[net.games.pbm] PBM AD&D Standard Spell Lists

bae@fisher.UUCP (Shiva the Destroyer) (12/17/84)

Ladies and Gentlemen,

	Here are the spell lists currently in use in my campaign.  These
represent spells of which there is public knowledge among the members
of the various Guilds.  This is not to construe that everybody knows
these spells, rather that they are available for purchase from the
proper sources.

	Notes:
		Illusionists have spells up to the 9th level.  As none of you
		are of sufficient level to worry about this, don't, yet.

		Cleric cure spells are of the variety 'cure N', where N specifies
		the number of d8 the spell cures.

		Spells are not explained.  If you get them, or do research, you will 
		find out what they are.  If someone uses any of them on you, you will
		also find out what they are :-)

Without further ado:

Magic-Users
-----------

     LEVEL  1
     --------
1)  Affect Normal Fires
2)  Burning Hands
3)  Charm Person
4)  Comprehend Languages
5)  Dancing Lights
6)  Detect Magic
7)  Enlarge
8)  Erase
9)  Feather Fall
10) Find Familiar
11) Friends
12) Hold Portal
13) Identify
14) Jump
15) Light
16) Magic Missile
17) Mending
18) Message
19) Nystul's Magic Aura
20) Protection From Evil
21) Push
22) Read Magic
23) Shield
24) Shocking Grasp
25) Sleep
26) Spider Climb
27) Tenser's Floating Disk
28) Unseen Servant
29) Write
 
     LEVEL  2
     --------   
1)  Audible Glamer
2)  Continual Light
3)  Darkness 15' Radius 
4)  Detect Evil
5)  Detect Invisibility
6)  ESP
7)  Forget
8)  Invisibility
9)  Knock
10) Levitate
11) Locate Object
12) Magic Mouth
13) Mirror Image
14) Pyrotechnics
15) Ray of Enfeeblemant
16) Rope Trick
17) Scare
18) Shatter
19) Strength
20) Web
21) Wizard Lock
 
 
     LEVEL  3
     --------    
1)  Blink
2)  Clairaudience
3)  Clairvoyance
4)  Dispel Magic
5)  Explosive Runes
6)  Feign Death
7)  Fireball
8)  Flame Arrow
9)  Fly
10) Gust Of Wind
11) Haste
12) Hold Person
13) Infravision
14) Invisibility 10' Radius
15) Leomund's Tiny Hut
16) Lightning Bolt
17) Monster Summoning I
18) Protection From Evil 10' Radius
19) Protection From Normal Missiles
20) Slow
21) Suggestion
22) Tongues
23) Water Breathing
 
 
     LEVEL  4
     --------   
1)  Charm Monster
2)  Confusion
3)  Dig
4)  Dimension Door
5)  Enchanted Weapon
6)  Extension I
7)  Fear
8)  Fire Shield
9)  Fire Trap
10) Fumble
11) Ice Storm
12) Minor Globe of Invulnerability
13) Monster Summoning II
14) Plant Growth
15) Polymorph Other
16) Polymorph Self
17) Rary's Mnemonic Enhancer
18) Remove Curse
19) Wall Of Fire
20) Wall Of Ice
21) Wizard Eye
22) Mind Focus (II:50)
 
 
     LEVEL  5
     --------
1)  Airy Water
2)  Animal Growth
3)  Bigby's Interposing Hand
4)  Cloudkill
5)  Conjure Elemental
6)  Cone of Cold
7)  Contact Other Plane
8)  Distance Distortion
9)  Extension II
10) Feeblemind
11) Hold Monster
12) Leomund's Secret Chest
13) Magic Jar 
14) Monster Summoning III
15) Mordenkainen's Faithful Hound
16) Passwall
17) Stone Shape
18) Telekinesis
19) Teleport
20) Transmute Rock To Mud
21) Wall Of Force
22) Wall Of Iron
23) Wall Of Stone
24) Protection From Magical Missiles
25) Recharge
 
 
     LEVEL  6
     --------    
1)  Anti-Magic Shell
2)  Bigby's Forceful Hand
3)  Control Weather
4)  Death Spell

5)  Disintegrate
6)  Enchant An Item
7)  Extension III
8)  Geas
9)  Glassee
10) Globe Of Invulnerability
11) Guards And Wards
12) Invisible Stalker
13) Legend Lore
14) Lower Water
15) Monster Summoning IV
16) Move Earth
17) Otiluke's Freezing Sphere
18) Part Water
19) Project Image
20) Reincarnation
21) Repulsion
22) Spiritwrack
23) Stone To Flesh
24) Tenser's Transformation
 
 
     LEVEL  7
     --------    
1)  Bigby's Grasping Hand
2)  Cacodemon
3)  Charm Plants
4)  Delayed Blast Fireball
5)  Drawmij's Instant Summons
6)  Duo-Dimension
7)  Limited Wish
8)  Mass Invisibility
9)  Monster Summoning V
10) Mordenkainen's Sword
11) Phase Door
12) Power Word, Stun
13) Reverse Gravity
14) Simulacrum
15) Statue
16) Vanish
17) Major Globe Of Invulnerability
 
