review@drutx.UUCP (MillhamBD) (10/15/85)
Has anyone seen Atari's new game, Indiana Jones? As with Marble Madness and Paperboy, its got very good graphics and sound. The game gives you help. When you die, it tells you what you did wrong. I can see that this game is going to be another quarter swallower, just as Marble Madness and Paperboy were. (My local arcade gets .50) -------------------------------------------- Brian Millham AT & T Information Systems Denver, Co. ...!ihnp4!drutx!review
glassner@unc.UUCP (Andrew S. Glassner) (02/20/86)
I have played "Indiana Jones" a few times, usually starting at the "Easy" door. After I've recovered the third stone, the game says "Escape on the Rope Bridge". I am then placed again in the cave/ladder/pathway board, and have to fight the bad guys. Even if I fight the guards, avoid the spikes, free most of the kids, avoid the birds, and don't fall off the path, I can't find the "Rope Bridge". In fact, I've never made it off of that board. Is there a way out? Can you leave some unfreed kids behind? How do you find the mysterious "Rope Bridge"? As always, thanks in advance. -- -Andrew Andrew Glassner glassner@unc decvax!mcnc!unc!glassner
lflgames@well.UUCP (Lucasfilm Games Division) (02/27/86)
In answer to the questions about Indiana Jones, you don't have to rescue any kids to finish the game. All you have to do is go through three cycles of ladders/minecar at which point it will say "Escape on the Rope Bridge, then go through that ladder section and the following minecar section, and the mine car lets you out at the bridge. If you get across the bridge there is an additional opportunity to use up your remaining lives for more points. In practice, it is a good idea to free kids to keep mola rom away until the last rush where you can zoom through the "Escape on the Rope Bridge" ladder level without bothering to free them. Noah Falstein