[net.games.video] The Force; Levels of difficulty

knudsen@ihnss.UUCP (01/17/84)

Geez, I can remember when pinball machines had plug strips next to the
stepper switch (score counter) to control how many replays you got for
how many points.  Also to disconnect the damn bells if neighbors complained.
Good to see that vidgames still have such concepts.
I suspect my local arcade, where the Star Wars has had the same graphics
bug for over a month, couldn't get it fixed in the near future so instead
tried to compensate us by giving us two more shields at the start.
BTW, they have never charged over one quarter for it--lotsa places want
two (hopefully not that pizzeria that gives NO new shields).
	I too have wondered why Star Wars Game gives bonuses for levels
3 and 5 that are way beyond anything anyone could make by working his way
up from level 1.  If I want fun, I start at Level 3, but to leave my initials
I start at 5.  I think Atari is trying to discourage expert players from
starting easy and hogging time on the machine, period.
But Tempest's levels do that, and they seem to be fairly apportioned
(about what you'd get if you worked up from bottom).  I'm no expert but
I start Tempest at the 2nd or 3rd level just to avoid wasting time.
Wish you could start Missile Command at higher levels, so as not to
mis-train your reflexes with those slow initial screens.  mike k

johnc@dartvax.UUCP (John Cabell) (01/18/84)

I'm not sure I understand when you get the bonus.  When I
tried it out (The Force), I made it through without killing
anything and fired a couple of shots at the exhaust vent and
got it, but no bonus.  Any ideas as to why?  Post to the
net, please.

Also, did you know that the dots that show on the death star
say something?  When you get in close, there are lines in
between the dots that form letters.  The first board say's
(of course) 'May the Force be with you'.  I can't seem to
read the second, and the third says the same as the first.
Can anyone tell me what the others say?
-- 
from the wombat's hole, ...!decvax!dartvax!johnc

jrd@browngr.UUCP (john r. durand) (01/23/84)

the bonus is not given until you get a little close to the exhaust port, so if you fire too
early you can miss the bonus.