[net.sources] Hidden Surface Graphics Code Interrogation

ken@turtleva.UUCP (Ken Turkowski) (01/04/84)

This regards the hidden surface source code I sent out in the week
before Christmas.  if you did not receive all of the code, read on;
otherwise, you may want to hit the rubout key to avoid information
overload.

Inevitably, several people have sent me mail indicating that certain
articles did not make it to their site.  It seems as if the data/dg
subdirectory and drivers/ae_util.c definitely did not make it to
several sites, so I'll resubmit them.

Undoubtedly, net.sources does not get gatewayed to the ARPANET, yet
several INFO-GRAPHICS people were interested in getting the code.  Is
there a site out there that is willing to broadcast this stuff to the
ARPANET?

It would be good to have several sites out there to redistribute the
code locally, rather than UUCP'ing them long distance from Palo Alto;
after all, it does take a while to transmit 1/2 Mbyte.  Can anyone
distribute it in Europe and elsewhere overseas?


If you've unpacked all the shar articles, you should have something
like the following tree:

man/
man/bb_to_txtr.1l
man/bbackfill.1l
man/bin_tags.1l
man/ftb_zsort.1l
man/hsalg_input.5l
man/hsalgs.treedoc
man/hueload.1l
man/make_bin.1l
man/make_obj.1l
man/mk_txcoords.1l
man/poly_drawl.1l
man/poly_zsort.1l
man/scenes.5l
man/scn_assmblr.1l
man/shape_data.5l
man/tiler.1l
hsalgs/
hsalgs/Makefile
hsalgs/aedclear.c
hsalgs/bbackfill.c
hsalgs/bbox_task.c
hsalgs/error.c
hsalgs/ftb_pxls.c
hsalgs/ftb_zsort.c
hsalgs/hiq_pxls.c
hsalgs/hiq_tiler.c
hsalgs/hueload.c
hsalgs/jag_tiler.c
hsalgs/obj_sort.c
hsalgs/poly_drawl.c
hsalgs/poly_zsort.c
hsalgs/ptiler.c
hsalgs/rgbtiler.c
hsalgs/scn_assmblr.c
hsalgs/scn_assmblr.h
hsalgs/shiny_tlr.c
hsalgs/task_master.c
hsalgs/tiler.c
hsalgs/u_tiler.c
hsalgs/update_obj.c
drivers/
drivers/ae_util.c
drivers/bb.h
drivers/bb_util.c
drivers/fbutil.c
data/
data/banana.scn
data/kln_champ.scn
data/xport_data.scn
data/code/
data/code/bb_to_txtr.c
data/code/bin_tags.c
data/code/circle_eye.c
data/code/color_bin.c
data/code/make_bin.c
data/code/make_obj.c
data/code/make_texture.c
data/code/makefile
data/code/mk_txcoords.c
data/code/move_eye.c
data/code/rescale_bin.c
data/code/txtr_bin.c
data/dg/
data/dg/column.obj
data/dg/tube.obj
data/dg/tube.std
data/dg/tubend.obj
data/dg/tubend.std
data/glassware/
data/glassware/champagngl.com
data/glassware/champagngl.obj
data/glassware/champagngl.std
data/hand_built/
data/hand_built/icosa.obj
data/hand_built/icosa.tx_std
data/hand_built/icosa_pcl.obj
data/hand_built/icosa_pcl.std
data/hand_built/icosa_vcl.obj
data/hand_built/icosa_vcl.scn
data/hand_built/icosa_vcl.std
data/hand_built/square.obj
data/hand_built/square.scn
data/hand_built/square.tx_std
data/hand_built/trunc_pyr.obj
data/hand_built/trunc_pyr.std
data/hand_built/trunc_pyr.tx_s
data/terrains/
data/terrains/chkrbd.obj
data/terrains/chkrbd.std
data/utah/
data/utah/banana.obj
data/utah/banana.std
data/utah/egg.obj
data/utah/egg.std
data/utah/klnbtl.obj
data/utah/klnbtl.std

If you haven't unpacked the articles, the appropriate message-id and titles
are:

turtleva.253 'Hidden Surface Algorithm source code soon coming your way '
turtleva.254 'Source Code for Generating Images posted to net.sources '
turtleva.255 'Documentation for FC's graphics package enclosed '
turtleva.257 'Graphics source in C: hsalgs/bbackfill.c '
turtleva.266 'Graphics source in C: hsalgs/ptiler.c '
turtleva.271 'Graphics source in C: hsalgs/update_obj.c '
turtleva.270 'Graphics source in C: hsalgs/u_tiler.c '
turtleva.274 'Graphics source in C: hsalgs/aedclear.c '
turtleva.275 'Graphics source in C: hsalgs/Makefile '
turtleva.276 'Graphics source in C: hsalgs/bbackfill.c '
turtleva.277 'Graphics source in C: hsalgs/bbox_task.c '
turtleva.278 'Graphics source in C: hsalgs/error.c '
turtleva.279 'Graphics source in C: hsalgs/ftb_pxls.c '
turtleva.280 'Graphics source in C: hsalgs/ftb_zsort.c '
turtleva.281 'Graphics source in C: hsalgs/hiq_pxls.c '
turtleva.282 'Graphics source in C: hsalgs/hiq_tiler.c '
turtleva.283 'Graphics source in C: hsalgs/hueload.c '
turtleva.284 'Graphics source in C: hsalgs/jag_tiler.c '
turtleva.285 'Graphics source in C: hsalgs/obj_sort.c '
turtleva.286 'Graphics source in C: hsalgs/poly_drawl.c '
turtleva.287 'Graphics source in C: hsalgs/poly_zsort.c '
turtleva.288 'Graphics source in C: hsalgs/ptiler.c '
turtleva.289 'Graphics source in C: hsalgs/regurgitate.c '
turtleva.290 'Graphics source in C: hsalgs/rgbtiler.c '
turtleva.291 'Graphics source in C: hsalgs/scn_assmblr.c '
turtleva.292 'Big frame buffer driver: drivers/bb_util.c '
turtleva.293 'Medium frame buffer driver: drivers/fbutil.c '
turtleva.294 'Pseudocolor driver: drivers/ae_util.c '
turtleva.295 'Graphics source in C: hsalgs/shiny_tlr.c '
turtleva.296 'Graphics source in C: hsalgs/task_master.c '
turtleva.297 'Graphics source in C: hsalgs/tiler.c '
turtleva.298 'Graphics source in C: hsalgs/u_tiler.c '
turtleva.299 'Graphics source in C: hsalgs/update_obj.c '
turtleva.300 'Introduction to Graphics Data files: scenes, objects, details, etc. '
turtleva.301 'Scene descriptions: banana.scn, kln_champ.scn, xport_data.scn '
turtleva.302 'Graphics database manipulation programs: code '
turtleva.303 'Graphics objects: subdirectory data/dg '
turtleva.304 'Graphics objects: subdirectory data/glassware '
turtleva.305 'Graphics objects: subdirectory data/hand_built '
turtleva.306 'Graphics objects: subdirectory data/terrains '
turtleva.307 'Graphics objects: subdirectory data/utah '
turtleva.308 'Listing of posted graphics modules '
turtleva.310 'Common questions about "graphics source in C" '
turtleva.311 'Oops, forgot scn_assmblr.h in Graphics Source distribution '

-----------------------------------------------------------------

			Ken Turkowski
		    CADLINC, Palo Alto
		{decwrl,amd70}!turtlevax!ken