ix925@sdcc6.UUCP (??????) (02/21/85)
Marble Madness is a fun game, but they're aren't enough races. After the Ultimate Race, the game ends and plays some fancy music. After about being on the floor for about two weeks at the arcade which I go to, most of the players were able to finish the entire game. Maybe Atari should put in more longer races, I was sort of disappointed when I found out that there were only 6 races, Crystal Castles had 40 levels and Missle Command and Asteroids had more then could be counted. Here are a few tips you can use to play the game: 1. Use both trac balls when playing single player Both of them control the marble and combined they give you more speed. 2. The light blue stuff is ice. You can't control the marble when it is on this stuff. It appears at the end of the beginner race at in the Ultimate race. Roll the marble in along the right side and let it go. 3. In the intermediate race, You can avoid the opening maze, you know, the one where the marble keeps bouncing around inside, by jumping onto the middle section. When the marble gets about halfway down, roll both tracballs to the right and it'll jump onto the middle to get off, just jump off where the maze ends. It really works, but it takes practice. It saves ALOT of time. 4. The green slime can be avoided most of the time by going as fast you can by them. For some reason the slime seems to move out of the way if you move fast enough... Maybe they're afraid??!! 5. In the areial race, there are two paths you can take after the red scoop throws you. One is in the front with those pipes and one is in the back with nothing but ups and downs. Take the one with the pipes, its quicker. The hammers have a pattern. The most common is two hammers and then four. Go after the four. With the one with one hammer at a time, you move forward then back then forward again. 6. In Silly race watch the time, don't spend too long squashing things. It's fun but time is of the essence. If it takes more then two seconds to squash one, its time to move on. The pink birds are helpful at one point. Get hit by one bird when you are going to the right along the path. It'll teleport you right to the exit. After the birds, the path goes up and into another bouncy maze. That is also a waste of time. When the marble is going up roll it back down and to the left. It'll hop off and you'll be on a flat surface. I've seen some people save about 4-5 secs doing that. 7. In Ultimate Race, GOOD LUCK!!! It takes a lot of luck everything comes into play here. The first two parts with the slime and marble eater, just takes a lot of luck and manuvering. On the ice, just roll in at a moderate to fast speed. Your hoping that by going fast, you can knock the black marble off at the same time you die. The disappearing paths is just an illusion. Go through them at a average speed. They always seem to appear at the right time. Even if they do disappear just as you are about to leave it, the marble will usually fall onto the next one with a SMACK and dizziness. And, that is the end. Just sit back and listen to the music. What did Atari do, put car speakers into that machine? They sounds pretty good. Good Luck....