[net.graphics] avoiding glare

lab@rochester.UUCP (Lab Manager) (12/20/83)

From: Lab Manager  <lab>
What is everybody else doing to avoid glare for
a) general viewing of high quality video displays (1 or more people)
b) photographing of same
We have a new ikonas fb et al., and need some kind of lighting control.  the
current suggestions are 1) a hood, mostly good for photographing the screen,
and 2) a dark room of sorts, good for photography and possibly big enough for
several people to see the screen at the same time.  the first suggestion
obviously limits the screen to being used by one person at a time, but is
great for getting high quality photos off the screen.  the second is more
costly in time and money, and keeps the screen from being time-shared between
several people in the same room, but not all behind the light screen.  Does
anyone out there have experience with either/both of these attempts.  Other
suggestions?  thanks in advance.


	Mark Brucks
	Lab Manager, Dept. of Computer Science
	University of Rochester

	uucp: (seismo | allegra)!rochester!lab
	arpa: lab@rochester

dmmartindale@watrose.UUCP (Dave Martindale) (12/22/83)

There seem to be two separate problems with light on the screen.
Light which falls directly on the screen washes out the darker areas
of the image, reducing contrast and colour saturation.  Light sources
anywhere within a cone projecting out from the monitor face show
up as bright spots reflecting from the glass CRT face.
If you are doing photography, you have to eliminate both sources of
light.  If you are just viewing an image on the monitor, the reflected
images seem to be easy for people to ignore as long as they are not
too bright.

In the graphics lab at Waterloo, where there may be several people
using our single Ikonas in sequence, the main colour monitor is in
the main lab area which contains most of the terminals, and we keep
this room fairly dark.  Lighting is by incandescent lamps
on dimmers.  Among other things, this means that we tend to avoid
using terminals with long-persistance phosphors because the smearing
they produce is much worse in a dim room (so we use Genies rather than
Ambassadors).
Most of the terminals in the lab face the end of the room with the
monitor; thus anyone can throw up an image and get an idea of what
it looks like, walking up to the monitor if they want to see fine detail.

This arrangement would not work well if you want to photograph off the
monitor, since you'd have to turn off all the room lights, preventing
anyone from using the terminals.  This isn't really a problem for us,
since most images we generate are intended to be displayed with normal
NTSC television field and line rates and sync, and thus can be recorded
on film using our Dunn camera.

	Dave Martindale