ccs020@ucdavis.UUCP (Kevin Chu) (04/28/85)
People have been calling the viewscreens "windows" or "crts from different cameras around the ship." Well, this can't be. The Enterprise is moving at trans light speeds. Disregarding the possibility of moving at such speeds, how are normal 'video cameras' going to function at such speeds? Any image would be highly distorted and probably obsolete by the time a human eye could see it. A more reasonable devise would be a tactical map using the sensors. A one dimentional view of three dimentional space doesn't seem to be the best way to determine what is around you. Maybe this is why Saavik is so easily ambushed in the KM test. Kevin Chu Computer Center @ UC Davis ...ucbvax!ucdavis!vega!ccs020 /ex
hkr4627@acf4.UUCP (Hedley K. J. Rainnie) (04/30/85)
According to the Star Trek Technical Manual, there is a holographic display between the helm and navigation station. -r- p.s. anyone know if they still sell the technical manual?
gts@wjh12.UUCP (G. T. Samson) (05/02/85)
> > People have been calling the viewscreens "windows" or "crts from different > cameras around the ship." Well, this can't be. The Enterprise is moving > at trans light speeds. Disregarding the possibility of moving at such > speeds, how are normal 'video cameras' going to function at such speeds? > Any image would be highly distorted and probably obsolete by the time a > human eye could see it. Well, whatever WEAPONS they're using probably have the same problems, right? If the phasers move at lightspeed (and not through whateverspace as I've assumed from the phaser scene in Wink Of An Eye), then since the eye couldn't see the motion in time, neither could an attempted phaser strike hit the ship. > A more reasonable devise would be a tactical map using the sensors. > A one dimentional view of three dimentional space doesn't seem to be the > best way to determine what is around you. Maybe this is why Saavik is so > easily ambushed in the KM test. > > Kevin Chu > Computer Center @ UC Davis > ...ucbvax!ucdavis!vega!ccs020 > They DID indeed use a tactical map. But that wasn't as interesting to look at, was it? (I love the way the new photon torpedoes scintillate...) -- --------------------------------------------------------------------------- Name: G. T. Samson Quote: "No matter where you go...there you are." -- B. Banzai Other_Quote: "You speak treason!" "Fluently!" -- The Doctor ARPA: gts@wjh12 [preferred] OR samson%h-sc4@harvard USMail: Lowell H-41, Harvard U., Cambridge, MA 02138
mraspuzzi@kl2116.DEC (Michael Raspuzzi) (05/02/85)
Someone had inquired about finding Star Fleet Tech. Manuals. They are extremely hard to get and one's best bet is a used bookstore or someone who has one that is willing to sell. There is a place in Willimantic, CT that was selling them recently (they were fairly new) and were running about $40. I don't remember the name of the company (maybe someone else can enlighten us) but if you pick up a Starlog magazine, you may be able to locate it because the company sells quite a selection of collectibles (not just Star Trek). Mike Raspuzzi ...decvax!decwrl!dec-rhea!dec-monty!dec-kl2116!mraspuzzi mraspuzzi%kl2116.dec@decwrl monty::kl2116::mraspuzzi --------
zubbie@ihlpa.UUCP (Jeanette Zobjeck) (05/10/85)
> > > > People have been calling the viewscreens "windows" or "crts from different > > cameras around the ship." Well, this can't be. The Enterprise is moving > > at trans light speeds. Disregarding the possibility of moving at such > > speeds, how are normal 'video cameras' going to function at such speeds? > > Any image would be highly distorted and probably obsolete by the time a > > human eye could see it. > Well, whatever WEAPONS they're using probably have the same problems, right? > If the phasers move at lightspeed (and not through whateverspace as I've > assumed from the phaser scene in Wink Of An Eye), then since the eye couldn't > see the motion in time, neither could an attempted phaser strike hit the > ship. > > > A more reasonable devise would be a tactical map using the sensors. > > A one dimentional view of three dimentional space doesn't seem to be the > > best way to determine what is around you. Maybe this is why Saavik is so > > easily ambushed in the KM test. > > > > Kevin Chu > > Computer Center @ UC Davis > > ...ucbvax!ucdavis!vega!ccs020 > > > > They DID indeed use a tactical map. But that wasn't as interesting to look > at, was it? (I love the way the new photon torpedoes scintillate...) > > -- > --------------------------------------------------------------------------- > Name: G. T. Samson > Quote: "No matter where you go...there you are." -- B. Banzai > Other_Quote: "You speak treason!" "Fluently!" -- The Doctor > ARPA: gts@wjh12 [preferred] OR samson%h-sc4@harvard > USMail: Lowell H-41, Harvard U., Cambridge, MA 02138 Assuming the premise of translight speed the natural reaction might be to develop a long heat detector and hetrodyne its output into the visible spectrum to provide **normal** vision at translight velocities. This would also permit aiming and delivering weapons systems which operated at sublight velocities against translight targets. I believe e.e.smith described such a device in both the LENSMAN and the SKYLARK series of novels. jeanette zobjeck ihnl4!ihlpa!zubbie