity of a slot machine. I suspect this will be the last good issue for a while (and even the story has flaws). I think that Aparo is probably one of the finest and most underated artists working today... I hope he is given a project which can use his abilities to their fullest. --------- CROSSFIRE #7 [C+]: Seven issues of this already? Time does go by fast when you're enjoying yourself. This mag is apparently Evanier's favorite, and it shows... I almost feel like it has a 60's TV show feeling, which I don't mind at all, as the script is brought off so well. I've seen the story dozens of times before (Micky Spillane, et. al.), but Spiegle and Evanier really make you feel a bit for poor ol' Dave, even though we've seen him in sixteen hundred other stories. --------- (the infamous) X-MEN #193 [C+]: Well, yah, it's not up to standards of 5 (or even 3) years ago, but heck, it's not the plague... I particularly liked the Nimrod hunter (at the end of the story) trying to figure out if Mutant Extermination was the thing to do in THIS period. Nimrod must be a little more affectionate than the normal computer, considering that he's helping Tomas with his homework. And I like seeing these background characters Claremont does so well. I suspect the X-Men would be significantly better if EVERY issue were "giant-size" -- this causes Claremont to crowd things less, and it only contains enough plot for 3 1/2 comics, instead of the usual six. Yeah, he crowds stuff; yeah, he has problems. Yeah, it can get mediocre. And yeah, I'm going to read his stuff 'till Doomsday.... --------- POWER PACK #10 [C]: Standard good issue, but I particularly liked the kids' way of addressing their powers. I suspect that there are a lot of characters in the Marvel Universe who could use a pat on the shoulder and somebody to say "You're not a monster, and we're glad you're here", which is why Alex's talk to Marinna was such a nice touch. I just don't want to be the person who has to tell it to The Hulk... --------- THE MASKED MAN #1: [C]: I started off by giving this a low grade due to the fact that it seemed slow and rather uninvolving for a first issue; but the more I read that story, the more impressed I am. Look at it this way: being a basically shy people (I eat Powdermilk Biscuits like any other ex-Minnesotan), and throwing away the fact that I would never get within three miles of actual crimefighting (unless it could be done from an armchair and there was plenty of Cherry Cola around), I would find going against the current of a huge political gathering almost impossible, and at least saying anything in the vein of "No" very intimidating ("Suck My Armpits" would be a bit much ("Ooh, Ick.")). Punching out a bad guy might very well be less intimidating than telling a public figure, in front of several thousand people, to take a flying leap; and this is a nice little acknowledgement of this fact. Oh, and "Hiram Nash, Private Eye" is a neat one-liner... --------- THE SHADOW WAR OF HAWKMAN #1 [D+]: Hmm... solid adventure material, and I'll definitely get the rest of the series, but I was expecting somewhat more. I remember some of Isabella's other work -- his first six (eight?) issues of Black Lighting were nothing less than marvelous, and his Daredevil work was also very good (I'm sure I'm leaving something else out that I should remember him for -- any hints?). And there are touches here: the cat burglar, the police's relationship with Our Heroes; but I expected something else, also, which hasn't appeared. However, it was the first issue, and they have to go over the introductory routines; and maybe I'm expecting Isabella to be a miracle worker... At any rate, I can always expect his wonderful strip "Everett True" in the Comic Buyer's Guide. Last week it was subtitled "Judge Everett True", and we get to watch Judge True arrest George Jetson, who has unwittingly strayed into Mega-City One... ELROY: "Gee! Who are you, mister?" JUDGE TRUE: "Sonny, I am... THE LAW!" --------- KITTY AND WOLVERINE #6 [D-]: Want to see what bad art can do to a comic? Take a look at this... Claremont, with the writing in this comic, could have made a pretty good