hkr4627@acf4.UUCP (Hedley K. J. Rainnie) (04/27/85)
I enjoy the viewscreen's limitless ability to put out lumens. How many times has the bridge filled with a blinding white light from that screen? Don't they have limiters or something? Or a brightness control? -r-
tli@oberon.UUCP (Tony Li) (05/02/85)
> I enjoy the viewscreen's limitless ability to put out lumens. How many > times has the bridge filled with a blinding white light from that > screen? Don't they have limiters or something? Or a brightness control? Or a fuse even? -- Tony Li ;-) Usc Computer Science Uucp: {sdcrdcf,randvax}!uscvax!tli Csnet: tli@usc-cse.csnet Arpa: tli@usc-ecl
gts@wjh12.UUCP (G. T. Samson) (05/06/85)
> > I enjoy the viewscreen's limitless ability to put out lumens. How many > > times has the bridge filled with a blinding white light from that > > screen? Don't they have limiters or something? Or a brightness control? > > Or a fuse even? > -- > Tony Li ;-) Usc Computer Science Actually, the viewscreen's output was better handled in the Star Trek Log books. The flash is only blinding until the computer can get to it and tone the screen down (or off as the case may be). Apparently, the computer is not as fast as it could be, because the flash still blinds, if only for an instant. -- --------------------------------------------------------------------------- Name: G. T. Samson Quote: "No matter where you go...there you are." -- B. Banzai Other_Quote: "You speak treason!" "Fluently!" -- The Doctor ARPA: gts@wjh12 [preferred] OR samson%h-sc4@harvard USMail: Lowell H-41, Harvard U., Cambridge, MA 02138
john@hp-pcd.UUCP (john) (05/10/85)
<<< Actually it makes sense NOT to limit the output of the viewscreens to a low level during battle. A starship is designed with men and machines combined into what is essentially a new life form. Limiting the output of the viewscreen prevents the bridge personnel (The brain) from feeling pain whenever the body is hurt. While that may sound desireable it may actually do more harm than good. Almost all life forms feel pain when they are hurt. It would not be so universal unless it played an important role in the survival of the life form. You could display a status message that would inform the crew of "Pain" in the ship but would they understand it at the same level as when they feel pain? The blinding flashes could be an intentional way to make the crew feel that they are part of the ship and not just playing a video game. That sounds better than saying it is a cheap effect they threw in to show all the epsilon minuses that theres a battle going on. John Eaton !hplabs!hp-pcd!john