ditzel@ssc-bee.UUCP (Charles L Ditzel) (12/04/85)
One of the interesting sidelights to this conversation about bouncing balls is that the Atari version takes up about 11k on disk...and i was told that the Amiga version takes up about 300+ k. Is all that extra disk spaced used to store the data for the sound? I have also seen the 8 bit Atari machine 130XE (?) with the same bouncing ball demo...personally i didn't detect a radical difference in all three (st,amiga,130XE) demos...and if i was looking for a cheap machine to run bouncing ball demos on i would choose the 8 bit 130XE.