[net.comics] Ketchup Reviews #3

boyajian@akov68.DEC (03/29/85)

Ratings for the comics reviewed are as according to the Mad Armenian Scale, a
shameless rip-off of the Moriarty Scale, stolen out from under the very nose of
the Napolean of Crime. Nyah-ah-ah!!

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|=>A+< A veritable Classic. One of the best of All Time. Example: THE SPIRIT   |
|==>A< One of the best of the year. Ex: TEEN TITANS #39: "Who Is Donna Troy?"  |
|==>B< A very good issue, one of the best of the month. Example: CEREBUS       |
|==>C< A well done, entertaining issue.  Satisfying.  Example: JON SABLE       |
|==>D< Rather boring, or a few good spots mixed with more bad ones. Ex: ROM    |
|==>F< Boring AND stupid or childish.  Example: MARVEL SUPERHEROES SECRET WARS |
|==>Z< Actually offensive.  Example: DAZZLER --- THE MOVIE GRAPHIC NOVEL #12   |
********************************************************************************


BATMAN ANNUAL #9	(DC, $1.25)	[C- overall]

	This year's BATMAN ANNUAL is another Mike Barr extravaganza, though
instead of one long story like last year's, here we have four different stor-
ies, each illustrated by a different artist, each showing a different facet of
the Batman's personality. I don't think I need to tell you again what I think
of Barr's approach to the Batman. I was taken by surprise, though, by a couple
of the stories.
	The first story, illustrated by Jerry Ordway, shows Batman's first
face: "The Child". Much to my astonishment, Barr really managed to capture the
right feeling of this facet. This story was *good*. On the other hand, I've
always been a sucker for Batman-encounters-a-situation-much-like-that-which-
made-him-into-the-Batman stories. The Ordway art was reasonably good, but he's
done better. [B-]
	"The Avenger" side of Batman is illustrated competently but with no
pizzazz by Alex Nino. This is the kind of Batman story I expect from Barr ---
ghastly, and with no idea of how Batman works. This may be a spoiler, but I
don't care, I'm so infuriated! I'm sorry, Mr. Barr, but Batman would not
knowingly and with malice aforethought cause the deaths of any criminals, no
matter what the reason. This totally negated the good feeling I came out of
the first story with. [Z+]
	Next, we have the face of "The Detective", with good, but not great,
art by Dan Jurgens and Dick Giordano. No personality conflicts in this case,
which is just a simple murder mystery. This is the style of story that Frank
Robbins filled DETECTIVE COMICS with throughout the 70's, and which I enjoyed.
Barr, however, is no Robbins. The mystery and its solution were simple, and
not very imaginative. It didn't take me long to guess whodunit. [D+]
	The fourth story should have ended at page three. Basicly, this in it-
self was a four-in-one story. The plot is that a clinic is burning down. Bat-
man both helps a children's physical therapy class escape the fire and catches
the arsonist. The escapade is first told from the point of view of the thera-
pist, then one of the children, then the arsonist, then the Batman. While the
last three points of view are interesting, they don't really have anything to
do with the point of the story! This story is supposed to illustrate the face
of "The Man" that lies underneath the cowl. As such, the story ends at page
three when the therapist makes the comment that she "never realized there was
a man under that mask..." The rest of the story just becomes excess baggage.
Nevertheless, I enjoyed those first three pages so much, that I'll give this
story a [C+]. Another negative comment about this story, though, concerns the
art. I was really looking forward to seeing Paul Smith do a Batman story, but
it really didn't come off all that well. It's the best-drawn story in the
comic, but considering the artist, also the most disappointing. He should have
had a stronger inker than himself on the art.


THE BLACK DRAGON #1	(Marvel/Epic, $1.50)	[C-]

	I was expecting great things from this. Something new for Claremont
(it has no mutants in it!), an exciting Middle Ages adventure story with a
touch(?) of fantasy, art by John Bolton. What more could anyone ask? Well, the
story is interesting enough, though not exceptional. A nice change from the
superhero comics. The Bolton art, though, was disappointing. This guy can be
*really* dynamite when he wants to, but here he's merely good. I think that I
was hoping for a painted comic, along the lines of MOONSHADOW. Some of the
best art by Bolton I've seen has been painted. Oh well, can't have everything,
I guess. Still, it's worth a looksee.


