[net.comics] Comics Reviews --- First Issues

boyajian@akov68.DEC (03/13/85)

Ratings for the comics reviewed are as according to the Mad Armenian Scale, a
shameless rip-off of the Moriarty Scale, stolen out from under the very nose of
the Napolean of Crime. Nyah-ah-ah!!

********************************************************************************
|=>A+< A veritable Classic. One of the best of All Time. Example: THE SPIRIT   |
|==>A< One of the best of the year. Ex: TEEN TITANS #39: "Who Is Donna Troy?"  |
|==>B< A very good issue, one of the best of the month. Example: CEREBUS       |
|==>C< A well done, entertaining issue.  Satisfying.  Example: JON SABLE       |
|==>D< Rather boring, or a few good spots mixed with more bad ones. Ex: ROM    |
|==>F< Boring AND stupid or childish.  Example: MARVEL SUPERHEROES SECRET WARS |
|==>Z< Actually offensive.  Example: DAZZLER --- THE MOVIE GRAPHIC NOVEL #12   |
********************************************************************************

		SPECIAL FIRST ISSUE (or close enough) REVIEWS

ALBEDO #1 & #2	(Steven A. Gallacci, $1.50 each)		[C-]

	This is the latest in the wave of anthropomorphic animal comics that
we've been assaulted with over the last several years. Each issue has three
stories, the lead story in both issues being Publisher Gallacci's "Erma Felna
of the EDF", an interstellar war series featuring the felinoid Confederation
vs. the Lepine Republic (cats vs. rabbits, to put it in simpler terms). Each
issue also features a story by Stan Sakai (better known, perhaps, as the
letterer on GROO) featuring rabbits.
	This is a tough comic to grade. The results are very uneven, and it
should probably get a lower grade, but I'm giving the comic points for effort.
"Erma Felna"'s biggest asset is Gallacci's artwork. He's no major leaguer, but
he's one of the better minor leaguers I've seen in a while. He was a "graphics
specialist" in the USAF, and it shows in some of the combat scenes. The plot
is rather straightforward, too. Gallacci's biggest problem is in his story-
telling. Changes in scene seem too abrupt, and the flow of the story seems a
bit awkward. He also can't spell to save his life. Characterization is a bit
minimal so far, though that may improve with subsequent stories.
	The Sakai stories are by far the best in each issue, and they make it
worth picking up the comic. The oen in the first issue is a heroic fantasy,
"The Adventures of Nilson Groundthumper", following the rabbit hero as he
enters the Forest of Eldwood in search of the maigical Well of Ancients. The
second issue's story is "Usagi Yojimbo", about a rabbit ronin who meets up
with a goblin. The artwork in both of these stories is *very* good, and the
stories do the art justice, at least the second one does. The first is compe-
tently done, sure enough, though it's more of an anecdote than a story.
	The third story in #1 was a parody of the Flash Gordon serials featur-
ing various famous cartoon characters, by an uncredited Marc Schirmeister. The
third story in #2 is an amusing illustrated poem by Lela Dowling.
	CBG's Don Thompson reviewed the first issue questioning the need to
make the characters in the stories anthropomorphic animals. It's a valid com-
plaint; unlike HOWARD THE DUCK or CEREBUS THE AARDVARK, these stories could
have worked equally well with human characters (in fact, I would have much
preferred "Usagi Yojimbo" as a straight human samurai tale). But it's a minor
fault. There's enough good in this comic that I'd like to see it succeed. One
could certainly do worse for $1.50 (like COYOTE).


AMBUSH BUG #1	(DC, $.75)	[B+]

	Humor comics are always a problem. I've always found that if there's
anything that people's opinions differ on most, it's what's funny and what
isn't. What some people think is a scream, others don't think is funny at all
(I'll even be willing to believe that there's at least *one* person in the
world who doesn't think Bill Cosby is funny!). And so, it's hard to recommend
"funny books" (I mean *real* funny books), since the style of humor just might
not tickle another person's funny bone, even if that person agrees with you on
other things.
	Anyways, I think that this first issue of the Ambush Bug 4-Issue
Mini-Series is a scream. Had me in stitiches the whole way through. I think
that the only time I've laughed so hard at a comic book is with the Bug's
previous appearances in ACTION COMICS and DC COMICS PRESENTS (and a few issues
of CEREBUS as well, oh, and maybe REID FLEMING--WORLD'S TOUGHEST MILKMAN and
Alan Moore's "D.R. & Quinch" in 2000 AD).
	I tell you what --- if you liked the Bug's previous appearances, you'll
like this. If you've found that you don't care for the style of humor in those
other stories, than you can pass this by. I won't argue with you, though I
might look at you a little strangely.


CLOAK AND DAGGER #1	(Marvel, $.65)	[D+]

	I rather liked the C&D mini-series, as well as their various appear-
ances here and there in other Marvel comics that I buy regularly. But I didn't
care for this. Why? Because Mantlo seems content to keep them as one-note
characters. While it's nice to have super-heroes who go after the *real* super-
villains of our society --- drug pushers, child pornographers, and the like ---
it gets rather tiring after the n-th time. And their characters don't seem to
have developed any. Dagger still wants to go back to a "normal" life, and Cloak
still wants her to stay with him. How long Mantlo is going to milk these ideas
is anyone's guess. I won't be sticking around to find out.
	The "+" in my grade is for the nice (though he's done *much* better)
artwork by Rick Leonardi.


