[net.games.video] Microsoft Flight Simulation

keves@sdccsu3.UUCP (03/24/84)

Does anyone out there have an instruction manual for the Microsoft
Flight Simulation video game on IBM's? I need to know specifically
how to drop bombs in the 1917 version, but I would also like to get
a command summary if you would mail it to me.

			Thanks in advance.
-- 
		"I am the man who dared to say, 'I will not live my
		life for the sake of another man, nor expect him to
		live for the sake of mine.'" - John Galt

Name:     Brian Keves			USnail:   UCSD Computer Center
Usenet:	  ...!sdcsvax!sdccsu3!keves		  C-010
          ...!sdcsvax!sdcattb!za62		  La Jolla, Ca.  92093
Gripe:	  "Some people just can't have fun in this world because
 	   they are too busy bitching about people who do."

bae@fisher.UUCP (The Master of Sinanju) (03/25/84)

<In Nomine Patris...>

>  Does anyone out there have an instruction manual for the Microsoft
>  Flight Simulation video game on IBM's? I need to know specifically
>  how to drop bombs in the 1917 version, but I would also like to get
>  a command summary if you would mail it to me.
>
>     			Thanks in advance.
>
>     Name:     Brian Keves			USnail:   UCSD Computer Center
>     Usenet:	  ...!sdcsvax!sdccsu3!keves		  C-010
>               ...!sdcsvax!sdcattb!za62		  La Jolla, Ca.  92093

   This is blatantly illegal.  People like this really irritate me! 
Here we are, a network of people, many of whom rely on income from
software sales for our living, and some dimwit has the gall to do
this!!

   I would like to point out to this individual that Microsoft is
on the net, and has a very active bunch of lawyers..  I hope that
you recieve an appropriate response to your request.

-- 
            Brian A. Ehrmantraut

            Ad Maioram Gloriam Hasturi!

    {ihnp4, decvax, ucbvax}!allegra!fisher!bae

perelgut@utcsrgv.UUCP (Stephen Perelgut) (03/26/84)

As far as I can tell, there is no legal way to get a
copy of the flight simulator without getting the 
instruction manual.  If you can explain how such a 
thing came about, I will gladly mail the instructions,
having purchased the package.
-- 
Stephen Perelgut   
	    Computer Systems Research Group    University of Toronto
	    Usenet:	{linus, ihnp4, allegra, decvax, floyd}!utcsrgv!perelgut
	    CSNET:	perelgut@Toronto

zemon@felix.UUCP (03/26/84)

Recently, someone requested a copy of the manual for the
Microsoft Flight Simulation game (reference line
intentionally deleted).  I have flamed directly to the
sender rather than put the rest of you through the pain of
reading it.

I strongly encourage all of you out there to refuse to
supply the requested information.

If this person had PURCHASED the game instead of STOLEN it,
he would have the manual.  Theft is theft; there is no
excuse for it.  We do not need to support such activities.

On the off chance that the original requestor actually did
purchase the game and his dog ate the manual (or some such
accident), I publicly appologise for insulting him.

We really *can* do something about s/w piracy,
	Art Zemon
	FileNet Corp.
	(213)428-1193 home

agb@ucbvax.UUCP (Alexander G. Burchell) (03/29/84)

> We CAN do sometihng about s/w piracy

	Who says we want to?  I for one got quickly fed up with
paying  FAR TOO MUCH of my hard-earned money (that is to say, 30
or 40 dollars) for a game that I would play often only once or twice
before becoming disgusted with it.  Thus, I turned to software piracy.
I do not enjoy paying for fancy packaging, nice artwork, advertising, etc.
I would rather pay for a game that I enjoy and will continue playing.
Such a game is Wizardry; I gladly payed $40 for it (Wizardry is an adventure/
strategy game for the Apple II computer).  However, a game like most mindless
arcade games that I have STOLEN (I don't want any senseless flames about
that either) is just not worth the $29.99 that is usually charged.  I don't
want to pay it, and I don't.  I pay the money only when I require the
peripheral things that come with it, i.e. complex instructions, etc.

	Please don't give me any whining flames about how I am taking
money out of poor programmers' pockets, etc. -- I used to be an Apple II
game writer, and I know just how much is made on each unit and how much
they cost to make.  There is JUST NO JUSTIFICATION for charging thirty
or forty dollars for a silly shoot-em-up video game.

	On another subject, you are being extremely narrow-minded in assuming
that the other people on the net want to support your facist ideas.  Would
you agree if I posted a letter advocating never giving money to bums on the
street and then signed it "Remember, if we don'et give them money, they will
all starve to death!"...  I personally think that concern for others is more
important than trying to "police" your neighbors, and I am sure that many
others agree.

						Alexander Burchell
						[agb@ucbarpa]
						[ucbvax!agb]

faustus@ucbvax.UUCP (Wayne Christopher) (03/29/84)

I agree about software piracy -- too many people make too much
money for writing too many lousy pieces of software. Any
programmer who writes programs just because he wants to be paid
for it isn't a programmer. The real programmer is an artist --
someone who writes programs for the fun of it... If he happens
to get a bit of money for it, then all the better, but any REAL
programmer would be pleased that somebody liked his program enough
to want to steal a copy of it.  

	A starving artist,
		Wayne Christopher

murray@t4test.UUCP (Murray Lane) (04/02/84)

On the topic of the Microsoft Flight Simulator, does anyone know when (if?)
Microsoft will market a version for the IBM PC jr? Other PC's?
Come on, Microsoft, I know your on the net.
				Murray at Intel @ t4test