[net.micro.atari] DRI agrees to change GEM ; why??

rb@ccivax.UUCP (rex ballard) (10/10/85)

> In article <1196@vax1.fluke.UUCP> pwv@fluke.UUCP (Pat Vilbrandt) writes:
> >This is the announcement by Digital Research, Inc. as it appeared on the 
> >Compuserve GEM SIG on Oct. 1.  Seems as though DRI could use some better
> >lawers.  (Maybe Xerox should sue Apple...  :-)
> 
> Anyone who's seen a Xerox (anyone with a dandelion want to comment?) will
> be the first to admit similarities, but Apple went very strongly out in
> their own direction. The Mac isn't a copy of Xerox' work, it is just
> influenced by it. From what the releases say, that isn't as true of the Mac
> and GEM (I haven't seen GEM yet, so I won't comment on it).
> -- 
> :From under the bar at Callahan's:   Chuq Von Rospach 

I find it rather hard to believe that Apple would really have a case against
DRI.  Anyone who has worked with "Object Oriented" systems like the Mac,
and "Action Oriented" systems like the PC, Un*x, CP/M... knows how difficult
it is to get "Dynamic Run-time Binding" from the "Action Oriented" systems.

True, in terms of it's external appearance, the GEM interface looks very
much like the Mac interface.  But things like binding (install application)
are much different.  I see Apple's possiveness of "Pull Down Menus" and
such as a little like trying to Trademark each letter of the alphabet
and expecting to collect royalties.  DRI was very cautious about avoiding
anything that was declared a "Registered Trademark" by Apple.  The even
used different terminology.  Even the "Pop out" menus on the top line
are very different in usage from the Mac.  GEM "pops out" the menus
if the selector (arrow) even touches a word in the top line ( this is
a complaint for some Mac users ).  In fact, Creative Computing (Oct 1985)
has a review of the ST which cites the differences as "Bugs".

Patent, Trademark, and Copywright laws were designed to promote creativity.
In fact, the current laws, as used and interpreted by the computer industry
are being used to stifle creativity.

If a playwright wants to create a script from a novelist, he gets a "royalty
agreement" from the novelist.  Often, patent rights are "traded" between
competing companies.

If Apple has the right to sue DRI over "General Appearance", then DRI
should be able to sue Apple over the "Concept" of a BIOS/BDOS, along
with suing IBM/Microsoft.  It's almost like declaring "open, close,
read, write, seek, and flush" as trademarks.  The basic terminology
for these processes has become standard.  Without this terminology,
software engineering would be "the tower of babel".

Apple (Jobs) wanted to dictate the industry standards for this
(Icons & windows) generation of computers.  They succeded to a point,
now they want to collect.  It's a little like putting Kermit or FIDO
in public domain for a few years, then expecting to collect royalties
for those copies distributed as public domain.

Suppose whoever came up with the various "word processor" functionalities,
used on virtually all "full screen" editors, decided it was time to
"pay the piper".  Erase your word processor or pay a $5000 fine.

English is a language of coined words.  When a new concept is developed,
we generate unique vocabulary to describe it.  We could have called
those cute little pictures "Hieroglyphics" instead of "Icons", but
no one trademarked the word "Icon" in this context.  Must we continue
to try and figure out new terms for these "menus that appear from nowhere"?

There does need to be some level of "invention protection" for new
software concepts, but copyrighting each of the "musical chords" of
software is not the way to go about it.  If we found "the lost chord"
of music, could we copyright it?

If Von-Neuman or Turing had patented all of the algorythms used in modern
computers, computer software development would have been shackled for
twenty years.

Kay, Jobs, and the other Mac developers have given a great gift to the
industry in the form of an interface with humans that does not require
great effort to learn.  For this, they should get a Nobel Prize or something,
but not the right to sue every Tom, Dick, and Harry that comes up with
a usable "mouse and windows" interface!


[These opinions are mine alone, and subject to change without notice]

	Rex B.

halff@utah-cs.UUCP (Henry M. Halff) (10/10/85)