story. But Al Milgrom's art job is not just lousy... it's DISASTEROUS! Take a look at Wolverine's Beserker rage; his shit-eating grin seems more derived from toking joints in the restroom than maniacal anger. And the final panel... plah! Get thee to a nunnery! It was poor enough to almost be unintentionally funny. Put Al back on Fanfare... and LEAVE HIM THERE! --------- JOURNEY #16 [B-]: Art still isn't up to snuff, but you won't find any more fleshed-out characters anywhere in comics. I don't know why everybody's complaining about the plot complexity; I haven't had any problems with it, and it seems pretty simple when you compare it with Time Spirits or any Marvel "Heavy Continuity" Mag (Wraithwar? WHAT Wraithwar? I don't see any Wraithwar...) --------- TALES OF THE TEEN TITANS #53 & THE NEW TEEN TITANS #7 [C-]: #1, I'm getting real tired of the kid with wings... seems like he should be in "Young Romance" or something, pining away or putting his palm to his forhead, or something. And I'll bet SOMEONE at Sun Publishing must be noticing the conflict between the figures of people going into the boss's office and those coming out ("Call in the janitor AGAIN? Yes, ma'am..."). Geez, everybody in New York is either a God or a Mutant these days... The Terminator's trial looks to be a great deal more fun, though, and should prove interesting (just so they don't send him to Stupid People's Court...) --------- TIMESPIRITS #2 [C+]: A wonderful little book, one which I'm very glad that Epic is publishing as it (and MOONSHADOW, next) restores my faith that Archie Goodwin has control over his area, and is continuing his goal of having good, non-mainstream Marvel stuff in the Epic line. The characters are extremely enjoyable, and Tom Yeates has struck just the right balance between the whimsical and the grotesque. Parables are a particularly unique way of telling a story. Look forward to the boys' further travels. --------- MOONSHADOW #1 [C+]: How this little wonder ever got by Jim Shooter is beyond me... maybe Goodwin has a cloaking device around the offices (he borrows it from Mike Barr, perhaps). First, the art is truly fitting this type of high-quality printing and paper. It reminds me of very good children's books, if you can ignore the "adult" language and such thrown in. It is funny, and very fresh... a more whimsical version of "Hitchhiker's Guide to the Galaxy", perhaps. Ira is hysterical just in the way he looks -- rather as if he was just booted out of "Sesame Street" for behavior unbecoming of a Muppet. Looks good, folks... --------- MYTH ADVENTURES #4 [C+]: As I've said before, I don't particularly like the Aspirin books. The jokes seem labored and too obvious for simply print. What Phil Foglio has done seems to have been a rebirth of the same material... very close to the spirit and the plot of the original, but done to the tune of visual and verbal slapstick, combined into one smooth routine. A definitely inspired adaptation. --------- MS. TREE #13 [F]: I have about had it with this comic. The first twelve issues of this mag seemed a bit tongue-in-cheek, and nicely campy. Lately, the tone has become flamboyant and sleazy, and seems to contain none of the humor it once had. 3rd-grade Mickey Spillaine I can do without, thank you, but this... the last page screams Stark Raving Stupid from every pixel. I'm glad they tinted this in brown... it works as a hint to what you're reading (no, not chocolate...). Ms. Tree is henceforth On Probation with me... --------- BADGER #5 [C]: Well, I miss Butler's art, too; but Mike Baron's writing more than makes up for it. The new artist reminds me a bit of Gil Keane crossed with Ken Steacy, but given a bit of time, it might grow on me. It's nice to see somebody in comics who is ALWAYS nutso, and doesn't turn it on and off like a valve. --------- ZOT #7 [B]: The Comic Which Can Do No Wrong. Hey, even the back-up feature is grand! Dan Spiegle continues to play whiz-kid artist of the year, and he and Kurt Busiek create a story which promises to be at least as much fun as POWER PACK and other kid's comics that have come out. Somehow, Spiegle's art seems to lend a credibility to