 
     LEVEL  8
     --------
1)  Antipathy/Sympathy
2)  Bigby's Clenched Fist
3)  Clone
4)  Glassteel
5)  Incendiary Cloud
6)  Mass Charm
7)  Maze
8)  Mind Blank
9)  Monster Summoning VI
10) Otto's Irresistable Dance
11) Permanancy
12) Polymorph Any Object
13) Power Word, Blind
14) Serten's Spell Immunity
15) Symbol
16) Trap The Soul
17) Globe Of Magic Protection
 
 
     LEVEL  9
     --------   
1)  Astral Spell
2)  Bigby's Crushing Hand
3)  Gate
4)  Imprisonment
5)  Meteor Swarm
6)  Monster Summoning VII
7)  Power Word, Kill
8)  Prismatic Sphere
9)  Prismatic Bomb
10) Prismatic Wall
11) Prismatic Spray
12) Prismatic Ray
13) Shape Change
14) Temporal Stasis
15) Time Stop
16) Wish



Illusionists
------------

                LEVEL   1
				--------- 
1)  Audible Glamer
2)  Change Self
3)  Color Spray
4)  Dancing Lights
5)  Darkness
6)  Detect Illusion
7)  Detect Invisibility
8)  Gaze Reflection
9)  Hypnotism
10) Light
11) Phantasmal Force
12) Wall of Fog
13) Find Familiar
14) Nystul's Magic Aura
15) Unseen Servant
16) Ventriloquism
17) Write
18) Read Magic
19) Invisibility
20) Charm Person
 
 
                   LEVEL  2
                   --------
1)  Blindness
2)  Blur
3)  Deafness
4)  Detect Magic
5)  Fog Cloud
6)  Hypnotic Pattern
7)  Improved Phantasmal Force
8)  Magic Mouth 
9)  Mirror Image
10) Misdirection
11) Continual Light
12) Continual Dark
13) Fool's Gold
14) Forget
15) Leomund's Trap
16) Pyrotechnics
17) Ray of Enfeeblement
18) Scare
19) Strength
20) Invisibility 10' Radius
21) Fafing-Ghar's Spell of the Fiery Flash (II-47)
22) Aphrodasiac Aura (III:35)
 

                    LEVEL  3
                    --------
1)  Dispel Illusion
2)  Fear
3)  Hallucinatory Terrain
4)  Illusionary Script
5)  Non-Detection
6)  Paralyzation
7)  Rope Trick
8)  Spectral Force
9)  Suggestion
10) Charm Monster
11) Blink
12) Feign Death
13) Haste
14) Slow
 
 
                 LEVEL  4
                 --------
1)  Confusion
2)  Dispel Exhaustion
3)  Emotion
4)  Improved Invisibility
5)  Massmorph
6)  Minor Creation
7)  Phantasmal Killer
8)  Shadow Monsters
9)  Zym's One-Way Darkness (III:36)
10) Fumble
11) Polymorph Self
12) Mind Focus   (II:50)
13) Waragen's Night Walker (III:36)
 
 
                 LEVEL  5
                 --------
1)  Chaos
2)  Demi-Shadow Monsters
3)  Major Creation
4)  Maze
5)  Project Image
6)  Shadow Door
7)  Shadow Magic
8)  Summon Shadow
9)  Timaharn's Blind Spot  (III:35)
10) Distance Distortion
11) Improved Phantasmal Killer
12) Khoreb's Curse  (III:37)
13) Slygon's Silver Spiral of Sleep  (III:37)
 
 
 
                 LEVEL  6
                 --------
1)  Conjure Animals
2)  Demi-Shadow Magic
3)  Mass Suggestion
4)  Permanent Illusion
5)  Programmed Illusion
6)  Shades
7)  True Sight
8)  Veil
9)  Death Spell  (Phantasmal Killer @ -4)
10) D'Allon's Magnificent Mirror Maze   (III:36)
11) Klynt's Cube of Baffling Beauty  (III:37)
12) Noad's Bane  (III:37)
13) Skorn's Sky Symbol  (III:39)
14) Project Image
 
 
                  LEVEL  7
                  --------
1)  Alter Reality
2)  Astral Spell
3)  Prismatic Spray
4)  Prismatic Wall
5)  Vision
6)  First-Level MU Spells
7)  Duo-Dimension
8)  Mordenkainen's Sword
9)  Simulacrum
10) Vanish
11) Mind Blank
12) Monster Creation I 
13) Visions of Hell (I:42)
14) Elric's Spell of the Astral Eye  (II:48)
 
 
                   LEVEL  8 
                   --------
1)  Prismatic Sphere
2)  Prismatic Bomb
3)  Prismatic Ray
4)  Antipathy/Sympathy
5)  Monster Creation II
6)  Permanency
7)  Symbol
8)  Shape Change
9)  Mind Slay   
10) Second-Level MU Spells
 
 
                   LEVEL  9
                   --------
1)  Aura of Prismatic Protection (III:44)
2)  Monster Making
3)  Create Reality  (Wish)
4)  Third-Level MU Spells


