[net.physics] analyzing irregular dice

lew (01/26/83)

I have thought about the weighted dice problem before and I offer
this analysis:

The energy of a die is its kinetic energy plus its potential energy and
its potential energy is proportional to the height of its center of mass
above some horizontal surface. For each orientation of the die there
is some minimum height that the center of mass must have.

Two orientations are equivalent if one can be obtained from the
other by a rotation about a vertical axis. Therefore every distinct
orientation can be obtained by a rotation about some horizontal
axis. These can be mapped to the surface of a sphere by marking
the final position of the zenith of the original fixed position.

The minimum height as a function of orientation then forms a scalar
function on the surface of the sphere. As the total energy decays,
the region of the sphere accesible to the die diminishes in area.
This region will split into disconnected subregions, and these will
split, and so on until the only regions left are the stable points.

The implicit assumption here is that all accessible orientations
are equally probable. This is best approximated by a hard bouncy
surface, which gives a slow decay and hence time to wander.

I think that the probability of the die ending up in a given subregion
is given by the area of that region AT THE SPLITTING POINT. For complex
shapes, the probability of ending at each stable point must be calculated
by an iterative process.

Lew Mammel, Jr. ihuxr!lew