[net.games.pbm] Usenet Diplomacy Ground Rules. Comm

wizard@ee.UUCP (01/14/85)

	Well, I played in a local computer Diplomacy game, which had a turn
sequence something like this:

			FRI: turns due
			SUN: turns back
			MON: retreats due
			TUE: retreats published

This may be impossible due to slow usenet mail, but I don't relish the
prospect of writing 10 pages of contingent retreat orders every week to 
ensure that my units aren't retreated "LOGICALLY" (amazing how logic in 
a Game Master is never like yours . . .) It might be advantageous to go 
to a 1 and 1/2 week turn . . . . 


					Thomas Ruschak
					pur-ee!ecn-ec!levind

	"AUSTRIA? You want me to play AUSTRIA?!?!?"