Clerics
--------

               LEVEL  1
               --------
1)  Bless          
2)  Command  
3)  Create Water
4)  Detect Evil  
5)  Detect Magic
6)  Light
7)  Protection From Evil
8)  Purify Food & Drink
9)  Remove Fear
10) Resist Cold
11) Sanctuary
12) Cure 1
 
               LEVEL  2
               --------
1)  Augury
2)  Chant
3)  Detect Charm
4)  Detect Life
5)  Find Traps
6)  Hold Person
7)  Know Alignment
8)  Resist Fire
9)  Silence 15'Radius
10) Slow Poison
11) Snake Charm
12) Speak With Animals
13) Spiritual Hammer
14) Cure 2


               LEVEL  3
               --------
1)  Animate Dead
2)  Continual Light
3)  Create Food & Water
4)  Cure Blindness
5)  Cure Disease
6)  Dispel Magic
7)  Feign Death
8)  Glyph Of Warding
9)  Locate Object
10) Prayer
11) Remove Curse
12) Speak With Dead
13) Cure 3

 
               LEVEL  4
               --------
1)  Detect Lie
2)  Divination
3)  Exorcise
4)  Lower Water
5)  Neutralize Poison
6)  Protection From Evil 10'Radius
7)  Speak With Plants
8)  Sticks To Snakes
9)  Tongues
10) Cure 4
 
 
               LEVEL  5
               --------
1)  Atonement
2)  Commune
3)  Dispel Evil
4)  Flame Strike
5)  Insect Plague
6)  Plane Shift
7)  Quest
8)  Raise Dead
9)  True Seeing
10) Cure 5
 
 
               LEVEL  6
               --------
1)  Aerial Servant
2)  Animate Object
3)  Blade Barrier 
4)  Conjure Animals
5)  Find The Path 
6)  Heal
7)  Part Water
8)  Speak With Monsters
9)  Stone Tell
10) Word of Recall
11) Cure 6
 
 
               LEVEL  7
               --------
1)  Astral Spell
2)  Control Weather
3)  Earthquake
4)  Gate
5)  Holy (Unholy) Word
6)  Regenerate
7)  Restoration
8)  Resurrection
9)  Symbol
10) Wind Walk
11) Cure 7


Druids
------

               LEVEL 1
               -------
1)  Animal Friendship
2)  Detect Magic
3)  Detect Snares & Pits
4)  Entangle
5)  Faerie Fire
6)  Invisibility to Animals
7)  Locate Animals
8)  Pass Without Trace
9)  Predict Weather
10) Purify Water
11) Shillelagh
12) Speak With Animals
    
 
               LEVEL  2
               --------
1)  Barkskin
2)  Charm Person Or Mammal
3)  Create Water
4)  Feign Death
5)  Fire Trap
6)  Heat Metal
7)  Locate Plants
8)  Obscurement
9)  Produce Flame
10) Trip
11) Warp Wood
12) Cure 1
 
 
               LEVEL  3
               --------
1)  Call Lightning
2)  Cure Disease
3)  Hold Animal
4)  Neutralize Poison
5)  Plant Growth
6)  Protection From Fire
7)  Pyrotechnics
8)  Snare
9)  Stone Shape
10) Summon Insects
11) Tree
12) Water Breathing
13) Cure 2
 
 
               LEVEL  4
               -------- 
1)  Animal Summoning I
2)  Call Woodland Beings
3)  Control Temperature 10'Radius
4)  Cure Serious Wounds
5)  Dispel Magic
6)  Hallucinatory Forest
7)  Hold Plant
8)  Plant Door
9)  Produce Fire
10) Protection From Lightning
11) Repel Insects
12) Speak With Plants
13) Cure 3
 
 
               LEVEL  5
               --------
1)  Animal Growth
2)  Animal Summoning II
3)  Anti-Plant Shell
4)  Commune With Nature
5)  Control Winds
6)  Insect Plague       
7)  Pass Plant
8)  Sticks To Snakes
9)  Transmute Rock To Mud
10) Wall Of Fire
11) Flame Strike
12) Lightning Strike
13) Cure 4
 
 
               LEVEL  6
               --------
1)  Animal Summoning III
2)  Anti-Animal Shell
3)  Conjure Fire Elemental
4)  Cure Critical Wounds
5)  Feeblemind
6)  Fire Seeds
7)  Transport Via Plants
8)  Turn Wood
9)  Wall Of Thorns
10) Weather Summoning 
11) Anti-Magic Shell
12) Cure 5
 
 
               LEVEL  7
               --------
1)  Animate Rock
2)  Chariot Of Sustarre
3)  Confusion
4)  Conjure Earth Elemental
5)  Control Weather
6)  Creeping Doom
7)  Finger Of Death
8)  Fire Storm
9)  Reincarnate
10) Transmute Metal To Wood
11) Cure 6
12) Summon Nature

-- 
                    Brian A. Ehrmantraut

					Ad Maioram Gloriam Hasturi!

UUCP:   {allegra, astrovax, princeton, twg} !fisher!bae
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