CAP'N QUICK & A FOOZLE #2	(Eclipse, $1.75)	[C-]

	The adventures of the Cap'n and Klonsbon was one of the three things
that made ECLIPSE MONTHLY worth buying (the other two being, of course, "The
Masked Man" and "Rio"). Character, humor, and great art. Then, it spun off
into its own book. Three times the thrills, three times as many chuckles, three
years between issues! No, not *that* bad, but Marshall Rogers seems determined
to make Neal Adams look like Speedy Gonzales (are we *ever* going to see the
third issue of SCORPIO ROSE?). Thank God his art is worth it. Anyways, the
unfortunate thing about this second issue is that is seems at a loss for direc-
tion. The first adventure has just wrapped up, and Klonsbon and the Cap'n now
do nothing more than meander across the landscape until they make their way
back to the Cap'n's dimension for the third and last issue. A couple of the
sequences are amusing, such as the space cabbie scene and the Judge Dredd
spoof, but mostly it's just marking time. It's too bad we've had to wait so
long for so little. Let's hoope that the last issue is sooner and better.


THE HUNGER DOGS  (GRAPHIC NOVEL #4)	(DC, $5.95)	[D+]

	When DC did a Baxter reprint of Kirby's THE NEW GODS, the last issue
contained some new material that "completed the saga". Well, not quite. This
graphic novel picks up where that "final story" leaves off, and this time,
things have come to a much truer ending. Not that Kirby can't bring us more
stories of Darkseid and Son, but there this story does pretty much end an "era"
in the saga of the New Gods.
	Kirby's scripts have always been rather over-written, though they are
much more so these days than when he first started his "Fourth World" series.
The writing here, when it's not so bad as to make you gag, is just so much
meaningless rhetoric. But Kirby's forte has always been his concepts and his
dynamic artwork. We don't have as much of the former as I'd like here, but
there's plenty of the latter. This certainly isn't prime Kirby, but it's a
*hell* of a lot better than CAPTAIN VICTORY and SILVER STAR that he did for
Pacific.
	I'm not sure that I can really recommend this, especially considering
the price. I'm sure that this would have been just as well off as a 64-page
Baxter comic (about the size of MANHUNTER) at half the price. For those of you
who are diehard fans of Kirby's Fourth World series, you might want to pick
this up, as it's better than the earlier "finish" of THE NEW GODS. But those
of you who aren't fans of the series would do just as well to pass this by.
You won't be converted, and you'll just be upset at what you paid for it.


MAGE #6		(Comico, $1.50)		[C]

	Not one of the better issues, but what's significant about this issue
is that --- I'm hooked. Yup. The scales have fallen from the eyes. Light dawns
over Marblehead. Actually, I was hooked with the last issue, but this was the
first issue where I was waiting with anticipation. Took me a while, but it's
worth it. I'll admit that I didn't pick up on it earlier because the art did
not excite me. And while I like the artwork better now (the higher-quality
paper and printing help a *lot*), it's really the characters and the very
natural-sounding dialogue that I'm really taken with.
	Earlier issues are hard to find, but if you can find a copy of MAGEBOOK
Volume 1, which contains the first four issues, do so. Then pick up #5 & #6 (or
you can wait for MAGEBOOK 2 to come out in a half-a-year or so). This is good
stuff.
	Oh, Matt Wagner's other feature, "Grendel", which had its own black and
white comic for three issues back when, continues as a back feature starting in
this issue. Unfortunately, as a (I would guess) re-cap of the three earlier
issues, it leaves a lot to be desired. I think I need to find those issues in
order to make sense of all this.


THE NEXT MAN #1		(Comico, $1.50)		[D-]

	Roger McKenzie and Vince Argondezzi bring us an old concept in a new
comic. The Next Man is a "dead" hero from Vietnam who's been genetically engin-
eered to be a superhuman being. Ostensibly, he is to be one of a team of such
that will function as an advance space exploration team to survive in hostile
planetary environments and help terraform those planets (shades of Fred Pohl's
MAN PLUS!). Of course, as any reasonably well-read comics fan can guess, the
project leaders *really* want to create a superior army for motives that aren't
quite on the up and up. And, of course, our "hero" rebels when he finds out the
truth. What we end up with is a Jack Kirby comic without Kirby's pizzazz.
	Like almost anything, I'll give it another shot or two, but unless it
really takes off, it won't be a permanent fixture of my collection.


--- jayembee (Jerry Boyajian, DEC, Maynard, MA)

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