>From rb@ccivax.UUCP (rex ballard) Wed Oct  9 16:27:57 1985
>Newsgroups: net.micro.pc,net.micro.atari,net.micro.mac
>Subject: Re: DRI agrees to change GEM ; why??
>Organization: CCI Telephony Systems Group,  Rochester NY
>
>> In article <1196@vax1.fluke.UUCP> pwv@fluke.UUCP (Pat Vilbrandt) writes:
>> >This is the announcement by Digital Research, Inc. as it appeared on the 
>> >Compuserve GEM SIG on Oct. 1.  Seems as though DRI could use some better
>> >lawers.  (Maybe Xerox should sue Apple...  :-)
>> 
>> Anyone who's seen a Xerox (anyone with a dandelion want to comment?) will
>> be the first to admit similarities, but Apple went very strongly out in
>> their own direction. The Mac isn't a copy of Xerox' work, it is just
>> influenced by it. From what the releases say, that isn't as true of the Mac
>> and GEM (I haven't seen GEM yet, so I won't comment on it).
>> -- 
>> :From under the bar at Callahan's:   Chuq Von Rospach 
>
>
>If Von-Neuman or Turing had patented all of the algorythms used in modern
>computers, computer software development would have been shackled for
>twenty years.
>
When I was first learning about computers (around '68) I asked a teacher
why it was that CDC machines used 1's complement arithmetic.  He replied
that IBM held hefty patents on two's complement algorithms that Control
Data did not want to pay for.  I have no idea whether or not this story 
is true, but, if so, it shows that Apple isn't the only one playing the
patent game.

-- 
Henry M. Halff                                       Halff Resources, Inc.
halff@utah-cs.ARPA                 4918 33rd Road, N., Arlington, VA 22207

peter@graffiti.UUCP (Peter da Silva) (10/12/85)

> I find it rather hard to believe that Apple would really have a case against
> DRI.  Anyone who has worked with "Object Oriented" systems like the Mac,
> and "Action Oriented" systems like the PC, Un*x, CP/M... knows how difficult
> it is to get "Dynamic Run-time Binding" from the "Action Oriented" systems.

Could you clarify this point? I was under the impression that the Mac operating
system was simply a standard CP/M like system with a BIOS/BDOS (whatever they
call the DOS), a CCP (the finder), and a TPA. The way Switcher works (almost
exactly like DoubleDos on the IBM) makes this painfully obvious. I was also
under the impression that an Object Oriented system would be capable of many
things the Mac isn't able to do, such as allowing an arbitrary number of
co-resident programs ala SmallTalk, which would of course make Switcher rather
redundant. Are you implying that the Mac is an Object Oriented system of the
SmallTalk genre, as well as having a SmallTalk-like user interface?

Also, what is an "Action Oriented" system in this context?

chuqui@nsc.UUCP (Chuq Von Rospach) (10/12/85)

In article <299@ccivax.UUCP> rb@ccivax.UUCP (rex ballard) writes:
>I find it rather hard to believe that Apple would really have a case against
>DRI.

>True, in terms of it's external appearance, the GEM interface looks very
>much like the Mac interface.

These comments are mutually exclusive.... The case was specifically for the
visual copyright, so looking too much like the Mac was exactly what Apple
was (deservedly) upset about. If you spend 25 man years making someone, and
someone else borrows your design, does it in 5 many years, charges less,
and puts you out of business, wouldn't you be upset? Business needs to be
able to protect its R&D or R&D simply won't get done.

>But things like binding (install application)
>are much different.

This also has nothing to do with the visual copyright....

> I see Apple's possiveness of "Pull Down Menus" and
>such as a little like trying to Trademark each letter of the alphabet
>and expecting to collect royalties.

Why? If I was the first to design an algorithm and got protection for it,
I'd expect to be able to protect it.... If I invented an alphabet, I'd sure
want royalties for it... That is an easy statement to make, I'd love to see
you back it up with a good reason.

>Patent, Trademark, and Copywright laws were designed to promote creativity.
>In fact, the current laws, as used and interpreted by the computer industry
>are being used to stifle creativity.

Can you prove that? Again, if I spend my R&D budget designing a new nifty,
and someone else takes a copy of my nifty, redesigns it, and puts me out of
business, how in the hell was that creative? That is what apple is trying
to prevent -- if they wrote GEM to be better than Mac, fine -- but if all
they did was take what Mac developed and carry it across, that is frankly
illegal.

>If a playwright wants to create a script from a novelist, he gets a "royalty
>agreement" from the novelist.  Often, patent rights are "traded" between
>competing companies.

If GEM had set up an agreement with Apple, they wouldn't be IN this
position. They just took.

>Apple (Jobs) wanted to dictate the industry standards for this
>(Icons & windows) generation of computers.  They succeded to a point,
>now they want to collect.  It's a little like putting Kermit or FIDO
>in public domain for a few years, then expecting to collect royalties
>for those copies distributed as public domain.

