[net.games.pbm] Monday Posting 1/27/86 -|=======

mark@mrstve.UUCP (Mark Smith) (01/28/86)

                 Q U E S T   f o r   t h e   E L F S W O R D

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		    M O N D A Y   P O S T I N G   01/27/85



      Dungeon Gazette Headlines...

      After several long weeks, Sam has been rescued from the Isle of Doom. 
  A daring rescue was made by Odin, a paladin who had heard of Sam's mishap,
  chartered a ship, and rescued Sam from the evil island.
	  


            Classified:
                      Wanted: 1 loyal adventurer to seek the
			      stolen ElfSword.  Apply at
			      once!!


        Advertising Rates for Classified Ads:  2gp/week


       PLAYER NEWS

       My mail this past week has been sparse.  Two moves and 3 entries.  Is
       there mailing problems or is everyone getting tied down with school
       work.  Just curious...

   The campaign has its first major Combat Encounter this week. 
   This is an example of how the combat went.  This was an actual encounter
   between 8 Drow and a Ranger and Magic User.  The following text was created
   from the series of "to hits" and "damage" numbers which the players provided
   me with.  Move Silently and Critical Hit rolls were made by me.


=============================================================================

     You silently circle in on the Drow.  Peeking between the dense bushes 
  you see 8 Drow.  They are resting in the dark shade of a large tree.
     CRACK!!!  The sound of a twig snapping reverbrates like a rifle shot.
  You look behind you and see Milton looking quite embarassed.  The Drow
  are now scrutinizing the surrounding area when one of them spots Milton,
  who was unable to duck out of sight quickly enough.
      "Mslakfjsd sdkfkd qooppxsd," mumbles Milton and 5 of the 8 drop to the
  ground, snoring loudly.
      Having already had your bow readied, you unlease your first volley of
  arrows.  MISS...HIT!!!
      Milton fumbles for his dagger while you notch another arrow.  Whiz...
  ARRGGG!!!! CRITICAL HIT!!!   One drow falls with an arrow protruding from
  his skull.  Yech!!  Your second arrow goes wild and thuds into a tree.
      Too late to notch another arrow...the Drow are upon you!!!  Milton
  wades into the fracus swinging his dagger madly.   SLASH!!!  A Drow falls
  back with a nasty cut in his right arm.
      You draw your sword, but the Drow get in their attacks.  Only one of the
  Drow has his weapon readied.  He swings......and misses.  Another one moves
  in to wrestle you to the ground, but trips over his companion.  
      You swing you sword...HIT!!!  You graze the previously wounded Drow with
  a sweeping blow and he falls to the ground, unconscious!!!
      Milton continues to swing his dagger and lands another blow, wounding the
  same one as before.  OUCH!!! Milton crumples to the ground unconscious; a Drow
  standing over him with a large branch.
      The Drow swings again and slices you across your thigh!! 2HP damage.  You 
  return the swing but MISS...
      The second Drow moves in wielding the large branch.  He swings wild.....
  and HITS HIS COMPANION soundly on the skull knocking him out cold.  He pauses
  for a moment, dumbfounded by the turn of events allowing you a free attack,  
  but in your excitement, you drop your weapon.  The Drow regains his senses
  and swings the branch, clipping you on the shoulder.  You fall to the ground,
  dazed. The Drow raises the stick high over his head, ready to finish you off,
  but you manage to slip out your dagger and fling it up at the Drow.  The
  dagger....MISSES...but catches the Drow off guard causing him to miss also.
      You retrieve your sword and regain your feet before the Drow can recover
  from the wild swing.  You now circle each other, waiting for an opening.
  The Drow lunges and you fall back, but quickly respond with a lightning
  thrust which pierces the Drow's midsection.  He falls to his knees.
      "I will spare you on one condition..." you say.
      "I am honored to die in the service of my master, Lord Vlaad Tolinkov..."
  With that he takes out a small vial and consumes its contents before you are
  able to stop him.  In a moment, he dies.  You hurry over to the other Drow
  who is (or was) unconscious, and find a similar bottle, empty, in the palm
  of his hand.

