[net.micro.atari] Ballblaster & Jaggi Instructions

elias@sunybcs.UUCP (Elias M. Sarraf) (06/20/84)

<< And yet another line bites the dust >>

I agree with you completely - BallBlaster and Behind Jaggi Lines are two
of the best action graphics games I have seen.

A quick rundown on how to play both:


BallBlaster
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OBJECT:  to catch the ball and score in the opponent's goal, by either 
shooting it in or by carrying it in.  The farther away you are from the 
goal, the more points it is worth (1-3pts).

To select the game options, press the digit keys accordingly:

   1-4 selects computer as player 1.  1 is easiest, 4 is hardest.
   5-8 selects computer as player 2.  5 is easiest, 8 is hardest.
   0   selects two human player game

Player 1 is the top half of the screen; player 2 is the bottom (viewpoint
is that of the playing piece on the game grid).

During play, the computer display always turns you toward the ball.  When you
catch the ball, the view is toward the goal posts.

It is possible to steal the ball from your opponent.

The game continues until someone scores a total of 10 points, or until time
runs out.  If the score is tied, play continues until there is a game winning
point scored.

Total points are never greater than 10.  For example, if player 1 has 9 
points and player 2 scores 3 points, player 1 now has only 7 points.

The more points you accumulate, the smaller the goal becomes.




Behind Jaggi Lines
------ ----- -----

OBJECT:  To rescue pilots who have crash landed on the alien planet!

As you fly over the planet surface, be careful to avoid the alien sniper
laser cannons on the mountain peaks.  Defend yourself by pressing the fire
button.

Watch for flashing '+' on the surface; these are the pilots to be rescued.  
To aid in the quest, use the ship's radar scope and range counter to find 
each pilot.  Land within a range of 2 or less, and turn off engines.  The
pilot will come running to the ship and knock on the door!  Open the airlock
and let him in.  Take off and search for others.

The onboard ship computer will signal when the Mother Ship is present.  This
means the task is complete.  Fire boosters and an automatic rendezvous is 
engaged.  Onto the next level of difficulty!  (More of the same, just harder)

Keyboard Commands:

   A - Open Airlock
   B - Fire Boosters
   E - Engines On/Off
   L - Land
   <right-arrow> - Power up
   <left-arrow> - Power down
   ESC - pause

(WARNING:  beware of aliens in space suits!)

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Elias  
   ...seismo!rochester!rocksvax!sunybcs!elias