Huh? Apple never put ANY of that stuff in the public domain, and never
pretended to. Also, there happens to be a good precedent for public domain
stuff -- Emacs. You can still get an old, crufty version of PD emacs if you
want it, or you can buy a significantly improved version from CCA or
Unipress (or you can hack on GNU, just to be complete). But that has
NOTHING to do with what apple is doing... I wish we could keep our facts
straight, folks, instead of these purely emotional rantings...
-- 
:From the caverns of the Crystal Cave:  Chuq Von Rospach 
Currently: nsc!chuqui@decwrl.ARPA       {decwrl,hplabs,ihnp4,pyramid}!nsc!chuqui
Soon to be:				..!sun!<somethingorother>

Our time is past -- it is a time for men, not magic. Come, let us leave
this world to the usurpers and rest our weary bones....

kvk@ihlpm.UUCP (Kevin) (10/15/85)

> In article <299@ccivax.UUCP> rb@ccivax.UUCP (rex ballard) writes:
> >I find it rather hard to believe that Apple would really have a case against
> >DRI.
> 
> >True, in terms of it's external appearance, the GEM interface looks very
> >much like the Mac interface.
> 
> These comments are mutually exclusive.... The case was specifically for the
> visual copyright, so looking too much like the Mac was exactly what Apple
> was (deservedly) upset about. If you spend 25 man years making someone, and
> someone else borrows your design, does it in 5 many years, charges less,
> and puts you out of business, wouldn't you be upset? Business needs to be
> able to protect its R&D or R&D simply won't get done.
> 
> >But things like binding (install application)
> >are much different.
> 
> This also has nothing to do with the visual copyright....

Huh? Visual copyright?! I doubt such a thing exists - Imagine IBM copyrighting
not only their ROM code but the look (the top is a plastic rectangle with these
little metal pins sticking out... :-) ).

My understanding of software copyright law is that someone can produce a program
with a similar visual look, and as long as no code is pirated from the first
program, no infringement exists. Otherwise Xerox should certainly sue Apple.

Anyone know if DRI employed people from the Mac development team? This was my
guess on why DRI gave in.

These are my personal opinions, such as they are.

					Kevin Kinder
					ihnp4!ihlpm!kvk

rsellens@watdcsu.UUCP (Rick Sellens - Mech. Eng.) (10/16/85)

In article <533@ihlpm.UUCP> kvk@ihlpm.UUCP (Kevin) writes:
>> In article <299@ccivax.UUCP> rb@ccivax.UUCP (rex ballard) writes:
>> ......................................... The case was specifically for the
>> visual copyright, so looking too much like the Mac was exactly what Apple
>> was (deservedly) upset about.........
>> 
>> >But things like binding (install application)
>> >are much different.
>> 
>> This also has nothing to do with the visual copyright....
>
>Huh? Visual copyright?! I doubt such a thing exists - Imagine IBM copyrighting
>not only their ROM code but the look (the top is a plastic rectangle with these
>little metal pins sticking out... :-) ).
>
>My understanding of software copyright law is that someone can produce a program
>with a similar visual look, and as long as no code is pirated from the first
>program, no infringement exists. Otherwise Xerox should certainly sue Apple.
>
>Anyone know if DRI employed people from the Mac development team? This was my
>guess on why DRI gave in.
>
>These are my personal opinions, such as they are.
>
>					Kevin Kinder
>					ihnp4!ihlpm!kvk


I believe a suit over piracy of video game code was settled a while ago
with damages awarded for copyright violation. The question of ROM copy-
right was left up in the air in that decision, but the copyright the 
company had on the fixed scenario "come-on" screens was upheld. 

It seems to me that if Apple has copyright and or trademark registrations
on their desktop image they may be able to get damages from anyone who
copies that image, in whatever form. Whether that's a good thing probably
depends on where you sit.


Rick Sellens
UUCP:     watmath!watdcsu!rsellens
CSNET:    rsellens%watdcsu@waterloo.csnet
ARPA:     rsellens%watdcsu%waterloo.csnet@csnet-relay.arpa
Physical: 372A Churchill Court, Waterloo, Ontario, Canada  N2L 6B4

Shiffman@GODZILLA.SCH.SYMBOLICS.COM (Hank Shiffman) (10/16/85)

    Date: 14 Oct 85 23:21:54 GMT
    From: ihnp4!ihlpm!kvk@UCB-VAX.Berkeley.EDU  (Kevin)