  SUMAMARY:  ELDARION suffered 2hp
	     MILTON was knocked unconscious.  No hp loss.
	     3 DROW were killed 
	     5 DROW were slept.
	     GOLD TAKEN: 198
	     EXPERIENCE: 1400
	     TREASURES: 2 Mitheral Swords, 6 Silver Daggers, a piece of paper
			5 vials of green liquid.

=============================================================================

This ends the combat...  

    This is what a standard combat installment will look like.  In order to
    expedite the combat I took it upon myself to weild various weapons when a
    character dropped his or was disarmed.  This is much faster than writing
    a note to the player saying "Well, you dropped your weapon.  Now what?"
    I still need to know what weapon you are starting with and you may feel
    free to include a weapon preference order if you don't want ME to choose
    secondary weapons for you.



       PLAYER MAIL

       Scott Campbell:  I received your character Thursday.  At that time all
       positions were filled, but as you can see from today's classified there
       is another opening.  Please resend your character as soon as possible.
       If yours is the first one I receive, you'll be in.  I got you original
       letter 17 hours after you sent it.

       People who I would like to hear from this week:

	    Perry Wagle                   Tim Tjarks
	    John Francis *                Chris Guthrie

       These are people who I havn't heard from in at least 2 weeks; some for
       even 4-5.  Let me know if you still want to be considered, "active".

       * John, have you found the problem at your site yet???


       After several "good" suggestions, I am switching to a Campaign Waiting
       List.  All prospective players will NOW send in JUST your name and a
       semi-reliable return address.(:-))   Then as openings arise I will pick
       the players in the order I received them.  If you have already sent in
       a letter with a character or just a letter telling me you were interested
       please resend another short letter with your name and address.  All those
       who are interested but havn't sent me anything, please do so.  You will 
       be picked in the order I receive your entries.  I will post the waiting
       list every 2 weeks so you can verify that your name has been entered.
       Please note that there is ONE opening this week.  The first character to
       reach me will be entered.  Those of you who have been asking for rules
       and instructions will receive them once you have been accepted.
       Please DO NOT send in characters until you have been accepted.

       Attention: Current Players

	   Check your installment number and x,y location.  Let me know if
	   any of them are wrong.  I tried to make sure they were all correct
	   for this week's posting, but...



