[net.games.video] Indiana Jones

review@drutx.UUCP (MillhamBD) (10/15/85)

Has anyone seen Atari's new game, Indiana Jones? As with Marble
Madness and Paperboy, its got very good graphics and sound. The game
gives you help. When you die, it tells you what you did wrong. I can
see that this game is going to be another quarter swallower, just as
Marble Madness and Paperboy were. (My local arcade gets .50)

--------------------------------------------

Brian Millham
AT & T Information Systems
Denver, Co.

...!ihnp4!drutx!review

glassner@unc.UUCP (Andrew S. Glassner) (02/20/86)

I have played "Indiana Jones" a few times, usually 
starting at the "Easy" door.  After I've recovered
the third stone, the game says "Escape on the Rope Bridge".
I am then placed again in the cave/ladder/pathway board,
and have to fight the bad guys.  Even if I fight the
guards, avoid the spikes, free most of the kids, avoid the
birds, and don't fall off the path, I can't find the
"Rope Bridge".  In fact, I've never made it off of that
board.  Is there a way out?  Can you leave some unfreed
kids behind?  How do you find the mysterious "Rope Bridge"?

As always, thanks in advance.
-- 

-Andrew		Andrew Glassner		
glassner@unc	decvax!mcnc!unc!glassner

lflgames@well.UUCP (Lucasfilm Games Division) (02/27/86)

	In answer to the questions about Indiana Jones, you don't have
to rescue any kids to finish the game.  All you have to do is go through
three cycles of ladders/minecar at which point it will say "Escape on
the Rope Bridge, then go through that ladder section and the following
minecar section, and the mine car lets you out at the bridge.  If you
get across the bridge there is an additional opportunity to use up your
remaining lives for more points.  In practice, it is a good idea to free
kids to keep mola rom away until the last rush where you can zoom
through the "Escape on the Rope Bridge" ladder level without bothering to
free them.

			Noah Falstein