    > In article <299@ccivax.UUCP> rb@ccivax.UUCP (rex ballard) writes:
    > >I find it rather hard to believe that Apple would really have a case against
    > >DRI.
    > 
    > >True, in terms of it's external appearance, the GEM interface looks very
    > >much like the Mac interface.
    > 
    > These comments are mutually exclusive.... The case was specifically for the
    > visual copyright, so looking too much like the Mac was exactly what Apple
    > was (deservedly) upset about. If you spend 25 man years making someone, and
    > someone else borrows your design, does it in 5 many years, charges less,
    > and puts you out of business, wouldn't you be upset? Business needs to be
    > able to protect its R&D or R&D simply won't get done.
    > 
    > >But things like binding (install application)
    > >are much different.
    > 
    > This also has nothing to do with the visual copyright....
    Huh? Visual copyright?! I doubt such a thing exists - Imagine IBM copyrighting
    not only their ROM code but the look (the top is a plastic rectangle with these
    little metal pins sticking out... :-) ).
    My understanding of software copyright law is that someone can produce a program
    with a similar visual look, and as long as no code is pirated from the first
    program, no infringement exists. Otherwise Xerox should certainly sue Apple.
    Anyone know if DRI employed people from the Mac development team? This was my
    guess on why DRI gave in.
    These are my personal opinions, such as they are.
					    Kevin Kinder
					    ihnp4!ihlpm!kvk

And boy are they wrong!  Think back a few years to old Atari's vigorous
defense of its exclusive license to Pac Man.  It sued and, in those
cases where it actually came to trial, won on just this point.  In
essence, they argued that it wasn't the code which made Pac Man unique,
but that the look of the maze and the moving characters and the play
action were the game.  And the judge agreed that if at a distance of a
few feet one couldn't tell a Pac Man clone from the original then it was
indeed copyright infringement.

george@mnetor.UUCP (George Hart) (10/17/85)

In article <3251@nsc.UUCP> chuqui@nsc.UUCP (Chuq Von Rospach) writes:
>In article <299@ccivax.UUCP> rb@ccivax.UUCP (rex ballard) writes:
>>I find it rather hard to believe that Apple would really have a case against
>>DRI. True, in terms of it's external appearance, the GEM interface looks very
>>much like the Mac interface.
>
>These comments are mutually exclusive.... The case was specifically for the
>visual copyright, so looking too much like the Mac was exactly what Apple
>was (deservedly) upset about. If you spend 25 man years making someone, and
>someone else borrows your design, does it in 5 many years, charges less,
>and puts you out of business, wouldn't you be upset? Business needs to be
>able to protect its R&D or R&D simply won't get done.

There is no such thing as a "visual copyright" per se.  Copyright
protection can be applied to the "form" of a work (for example, the
actual shape of the icons) but offers (in its current form) little
protection for software where the algorithms and the concepts
behind the interface are the valuable commodities.

Copyright law can be semi-effective for things like ROM code (eg. Apple
vs. Franklin, Apple II ROMs) but as people such as Compaq have shown,
you can still get around it.

>> I see Apple's possiveness of "Pull Down Menus" and
>>such as a little like trying to Trademark each letter of the alphabet
>>and expecting to collect royalties.
>
>Why? If I was the first to design an algorithm and got protection for it,
>I'd expect to be able to protect it.... If I invented an alphabet, I'd sure
>want royalties for it... That is an easy statement to make, I'd love to see
>you back it up with a good reason.

The problem is that there is no effective protection for algorithms in
software.  Patent law expressly excludes them (unless you created
special purpose hardware to implement them) and copyright law only
protects their "form" (be it human readable or machine readable).
That's why Compaq (in the IBM PC world) can rewrite the IBM ROM code
without fear of retribution.

There is merit in what you say, however.  Software designers should be
able to profit from their designs.  But not at the expense of unfairly
limiting competition or stifling "advancement of the art".  The problem
is that there is a very fine line between them, one which legal people in
several countries (notably Taiwan) having been trying to pin down.

>>Patent, Trademark, and Copywright laws were designed to promote creativity.
>>In fact, the current laws, as used and interpreted by the computer industry
>>are being used to stifle creativity.
>
>Can you prove that? Again, if I spend my R&D budget designing a new nifty,
>and someone else takes a copy of my nifty, redesigns it, and puts me out of
>business, how in the hell was that creative? That is what apple is trying
>to prevent -- if they wrote GEM to be better than Mac, fine -- but if all
>they did was take what Mac developed and carry it across, that is frankly
>illegal.

Apple is proving it for us.  Granted Apple was responsible for some
neat innovations (like the Quickdraw ROMs), and *appearance* of some of
the icons, etc.  But consider that:
	1. It has all been done before.
	2. GEM is similiar but is not (by any means) a complete
	   ripoff of the Mac.

