[net.games.video] Question about Mine Field

ewp@ihuxn.UUCP (07/22/83)

A question for people with Vectrexes.

In the game Mine Storm, the one that comes built-in, there are thirteen fields
described in the instructions.  I never thought I'd be able to, but I got past
the thirteenth finally.  When I did, some strange things happened.  For one,
the game skipped field fourteen completely and went straight to fifteen.
Fifteen and sixteen had the strange space dust barely mentioned in the
instruction booklet.  After sixteen, when I was at my record high score, it
went back to field one!  This wouldn't be that unexpected, but my score was
also reset to zero, and I was back to my starting quota of ships.  It did
save my score from field sixteen as the high score but I basically had just
started a new game.  Is this how it is supposed to work?  If so, why no big
fanfare after making it to the end?  Why does it skip fourteen?  Has anyone
else gotten this far?

For the answers to these and other exciting questions, mail to:

Ed Pawlak
ihnp4!ihuxn!ewp

bill@hp-pcd.UUCP (Bill Frolik) (08/03/83)

#R:ihuxn:-29500:hp-pcd:14600008:000:859
hp-pcd!bill    Aug  2 10:35:00 1983

A friend of mine bought a Vectrex for himself last Christmas and, after
playing Minestorm for a couple of weeks, encountered the same "bugs".
If I remember right, [1] level 14 wasn't there, [2] enemy ships were
frequently invisible/random vector patterns/dots/combinations thereof,
[3] point totals started increasing faster (I think target values
increased by some constant factor with each level).  Anyway, I saw him
play a game up through something like level 35 one evening, and things
got pretty strange.  There was another level (30, or something like that)
that was also missing.  

If you'd like to get the facts first-hand, you can reach this guy at
the following USnail address:
				Russell Nelson
				c/o Dept of Electrical Engineering
				Clarkson College
				Potsdam, NY 13676

hp-pcd!bill
Bill Frolik
HP Personal Computer Division
Corvallis, OR