magic that few other artist's do; seems to be almost ordinary to have a grandfather who can do a little sorcery on the side. I look forward to the next episode, and don't even resent the Zot adventures being shorter. Speaking of which: so, you think it's still keeping up its impossibly high standards? Its sympathetic characters? Its wonderfully weird plot? Its detailed, zippy art? Darn! I can't get anything by you people.... --------- --------- IN BRIEF --------- NEXUS #8 [B-] THOR #354 [C-]: You just have to enjoy Simonsin's Loki... He's a nasty guy, but he'll be the first to admit it... SPANNER'S GALAXY [C-] THE P.I.'s [D]: D as in Dull. Dreadfully Dull. Not Dumb. Just Dull. 2000 AD MONTHLY [C+ for D.R. and Quinch]: What does Alan Moore smoke to get these stories? And where can I get some? STAR WARS #94 [C-]: Same fun stuff, tho' the art doesn't send me... LOVE & ROCKETS #10 [B-]: Aww! Reid Fleming didn't get involved in the fight! What a gyp. I was expecting him to at LEAST throw a milk truck at someone (like The Hulk... now THAT's a Marvel Fight I'd pay to see!). CRISIS ON INFINITE EARTHS #2 [C+]: 'Nuff said elsewhere... A DISTANT SOIL #4 [C]: Good stuff, but they better pick up the pace soon... this bi-monthly schedule just isn't making it. THE AVENGERS #255 [C]: No matter the story; it is damn fine to see John Buscema and Tom Palmer together again. That really takes me back... now if they'd only let them do some splash panels... AMERICAN FLAGG! #20 [C]: Isn't political blackmail FUN?! GROO #3 [D]: The humor is just too obvious for my tastes. Not at all a bad comic, but even *intentionally* stupid barbarians can't pique my interest (except in the Neil the Horse story). JON SABLE, FREELANCE #23 [C-]: I am not finding Grell's (actual) African adventures to be entertaining, or even informative. Just rather short and brutal. DNAgents #17 [D+]: Slipping... GRIMJACK #10 [C]: Usual fun stuff, but Mundens is Mundane... CEREBUS #69 [C-]: Now THAT'S funny! BLUE DEVIL #11 [C-]: A mediocre story, capped by a stylish and funny ending. HAROLD HEDD: HITLER'S COCAINE #2 [D-]: Never try to add relevance to bathroom humor... Not to mention that this is ANOTHER artist who can't draw sharks correctly! Hmph! ACTION #566 [D]: With the Capt. Strong character, I was hoping for something interesting... instead, it seems to be a pastiche of the movie. Well blow me down... ECHOS OF FUTURE PASTS #3 [B for Bucky O'Hare]: It's worth it just for the Golden Art. --------- --------- "I don't DESERVE this!! I haven't even KILLED anyone in this issue!" Moriarty, aka Jeff Meyer John Fluke Mfg. Co., Inc. UUCP: {cornell,decvax,ihnp4,sdcsvax,tektronix,utcsrgv}!uw-beaver \ {allegra,gatech!sb1,hplabs!lbl-csam,decwrl!sun,ssc-vax} -- !fluke!moriarty ARPA: fluke!moriarty@uw-beaver.ARPA
ciaraldi@rochester.UUCP (Mike Ciaraldi) (02/19/85)
> I doubt the Surfer cares, anyway... However, how does this leave Dr. > Doom? I thought Mephisto was keeping his Mom. Is she free ("Hi, Son! > I'm out on parole!"), or has she been traded to another league -- > Pluto? Satan (as in dad for Son of)? The Surfer might care if it means Shalla Bal isn't going to be bothered any more. Last seen, she was back home again, right? Dr. Doom and Dr. Strange will be teaming up in a graphic novel written by Roger Stern ("The Two Doctors"?, nah!), in which they try to get Mrs. Doom back from Mephisto. At least this was announced at Ithacon, 11 monnths ago. Concerning the Son of Satan, it was established that his father was really Mephisto under one of his alternate manifestations, and the the Big M decided to pose as Satan since the name was already equipped with so many overtones from the Judaeo-Christian use of it. This was revealed during the "Six-Fingered Hand" episodes of The Defenders. Whether there really is a real Satan (i.e. fallen angel) in the Marvel Universe is unclear. The Handbook of the Marvel Universe points out that it is not known where the souls of most people go after death. In general, it is simpler if you only make comics characters out of figures from religions that have a very small number of contemporary followers. Mike Ciaraldi seismo!rochester!ciaraldi