[net.startrek] Viewscreens

ccs020@ucdavis.UUCP (Kevin Chu) (04/28/85)

People have been calling the viewscreens "windows" or "crts from different
cameras around the ship."  Well, this can't be.  The Enterprise is moving
at trans light speeds.  Disregarding the possibility of moving at such
speeds, how are normal 'video cameras' going to function at such speeds?
Any image would be highly distorted and probably obsolete by the time a
human eye could see it.

A more reasonable devise would be a tactical map using the sensors.
A one dimentional view of three dimentional space doesn't seem to be the
best way to determine what is around you.  Maybe this is why Saavik is so
easily ambushed in the KM test.

	Kevin Chu
	Computer Center @ UC Davis
	...ucbvax!ucdavis!vega!ccs020

/ex

hkr4627@acf4.UUCP (Hedley K. J. Rainnie) (04/30/85)

According to the Star Trek Technical Manual, there is a holographic
display between the helm and navigation station.

-r-

p.s. anyone know if they still sell the technical manual?

gts@wjh12.UUCP (G. T. Samson) (05/02/85)

> 
> People have been calling the viewscreens "windows" or "crts from different
> cameras around the ship."  Well, this can't be.  The Enterprise is moving
> at trans light speeds.  Disregarding the possibility of moving at such
> speeds, how are normal 'video cameras' going to function at such speeds?
> Any image would be highly distorted and probably obsolete by the time a
> human eye could see it.
Well, whatever WEAPONS they're using probably have the same problems, right?
If the phasers move at lightspeed (and not through whateverspace as I've
assumed from the phaser scene in Wink Of An Eye), then since the eye couldn't
see the motion in time, neither could an attempted phaser strike hit the
ship.

> A more reasonable devise would be a tactical map using the sensors.
> A one dimentional view of three dimentional space doesn't seem to be the
> best way to determine what is around you.  Maybe this is why Saavik is so
> easily ambushed in the KM test.
> 
> 	Kevin Chu
> 	Computer Center @ UC Davis
> 	...ucbvax!ucdavis!vega!ccs020
> 

They DID indeed use a tactical map.  But that wasn't as interesting to look
at, was it?  (I love the way the new photon torpedoes scintillate...)

-- 
---------------------------------------------------------------------------
Name:		G. T. Samson
Quote:		"No matter where you go...there you are." -- B. Banzai
Other_Quote:	"You speak treason!" "Fluently!" 	  -- The Doctor
ARPA:		gts@wjh12 [preferred] OR samson%h-sc4@harvard
USMail:		Lowell H-41, Harvard U., Cambridge, MA 02138

mraspuzzi@kl2116.DEC (Michael Raspuzzi) (05/02/85)

Someone had inquired about finding Star Fleet Tech. Manuals. They are
extremely hard to get and one's best bet is a used bookstore or someone
who has one that is willing to sell. There is a place in Willimantic, CT
that was selling them recently (they were fairly new) and were running
about $40. I don't remember the name of the company (maybe someone else
can enlighten us) but if you pick up a Starlog magazine, you may be able
to locate it because the company sells quite a selection of collectibles
(not just Star Trek).
 
                                          Mike Raspuzzi
            ...decvax!decwrl!dec-rhea!dec-monty!dec-kl2116!mraspuzzi
            mraspuzzi%kl2116.dec@decwrl
            monty::kl2116::mraspuzzi
   --------

zubbie@ihlpa.UUCP (Jeanette Zobjeck) (05/10/85)

> > 
> > People have been calling the viewscreens "windows" or "crts from different
> > cameras around the ship."  Well, this can't be.  The Enterprise is moving
> > at trans light speeds.  Disregarding the possibility of moving at such
> > speeds, how are normal 'video cameras' going to function at such speeds?
> > Any image would be highly distorted and probably obsolete by the time a
> > human eye could see it.
> Well, whatever WEAPONS they're using probably have the same problems, right?
> If the phasers move at lightspeed (and not through whateverspace as I've
> assumed from the phaser scene in Wink Of An Eye), then since the eye couldn't
> see the motion in time, neither could an attempted phaser strike hit the
> ship.
> 
> > A more reasonable devise would be a tactical map using the sensors.
> > A one dimentional view of three dimentional space doesn't seem to be the
> > best way to determine what is around you.  Maybe this is why Saavik is so
> > easily ambushed in the KM test.
> > 
> > 	Kevin Chu
> > 	Computer Center @ UC Davis
> > 	...ucbvax!ucdavis!vega!ccs020
> > 
> 
> They DID indeed use a tactical map.  But that wasn't as interesting to look
> at, was it?  (I love the way the new photon torpedoes scintillate...)
> 
> -- 
> ---------------------------------------------------------------------------
> Name:		G. T. Samson
> Quote:		"No matter where you go...there you are." -- B. Banzai
> Other_Quote:	"You speak treason!" "Fluently!" 	  -- The Doctor
> ARPA:		gts@wjh12 [preferred] OR samson%h-sc4@harvard
> USMail:		Lowell H-41, Harvard U., Cambridge, MA 02138

Assuming the premise of translight speed the natural reaction might be
to develop a long heat detector and hetrodyne its output into the visible
spectrum to provide **normal** vision at translight velocities. This
would also permit aiming and delivering weapons systems which operated 
at sublight velocities against translight targets.

I believe e.e.smith described such a device in both the LENSMAN and the
SKYLARK series of novels.

jeanette zobjeck
ihnl4!ihlpa!zubbie