THE GARGOYLE #2		(Marvel, $.75)	[C+]

	The first issue of this mini-series wasn't a fluke! Solid writing,
more-than-solid characterization, competent artwork. If this keeps up over the
next two issues, this could be the best mini-series Marvel has done yet
(except for MACHINE MAN, that is).


MOONSHADOW #2	(Marvel/Epic, $1.50)	[C+]

	DeMatteis has another solid winner. Everything I said above about THE
GARGOYLE goes for this as well, except that the artwork by Jon Muth is better.
The best comic to come along from the Epic line (only TIME SPIRITS, CRASH RYAN,
and GROO THE WANDERER come close). If there's anything about this that might
turn some people off, it's that it's a little too literate. I'm not complain-
ing, though.


SHATTER #1	(First, $1.75)	[C]

	OK, it's finally here. The comic that's unlike anything we've seen
before, the comic that'll change our ideas about comics completely around.
Comics have finally hit the computer age. So how is it? Good. Quite good. But
nothing outstanding. Let's do the easy part first. As a story, it's adequate;
a nice, BLADERUNNER-esque future-cop story with many interesting background
concepts. The world that Gillis and Saenz create is as interesting, even if
not as flamboyant, as the world of Chaykin's AMERICAN FLAGG! Part of what
makes it feel right is that Gillis tosses more ideas at us than we can readily
assimilate. It gets confusing at times, surely, but I prefer this style to
one in which the characters explain everything to the audience. The story
itself has some flow problems, part of which has to do with the art.
	The art. OK, it's not great. If you're expecting or hoping for Neal
Adams, forget it. As an example of computer graphics applied to a storytelling
medium, it's fascinating. *Damn* impressive. As comic art, it's got a ways to
go. I can certainly live with it, and its novelty will help it go a long way,
but it's going to need to improve before too long. The biggest problem I find
with it is the flow problem mentioned above. Unlike some of the better comic
art around, like Byrne or Adams, there's no dynamism to the art here. It
feels more like a series of static pictures then a single, flowing story.
	Regardless, for its uniqueness, SHATTER is worth taking a look at.
After all, it's only a one-shot. More installments will appear in JON SABLE,
granted, but you should be picking that up already, anyway, so what have you
got to lose?


SPACED #7	(Unbridled Ambition, $1.60)	[D]

	OK, so this isn't a first (or close enough to it) issue, but it *is*
the first issue of this comic I've read. There have been good things said about
this comic in various places (such as various Aardvark-Vanaheim comics), and a
short story was run in CEREBUS recently as a "Unique Story". Quite frankly, I
remain unimpressed. It's OK, but I don't see anything special here. The art
and writing (by Tom Stazar) are adequate, but no more than that. Characteri-
zation seems almost non-existent. If this issue has anything going for it,
it's the Muppet parody that is the heart of the story. Other than that, this
comic just doesn't do anything for me.


SWORDS OF THE SWASHBUCKLERS #1	(Marvel/Epic, $1.50)	[D-]

	Yo ho ho, and a yo ho hum. Dull, predictable (c'mon, now, don't tell
me that once the High Admiral mentioned a daughter, you had no idea that it
was Raader), characterless, cliched, silly, all of the above. Even the Guice
art wasn't up to snuff. It's a shame that Butch --- oh, excuse me --- Jackson
is being wasted on such tripe.


TALES OF THE BEANWORLD #1	(Beanworld Press, $1.50)	[D+]

	This advertises itself as "A most peculiar comic book experience".
It's hard to argue with that; it's certainly, ah, different. The first time,
to my knowledge anyway, that anyone's done a "funny vegetable" comic. Here,
we follow the lives of the sentient legumes of Beanworld as they are invaded
by a jolly green giant (would I kid you about a thing like this?). Everything
about this comic strikes me as very juvenile, which is both its downfall and
salvation. If you have young children or, like me, anticipate that someday you
*might* have young children, then you may want to pick this up. I don't care
much for this comic, but like NEIL THE HORSE, I'll probably keep buying it,
because it should be a *great* story to read to very young children.
	Otherwise, unless you're into whimsy for its own sake, pass it by.


--- jayembee (Jerry Boyajian, DEC, Maynard, MA)

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jsdy@hadron.UUCP (Joseph S. D. Yao) (03/21/85)

> CLOAK AND DAGGER #1	(Marvel, $.65)	[D+]

I also have rather liked C&D everywhere that they appeared.  But in
their new first issue they appeared so flat.  So did everybody in
the rag.  I especially hated the new characterisation of Dagger's
uncle, who is now just a blindly thundering preacher-man instead of
the caring friend and priest he'd been before.  And C&D were just
caricatures of what they had been.  Reminded me very much of the
"characterisations" in Secret Wars.

	Joe Yao		hadron!jsdy@seismo.{ARPA,UUCP}
	Hadron, Inc.	{seismo,prcrs,luhsavs,netex,isi}!hadron!jsdy