[net.games.pbm] a possible SF play-by-mail game

dorettas@iddic.UUCP (Doretta Schrock) (09/18/85)

  I am considering beginning a fairly long-term SF play-by-mail
game centered around GDW's Trillion Credit Squadron (ala "Traveller").
The game involves interstellar naval strategy & tactics, including
ship construction, repair, and refitting; technological advancement 
(both in terms of specific devices and general tech level), and other
factors such as governmental types of home and conquered/allied worlds,
taxation, long-range communication, etc.  It could include other factors
such as cultural differences (I would prefer to keep it all or nearly
all human, though this too could change), espionage, etc.
  At this point the idea seems attractive to me, though I have not
thought out all of the ramifications of doing something like this over
the net...so I am looking for ideas/criticisms/suggestions/questions.
  I think 5 to 10 players would be best, and (for those familiar
with Traveller) the playing area would be probably 2 to 8 subsectors.
Both experienced and novice players would be great, and there would
be a modest investment for the rule book (TCS, I think about $5-$6, 
though its been a while since I bought mine).
  E-mail (or phone, if you are feeling onassistic) to me with any
responses.  I'll post any further developments to net.games.pbm.

	Mike Sellers
UUCP: ..{ucbvax,decvax,uw-beaver,hplabs,ihnp4,allegra}!tektronix!iddic!dorettas

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