"Tim Shimeall" <tim@uci-icsd> (01/11/85)
In the distributed version of ogre(6) answering the question about how many movement points the CP is given with anything of ascii value less than '0' will INCREASE the number of armor units you have. The following is a "diff" output showing the line that needs to be fixed, and the fix for it in the file "init.c". Tim 227c227,230 < j -= '0' ; --- > if (j >= '0' && j <= '9') > {j -= '0' ;} > else > j = 0;