[net.physics] QM, Many-Worlds, and holes in the ground

rimey@ucbmiro.ARPA (Ken Rimey) (08/24/85)

You people don't know the Many Worlds Interpretation of Quantum
Mechanics from a hole in the ground.

The name of this idea, which I will shorten to "Many-Worlds", is a
misnomer.  Many-Worlds is no more than the idea that quantum mechanics
can be applied to the universe as a whole.  It is the idea that the
postulates of quantum mechanics regarding the probabilistic nature of
measurement can be deduced by considering the evolution in time of the
closed system consisting of both the experimenter and the apparatus
being measured.

Consider an experiment with two outcomes A and B that are predicted to
be equally probable by quantum mechanics.  Philosopher X says that
there is just one future, but it is impossible to determine in the
present whether outcome A or outcome B will have happened in the
future.  Philosopher Y says that there are two futures, one for A and
one for B, and contemplates the implications of irrational
probabilities.  None of this has anything to do with Many-Worlds.

Consider the apparatus used for this two-outcome experiment, and
consider the experimenter.  The two, together with the rest of the
universe, constitute a single closed system that, according to quantum
mechanics, evolves completely deterministically.  For simplicity,
imagine that the universe consists solely of the apparatus and the
experimenter.  Furthermore, imagine that the apparatus has only three
possible states, A, B, and P, where P will be its state before the
experiment; and imagine that the experimenter has only three possible
states:

	p - where he sees the apparatus in state P
	a - where he continuously thinks "Aha! The outcome was A"
and	b - where he continuously thinks "Aha! The outcome was B"

The universe starts out in state Pp, and eventually evolves into
state (Aa + Bb)/sqrt(2).  If A and B were not equiprobable, the
resulting state would instead be xAa + yBb, where x and y are
complex numbers and the magnitude squared of x is the probability
of outcome A.

Notice that the calculation of the final state does not involve
the usual postulates related to measurement.  No measurement was
performed on the system.  Yet all the information we might want
to know is apparent in the answer.  The terms of the sum represent
possible outcomes, and the probabilities of these outcomes can be
determined from the coefficients.  Notice that in our example only
two of the nine possible outcomes have non-zero coefficients.

Readers unfamiliar with quantum mechanics may be thinking that this
sum of terms is simply a notation for listing possible alternatives
for the future, or for listing possible alternative futures.  No, it
is really a sum, and that sum in its entirety describes the only
possible future.  This is because a state can be decomposed into a sum
of terms in many possible ways; different decompositions correspond to
different hypothetical measurements, the coefficients in that
decomposition determining the probabilities for the various outcomes
of that measurement.

You may have noticed that, in describing a theory in which the
universe is deterministic and measurement is not a fundamental
idea, I sure refer to measurement and probability a lot.  The
point is that these ideas are involved only in the interpretation
of the mathematical object that represents the state of the universe.
They don't clutter up the theory of how to calculate that object.
In particular, in the Many-Worlds view, wave functions don't "collapse".

Many-Worlds is indistinguishable experimentally from the more popular
variant of quantum mechanics that talks about wave functions
collapsing.  Then why is Many-Worlds interesting?  Indeed, Many-Worlds
is less a theory than an argument that some of the conventional
postulates of quantum mechanics are not fundamental.  Then why do
people sometimes argue for or against it as if it were a theory
to be proved or disproved?

In practice, useful quantum mechanical calculations pertain only to
simple systems, and certainly not to systems that contain intelligent
components.  Furthermore, many people find thought experiments on
quantum mechanics extremely non-intuitive if they involve people, or
animals - Schrodinger's cat is the classic example.  Many working
physicists will, if you ask them, express doubt as to whether quantum
mechanics is really applicable to cats and such.  The state of the
universe as it has evolved since the big bang is an even more
horrendous thing to imagine, and since imagining it isn't going to
help you make faster integrated circuits for SDI, these physicists
just smile and try to find another conversation.

On the other hand, it is often suggested that quantum mechanics is
incomplete.  The problem is that the rules for how a system changes
state when it is measured seem to be central features of quantum
mechanics, and yet these rules make explicit reference to measurement,
as if the observer played a distinguished role in the universe.  This
difficulty motivates much crackpot physics.  If you believe the
Many-Worlds idea, then this is not a problem, and rather than waste
time on crackpot physics, you can get back to working on faster
integrated circuits for SDI.

Finally, allow me to show that understanding the Many-Worlds argument
is at least an interesting exercise.  Consider an apparatus for doing
double-slit diffraction with electrons, one electron at a time of
course.  The electron's wave function emerges from the two slits and
forms the same kind of interference pattern that light does.  If you
note where the electron lands on a screen, and repeat the experiment
for many electrons, you can see the interference pattern - there are
alternating likely and unlikely places for the electron to land.  If
you add apparatus for detecting which slit the electron went through,
you find that the interference pattern is no longer formed.  How is
this understood from the Many-Worlds viewpoint?

We further idealize the thought experiment and use an extension of the
ABPabp notation from above.  Say that if the electron is going through
the left slit, it is in state A; through the right slit, state B.  The
detector, initially in state p, goes to state a or b according to
whether the electron is in state A or B.  However, after this happens,
the electron evolves such that state A goes to (C+D)/sqrt(2) while B
goes to (C-D)/sqrt(2).  C and D are meant to represent two different
positions on the screen.

Say there is no detector.  We start the system in state (A+B)/sqrt(2).
Its state then evolves into

		[(C+D)/sqrt(2) + (C-D)/sqrt(2)] / sqrt(2) = C

We got constructive interference for result C, and destructive for D.

Now install the detector.  We start the system in state p(A+B)/sqrt(2).
Since pA would go to aA and pB would go to bB, this goes to (aA + bB)/sqrt(2).
The detector now remains static, but the electron evolves as before yielding

		[a(C+D)/sqrt(2) + b(C-D)/sqrt(2)] / sqrt(2)
		    =	[aC + aD + bC - bD] / 2

The outcomes aC, aD, bC, and bD each have probability 1/4.  This time C
and D are both possible.  The only difference is the presence of what
looked like a completely non-intrusive detector.

While your friends are busy debating whether the interference pattern
is destroyed even if nobody looks at the detector, you can be
calculating exactly how much the interference pattern is destroyed
if the detector is only correct n% of the time.

					Ken Rimey
					rimey@dali.berkeley.edu