As far designing niftys goes, if someone can redesign your nifty (which
includes porting to radically differing architectures, supporting
varying hardware devices, etc, writing *all* code from scratch) and put
you out of business, that's life. Don't expect everyone else to sit
still while you rest on your laurels.  It is your business and you have
a responsibility (to yourself) to continue to innovate and keep the
"nifty redesigners" off-balance (BTW, this is in the first person
because the original posting was, nothing personal :-).  This is
essentially what Visicorp *did not* do and why 1-2-3 is really the only
spreadsheet you hear about now.

>If GEM had set up an agreement with Apple, they wouldn't be IN this
>position. They just took. 

Personally, I don't think DRI *took* anything they didn't have a right
to.  But despite the moralistic/quasi-legal argument I have presented,
the unfortunate business facts are probably, that if the case had gone
to court, it was a no-win for DRI:

	1. While in court, DRI probably would been prevented from marketing
	   GEM (even if eventual decision in their favour).
	2. Apple probably threatened never to send any work to DRI again
	   and DRI's performance hasn't been earth shattering lately.
	3. The publicity would not have helped.
	4. Court costs would have been sustantial.
	5. DRI might have lost after all.

Apple is not a villain.  They are a business trying to protect their
interests and this time they got away with scare tactics.  But Apple
is no saint either.


The opinions expressed in this article are those of an interested layman
and as such, are probably only have a curiosity value.  They certainly
don't reflect the opinions of my employer.
-- 


Regards,

George Hart, Computer X Canada Ltd.
UUCP: {allegra|decvax|duke|floyd|linus|ihnp4}!utzoo!mnetor!george
BELL: (416)475-8980

rodb@tektronix.UUCP (Rod Belshee ) (10/17/85)

> > I find it rather hard to believe that Apple would really have a case against
> > DRI.  Anyone who has worked with "Object Oriented" systems like the Mac,
> > and "Action Oriented" systems like the PC, Un*x, CP/M... knows how difficult
> > it is to get "Dynamic Run-time Binding" from the "Action Oriented" systems.
> 

*** REPLACE THIS LINE WITH YOUR MESSAGE *** (WHY??)


I would question anyone who would call the Mac Object Oriented in it's 
standard configuration.   I would pay money to see anyone who can dynamically
link conpiled functionality into their programing environment on the Apple
Mac in this configuration.  You can purchase a Small-Talk subset for the 
mac (could this be your angle?).  


		Signed Questionable??



Curt Jutzi
tektronix!gpp1!golem!jutz

jeff@rtech.UUCP (Jeff Lichtman) (10/18/85)

> > 
> > This also has nothing to do with the visual copyright....
> 
> Huh? Visual copyright?! I doubt such a thing exists - Imagine IBM copyrighting
> not only their ROM code but the look (the top is a plastic rectangle with these
> little metal pins sticking out... :-) ).
> 
> My understanding of software copyright law is that someone can produce a program
> with a similar visual look, and as long as no code is pirated from the first
> program, no infringement exists. Otherwise Xerox should certainly sue Apple.
> 
> 					Kevin Kinder

A good book on copyright law is "The Copyright Book" by William S. Strong,
an attorney who specializes in the field.  The publisher is MIT Press.  The
book is a well-written, plain language explanation of copyright law and the
reasons behind the law.  According to Mr. Strong, the Federal copyright
statute protects "original works of authorship fixed in any tangible medium
of expression, now known or later developed, from which they can be perceived,
reproduced, or otherwise communicated, either directly or with the aid of a
machine or a device."

There are three criteria that must be met for something to be copyrightable:
fixation, originality, and expression.  Fixation is the act of putting something
in a form in which others can perceive it.  To be original, a work must be
the product of the mind of the author (or minds of the authors).  Finally,
one can only copyright an expression of an idea, and not the idea itself.

This all sounds simple enough, but it's not.  There is the idea of a derivative
work, which is one in which someone else's work is "recast, transformed, or
adapted".  According to Strong, "When a derivative work gets its own copyright,
this copyright is limited, like all other copyrights, to whatever material is
original with the creator."  But he also says that "copyright in the expression
of an idea will not be enforced so as to prevent other people from putting the
idea to pratical use."