       PLAYER LIST  as of  01/27/85


       Character      Lv   Race       Class      Location     Status   Inst#
    =========================================================================
    Maol Chalium       1   Human      Cleric     11,26        J          3
    Wind               1   Elf        Thief      11,26        J          3
    Ali Wylen          1   Human      Cleric     3,21         I          1
    E.R. Wylen         1   Human      Ranger     3,21         I          1
    Eldarion           2   Half Elf   Ranger     22,11        J,C        5
    Doc                2   Elf        Fighter    48,18        I          7
    Altar              1   Human      Paladin    26,4         I          5
    Luther             2   Elf        Ranger     64,9         J          6
    Elwood             2   Elf        Ranger     64,8         J          8
    Bronson            1   Human      Thief      6,12         J          6
    Flint              2   Human      Cleric     21,13        J          6
    Slick              2   Human      Monk       21,13        J          6
    Zinger             1   Halfling   Archer     48,18        I         12
    Odin               2   Human      Paladin    60,29        J         11
    Sam                1   Human      Samuri     60,23        J          2
    Mintour            1   Dwarf      Cleric     24,33        I          2
    Kobol              2   Dwarf      Fighter    24,30        I          3
    Kenny (Gambler)    1   Human      Cleric     39,10        J          3
    Buzzard            2   Human      Assassin   3,21         I          4
    Thundarr           1   Human      Barbarian  20,21        J          3
    Gorto              2   Human      Fighter    15,8         J          4
    Despo              2   Dwarf      Fighter    31,13        J          5
    Skull              2   Dwarf      Fighter    31,13        J          5
    Shorty             1   Gnome      Thief      58,12        I          3
    Qualude            2   Human      Illusion   52,23        E          2
    Flite              2   Human      Magic User 52,21        J          2
    Milton             2   Human      Magic User 22,11        J,C        6
    Baltar             2   Human      Thief      3,21         I          3
    Kerman             1   Dwarf      Fighter    54,29        J          4
    Bo                 1   Dwarf      Fighter    54,29        J          4
    Micrathen          1   Half Elf   Magic User 52,23        E          3
    Nightshade         2   Human      Fighter    18,29        E          5
    Chime              2   Human      Thief      18,29        E          5
    Sayudel            2   Elf        Magic User 10,31        I          2
    Jugger...Naught    2   Half-Elf   Ranger     10,31        I          2
    Satar              2   Half-Elf   Druid      20,31        J          4
    Paragon...Cross    2   Human      Paladin    20,31        J          4
    Pnardic            2   Human      Ranger     52,23        E          2
    Skrin              2   Elf        Magic User 52,23        E          2
    Raven Darkshadow   2   Elf        Ranger     20,31        J          3
    Hawk               2   Elf        Archer     20,31        J          3
    Torr               2   Human      Magic User 3,21         I          2
    Farley             2   Human      Cleric     3,21         I          2
    Renwerth           1   Half-Elf   Druid      19,13        E          3
    Nyth               2   Human      Thief      52,23        I          2
    Corban Golobryn    1   Human      Paladin    19,13        E          2

    =========================================================================
    
         KEY for Status:
	    J = Journeying        C = Combat         D = In a Dungeon
	    I = In town           T = Training       O = Out of Commission
            E = Encounter       

	    Note:  Out of Commission refers to anything which prohibits
		   character activity other than death.  This could range
		   from unconsciousness to being paralyzed or turned to stone.

		   Combinations of the codes may be used.  If a character were
		   engaged in combat within city limits (which is against the
		   law in most cities by the way), his status would look like
		   (I,C).  Full words may also be used such as Marooned, Dead,
		   or M.I.A.

