fostel@ncsu.UUCP (06/03/83)
The effects described such as the railroad track and video after effects are well know by psychologists, and indeed are one of the tools used to study the levels and types of processing in the optic system. Most introductory texts on the subject will include a few pictures to stare at in certain ways to acheive some of types of after effects you noted. I beleive Scientific American even gave away a resubscription freebie on the subject a few (6?) years ago. The earliest description of the phenomenon I know of (circa 1910) by a reputable psychologist was from a fellow who had a small area of his retna with a blind spot. (Was this Lashley?) He observed once at a party, that when a person stood against a highly regular wallpaper and their face was in his "spot" their head would be "removed" and replaced by the Wallpaper Pattern! The visual system was simply making its best guess of what should be simulated for those bad receptors. A bit of experimenting later, it was shown that the effect could be reproduced with anyone by simply fatiguing the receptors at one spot (simulating a defect) by staring intently at one object without blinking, moving the head or sacading the eyes. If the level of fatigue is great enough and the background suitably benighn and predictable, the object stared at will indeed disapear, actually being replaced by the visual systems best guess for what the fatigued cells would report if they were sending out a better signal. My own experience with video games provides some confirmation of the "modern" experience. I play Robotron, occassionally for several hours (takes a while to recycle the 9,999,999 score) which involes LOTS of little glowing things moving about, some of which must be avoided and shot, and some of which must be "rescur rescued". (Sorry, key-board burped.) After such a binge, I will see afterimages of the little Good guys I must recue, but never the bad killer robots. Now THAT is a high level of processing in the optic system: it seems to be able to tell good from bad!! ----GaryFostel----
mmt@dciem.UUCP (Martin Taylor) (06/09/83)
Actually, the blind-spot game of removing people's heads has a long history. King Charles II of England used to amuse himself by seeing how his courtiers would look without their heads. And it is true that any regular pattern behind will be filled in across either the normal blind spot or blind spots due to retinal problems. As for the effect in which objects tend to disappear if stared at, this is normally studied with special devices attached to the eyeball (on a contact lens) to ensure that the visual world remains stationary on the eye. Objects rapidly vanish under these conditions, but reappear in fragmentary form from time to time. Very slight shifts of viewpoint tend to make the objects come back, which is probably the reason attending to a detail "behind" the object makes it return. It is easier to make things with blurred or diffuse edges go away than things with sharp edges (so I imagine people with poor eyesight can do it easier than people with good vision). The effect of changing letter size after watching for game objects that change size is another example of the same kind of thing as the railroad track after-movement effect. It's probably a different visual channel (we have separate channels for size changes and for movement) but the principle is the same. Some people claim that the effect is due to fatigue of the system sensitive to movement in one direction, leaving the balancing components sensitive to movement in the other direction to control what is seen when the stimulation is neutral. (i.e. the other direction is more sensitive after one is fatigued). I'm not convinced by this explanation. Things are probably more complicated than that.