I'm no lawyer, but my feeling after reading this book is that Apple might be
able to patent some of the techniques they introduced in their user interfaces,
but they can't copyright them.  However, they can copyright particular screens
and presentations.  They could even copyright the order of operations that a
program presents to the user.  Even if DRI's interface doesn't look
exactly like that of the Mac, Apple might claim that DRI's interface (screens
and presentation, not the techniques involved) is derived from Apple's, and
that DRI didn't get permission to copy the part of their interface that wasn't
original.  I haven't seen Gem or anything from Xerox PARC, but this is the only
explanation I can think of from what I have heard so far.  I have no idea
whether Apple had to obtain copyright from Xerox to develop and market the
Lisa and Macintosh systems; from what I have read, it seems that they copied
a lot of the ideas but not the expressions of those ideas.
-- 
Jeff Lichtman at rtech (Relational Technology, Inc.)
"Saints should always be judged guilty until they are proved innocent..."

{amdahl, sun}!rtech!jeff
{ucbvax, decvax}!mtxinu!rtech!jeff

mroddy@enmasse.UUCP (Mark Roddy) (10/18/85)

[]
Chuq makes these assertions twice now...
> .... The case was specifically for the
> visual copyright, so looking too much like the Mac was exactly what Apple
> was (deservedly) upset about. If you spend 25 man years making someone, and
> someone else borrows your design, does it in 5 many years, charges less,
> and puts you out of business, wouldn't you be upset? Business needs to be
> able to protect its R&D or R&D simply won't get done.
> 
1) Actually, the case was for something more ambiguous than the "visual
copyright", it was for the "look and feel" of the MAC interface.

2) Nowhere has Apple alleged that DRI "borrowed the MAC design."

3) Previously Chuq claimed that the MAC interface was 10 man years, while
GEM represented 1 year. Now its 25 to 5. I personnaly don't have the 
actual figures, I suspect Chuq doesn't either. However, GEM is not a "rip-off"
of MAC software. (It does provide a similar user interface, the software,
its OS interface, and its programmers interface are all unique to GEM.)

4) Puts Apple out of business? What?

5) Apple's R&D investment is protected. MAC software is incompatible with
GEM software and vice versa. GEM is not going to replace the MAC window
environment. Aggresive pricing strategies by Atari and Commodore may indeed
hurt Apple's low end business, as IBM has damaged their share of the 
high end market, but this has nothing to do with GEM.

> Why? If I was the first to design an algorithm and got protection for it,
> I'd expect to be able to protect it.... If I invented an alphabet, I'd sure
> want royalties for it... That is an easy statement to make, I'd love to see
> you back it up with a good reason.
> 

Nowhere has Apple alleged that DRI has misused copyrighted algorithms.

> business, how in the hell was that creative? That is what apple is trying
> to prevent -- if they wrote GEM to be better than Mac, fine -- but if all
> they did was take what Mac developed and carry it across, that is frankly
> illegal.

Well fine, GEM is better than MAC, and, once again, while the visual interface
is indeed similar, it was not a question of "take what MAC developed and carry
it across", Apple doesn't claim this, and it just ain't true.

> 
> NOTHING to do with what apple is doing... I wish we could keep our facts
> straight, folks, instead of these purely emotional rantings...
> -- 

Amen.

And now some allegory. 

Copyrighting the "look and feel" of software is somewhat like trying to
copyright the style and form of a book or painting. Imagine that Jackson Pollack
attempted to copyright abstract expressionism, or that James Joyce copyrighted
stream of consciousness in a novel. Clearly it is desireable to protect
source code and executable image- the expression of the work and investment
in software development- but patenting style is absurd.

Finally, the MAC interface is stylistically a direct descendant of work done
by Xerox, that is in the public domain (or at least Xerox has made no effort
to protect it.) And there are other related workstation windowing environments
around (say on Suns and Appollos and stuff over at Bell.) Apple hasn't even a
clear claim to being the originator of the "look and feel" that they are
protecting.
-- 
						Mark Roddy
						Net working,
						Just reading the news.

					(harvard!talcott!panda!enmasse!mroddy)

bmarsh@noscvax.UUCP (William C. Marsh) (10/18/85)

>I believe a suit over piracy of video game code was settled a while ago
>with damages awarded for copyright violation. The question of ROM copy-
>right was left up in the air in that decision, but the copyright the 
>company had on the fixed scenario "come-on" screens was upheld. 

>Rick Sellens

This decision in this case was in two parts.  The court ruled in favor
of the original copyright holder for the simple reason the screen acted
EXACTLY the same while waiting for some 13 year old to put in his quarter.
The space ships (or whatever they were) did the same things on both systems.

The court threw out the second part of the argument which stated the ideas
or visual images were also copyrighted because they depended on the 13
year old to make the exact same moves to duplicate the visual images.
(Ever see a kid play PAC-MAN? :-)

Opinion Warning -- My opinions follow, stop now if you have a weak stomach

In MY opinion, speaking as an engineer and NOT a lawyer, the first decision
is normal copyright law.  If you make a copy of a video-tape, the visual
images are exactly the same, thus violating the copyright law. (Simple case
I know, but a program stored in rom is just like a video tape in a vcr.)