     
                   1    1    2    2    3    3    4    4    5    5    6    6
+--------+----5----0----5----0----5----0----5----0----5----0----5----0----5---+
|  KEY   |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~___^^^^^^^^^^^Foothills^^^^^^^^^^^^^|
|        |~~~~~~~~~~Blue Moon Bay~~~~~~~_____/\/\/\^^^^^^^^^of^^^^^^^^^^^^^^^^|
| /\/\/\ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~______/\/E/\/\^^^^^^Cragsen^^^^^^^^^^^^^|
|Mountain|~~~~~~~~~~~~~~~~~~~~~~~~~o_________/\/\/\^^^^^^^^^^^^^^^^^^^^^^^^^^^|
| ^^^^^^ 5__O~~~~~~~~~~~~~~~~~~~___________~~.................................|
|Foothill|""""_____~~~~~~~~~____________##~~........Plains of DarkElf.........|
| ...... |"""""""""""""~O_###############~........^^......................o...|
| Plains |""Taphos"""""~_##Cathedral####~......./\/\/\/\^^^^^^^/\/\^^..#######|
| ###### |"""Swamp""~~~_####Forest###~~~....../\/\/F/\/\/\/\/\/\/\/\/\##O#####|
| Forest10""""""""""~##############~~__..^^^_~~/\/\/\/\/\/\/\/\/\/\########~~~|
| """""" |""""""""""~~~~#########~~~##../\/\__~^^^^^^G^^^^^^^/\/\^^#####~~~~~~|
| Swamp  |""o""""""""""~~~~~~~~~~~...^/\/\/\___~^^^^^^^^^^^^^^^^^^#O##~~~~~~~~|
| ______ |..""""""""........O....~~~~/\/o/\/\____~###########~#####~~~~~~~~~~~|
| Grass  |.........................../\/\/\/\____##~####H####~###~~~Azul~~~~~~|
| ~~~~~~15.........................../\/\/\/\____###~######~~####~~~~~Sea~~~~~|
| Water  |......Western Plains......./\/\/\^^_____o##~####~#######~~~~~~~~~~~~|
|   o    |.........................../\/\/\/\_______#~~##~######~~~~~~~~~~^^~~|
|Village |.........................../\/\/\/\_________#~~o###"""~~~~~~~~K^/\^~|
|   O    |........................../\/\D\/\___________##~""""""~~~~~~~~~^..^~|
| City  20.........................../\/\/\/\____________~""J""~~~~~~~~~~~~~~~|
|        |..O.....Ten...o.o.o.o....../\/\/\/\_____________~"""""~~~~~~~~~~~~~~|
| 1 char |........Tribes.o.o.o.o..../\/\/\/\_______________~~~"""~~~~~~~~~~~~~|
| = 5 mi |..................o.o...../\/\/\/\_______I_________O~~"~~~~~~~~~~~~~|
|        |........................../\/\/\/\____________________~~~~~~~~~~~~~~|
|       25........##########~~~~~~/\/\/\/\_________________________~~~~~~~~~~~|
|        |^^^#######o#####~~~~~~~~~/\/\/\/\__________O____________~~~~~~~~~~~~|
| ^      |^^^############~~~~~C~~~~/\/\/\/\__________________________~~~~~~~~~|
| | N    |^^^^############~~~~~~~~/\/\/\/\_____________________________~~~~~~~|
| |      |^^^^####A#########~~~~/\/\/\_______________________/\/\o\/\/\/\/\/\~|
|       30^^^^^################/\o\/\___________________/\/\/\/\/\/\/\/\/\/\/\|
|        |^^^^^^###o##########___________________/\/\/\/\Southern Peaks/\/\/\/|
|        |^^^^^^^^^^######______________/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\|
|        |^^^^^B^^^^^^^^^__________/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/|
+--------+--------------------------------------------------------------------+


Cities  (O)                  Villages  (o)

3,5   Westpoint              3,12   Arkas
3,21  Valar                  10,31  Sunwood
15,7  Seahaven               11,26  Northshire
19,13 Peradas                Ten Tribes is Barbarian Clan which resides in the
44,26 Ashmire                Western Plains.  They never bothered to name their
52,23 Dark Odyssey           villages and they move about frequently.
58,12 Illmar                 24,30  Stoneridge
63,9  Eanor (Capital)        26,4   Moondale       48,18  Fairbourne
                             31,13  Rockpoint      56,29  Stoney Peak
			     41,16  Glendale       65,7   Ashwood

Unidentified Terrain Names            Rivers

   A. Silver Wood Forest              20,12  Rockcastle River      
   B. Foothills of Cavaran            48,19  White Elf River
   C. Dragon's Eye Lake          
   D. Cloudwall Mountains             Passes
   E. Hellfire Mountain        
   F. Granerek Mountains              30,31  Dwarfgate Pass
   G. Foothills of Granerek           35,10  Shadow Rock Pass
   H. Forbidden Forest                47,8   Peryton Pass
   I. White Elf Plains  
   J. Marsh of the Magic Mist       Other smaller name have been omitted, but 
   K. Isle of Doom                  they will be provided as needed...


    This ends the Monday Update for 01/27/86
-- 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

  May the Quest for the ElfSword be
  your ultimate goal in life...
					  Mark Smith
      -|=======-   	GM          	  "Game Master of a Higher Order"
					  ihnp4!pur-ee!pur-phy!mrstve!mark
     
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

srt@ucla-cs.UUCP (01/30/86)

While I'm enjoying the "Monday Postings" (which we see on Thursdays), I don't
think there is any need to post the map & key every week, since they don't
seem to be changing, and the cost of sending them around the world is
*SUBSTANTIAL*.

                                                -- Scott Turner

PS:  I haven't been able to get mail through to Mark, which is why this is
posted.