The second decision seems to favor DRI, in that the two operating systems
look alike, but not exactly.  (How about all the space-firebirds rip-offs).

I think this is a simple case of a BIG computer company intimidating a
smaller company by a threatened lawsuit.  (No wonder Jobs left :-)

-- 

Bill Marsh, Naval Ocean Systems Center, San Diego, CA
{arpa,mil}net: bmarsh@nosc
uucp: {ihnp4,akgua,decvax,dcdwest,ucbvax}!sdcsvax!noscvax!bmarsh

"If everything seems to be coming your way, you're probably in the wrong lane."

smithg@kcl-cs.UUCP (ZNAC346) (10/18/85)

In article <533@ihlpm.UUCP> kvk@ihlpm.UUCP (Kevin) writes:
>Huh? Visual copyright?! I doubt such a thing exists 
>
>My understanding of software copyright law is that someone can produce a program
>with a similar visual look, and as long as no code is pirated from the first
>program, no infringement exists.

To the contrary, visual look is under copyright - the same law that covers
photographs etc.

I once received a mailing from a British company that specialises in recording
screen displays for software houses so that there was a formal record ready
for any copyright legal action.
According to them, screen displays are easy to enforce under copyright law
than object code.

I would agree, however, that Apple have no greater case against DRI than
Xerox PARC have against Apple, Kodak, Interleaf, Xyvision, Caddex etc etc
who also use this type of screen interface.

sean@ukma.UUCP (Sean Casey) (10/18/85)

In article <3490@utah-cs.UUCP> b-davis@utah-cs.UUCP (Brad Davis) writes:
>You can copyright how a video display works.  Have you ever wondered why
>arcade video games are simular but don't have the same screens?  Wouldn't
>it be easy to write a 'Frogger' or a 'Donkey Kong' from scratch and have it
>look just like the real thing?  You could try but you would be sued for
>copyright infringment.  Just like selling soup in a can that had a red top
>half and a white bottom half and a gold shield in the center (Cambell's Soup).
>The law even states that you don't have to duplicate only come close enough
>that a normal person couldn't tell the difference if they just made a
>quick examination of it.

Ok, what if I wrote an exact copy of pacman and then gave it away. Would
anyone be able to sue me?

-- 
-------------------------------------------------------------------------------
Sean Casey                              UUCP:  sean@ukma.UUCP   or
915 Patterson Office Tower                     {cbosgd,anlams,hasmed}!ukma!sean
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berry@tolerant.UUCP (David Berry) (10/19/85)

> 
> My understanding of software copyright law is that someone can produce a program
> with a similar visual look, and as long as no code is pirated from the first
> program, no infringement exists. Otherwise Xerox should certainly sue Apple.
> 
Once again, I might remind the net that Xerox can't sue Apple for anything
because Apple licensed the desktop/Small Talk stuff from them and paid
money for it.


	David W. Berry
	[ Tolerant still doesn't know what I think and this probably
	isn't what they think... ]
-- 

	David W. Berry
	...!ucbvax!tolerant!berry

jer@peora.UUCP (J. Eric Roskos) (10/30/85)

> There is no such thing as a "visual copyright" per se.

This statement is not true.  There is a separate form for filing what
the poster called a "visual copyright"; you file for text copyrights on
form TX, and for copyrights on audiovisual materials using a separate
form (I think it's called form AV).  This latter is what is used to
copyright video game displays, etc.

All this is explained on an instruction sheet that comes with the copyright
forms which you get from the Library of Congress to file for copyrights.
-- 
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  US Mail:  MS 795; Perkin-Elmer SDC;
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guest@ccivax.UUCP (What's in a name ?) (10/31/85)

Keywords:ASCAP

If the top part of this article is redundant, read the bottom half.

> In article <3251@nsc.UUCP> chuqui@nsc.UUCP (Chuq Von Rospach) writes:
> >In article <299@ccivax.UUCP> rb@ccivax.UUCP (rex ballard) writes:
> >If you spend 25 man years making thing, and
> >someone else borrows your design, does it in 5 man years
> >Business needs to be
> >able to protect its R&D or R&D simply won't get done.

The "Desk-top" represents only a small fraction of both systems. DRI
produced a "GKS/VDI" interface even before the Mac was released.
Agreed, Apple should recieve something for their contribution, but are
lawsuits the best way to get it?

> There is no such thing as a "visual copyright" per se.

> Copyright law can be semi-effective for things like ROM code (eg. Apple
> vs. Franklin, Apple II ROMs) but as people such as Compaq have shown,
> you can still get around it.

> >> I see Apple's possiveness of "Pull Down Menus" and
> >>such as a little like trying to Trademark each letter of the alphabet
> >>and expecting to collect royalties.

> >That is an easy statement to make, I'd love to see
> >you back it up with a good reason.

> The problem is that there is no effective protection for algorithms in
> software.  Patent law expressly excludes them (unless you created
> special purpose hardware to implement them) and copyright law only
> protects their "form" (be it human readable or machine readable).
> That's why Compaq (in the IBM PC world) can rewrite the IBM ROM code
> without fear of retribution.

> >>Patent, Trademark, and Copywright laws were designed to promote creativity.
> >>In fact, the current laws, as used and interpreted by the computer industry
> >>are being used to stifle creativity.
> >
> >Can you prove that?

> Apple is proving it for us.  Granted Apple was responsible for some
> neat innovations (like the Quickdraw ROMs), and *appearance* of some of
> the icons, etc.  But consider that:
> 	1. It has all been done before.
> 	2. GEM is similiar but is not (by any means) a complete
> 	   ripoff of the Mac.

> >If GEM had set up an agreement with Apple, they wouldn't be IN this
> >position. They just took. 
To give DRI the benefit of the doubt, assume that DRI didn't know that
they were copying a protected "functionality".  Assume that they believed
they were makeing sufficient changes to avoid a lawsuit.  Apple sends a
notice saying they want $200/copy (anybody know the figure?). DRI only
charges $50/copy, and offers $2/copy.  Apple sues.

> George Hart, Computer X Canada Ltd.

My backround is in performing arts management, music, dance, theater.
There are an incredible number of parellels.  Around the turn of the
century, music composers and publishers saw the phonograph and radio as
a threat to profitability.  There are "subroutines" in music such as
"12 bar boogie" which were difficult to protect with the usual
copyright laws, because different melodies could be played over the
basic accompanyment.  In fact, there are over 200 "Jazz Constructs"
which have the same basic protection problems as software.

Rather than spend small fortunes in the courts, the American Society of
Composers Arrangers and Publishers (ASCAP) was formed.  When radio and
international broadcasting created a similar threat to "R&D", Broadcast
Music International (BMI) was formed.  These organizations serve as
"Central Clearing Houses" for royalty distribution.  In restaurants,
disco's, and theaters (or wherever music is played commercially), a
basic monthly fee is paid directly to ASCAP or BMI, usually around $250
to $500 per month.  When recorded media is sold, the publisher pays
ASCAP or BMI.  Both organizations co-operate with each other so the
author gets royalties either way.  The subscriber keeps a log of what
he plays and sends that in with his payment.  Each publisher, composer,
and arranger recieves royalties.

In this way, if an "easy listening" arrangement is made from a former
"Top 40" seller, the Arranger, Composer, and Publisher of both the
original and the easy listening version get royalties, even though
the courts would probably not enforce a "Copyright Suit".

A publisher/composer has "exclusive use" to the work for a certain
period of time, though he still pays a standard "subroutine royalty"
in case the "new release" uses one of them.  Unpaid royalties go
to a pension fund.

The formula for royalty distribution is quite complex, even the
payment schedule is a little wierd, but it does provide a very
profitable and democratic means of rewarding creative effort.

Similar arrangements have been made by the video cassette and
film producers/publishers.  Even the unions are involved in this
distribution process.  Notice that ASCAP circumvented the need
for unionization of music writers.

One of the reasons that the current Copyright, Trademark, and
Patent laws are still so unclear for the software industry
is that other industries have chosen other avenues which
are more cost/effective that the courts.


There exists an organization, the Software Publishers Association, which
appears to be investigating a similar role in the software arena.
Currently, there are a few companies which are reluctant to participate,
but I would encourage BBS sysops, "Share-ware" authors, even "Public
Domain" authors to get involved in this or any similar efforts taking
place.  Other organizations to "lobby" might be ADAPSO, IEEE, or ACM.

The alternative is to depend on "Trade Secrets" and a fickle court system
and a lot of heavy paranoia along with "copy protection" systems that can
do anything from make an otherwise useful program useless to wiping out
entire hard disk drive file systems.

This is Rex Ballard, I've been moved to
..!ccivax!ccitv2!rb

We are trying to get "remote file system postnews" to work on ethernet,
until this happens I have to post as guest.