dennis@terak.UUCP (Dennis Kodimer) (02/27/85)
Recently, while occupying our VAX 11/750 with a brisk game of BSD 4.2 chess, the following sequence transpired... 17. k/qb1-qn1 I got out of an irritating check ... b/qr6-qn5 He decided to pin down my knight 18. r/kr1xp/kr7 I placed some tempting bate out ... k/kn1xr/kr2 He couldn't resist! See comment below 19. r/q1-kr1+ First stage of the trap closes ... k/kr2-kn1 His only move. This took only seconds. 8 R * - Q R * K * \\ 7 * P P - * P * - \\ 6 - * N * P P - * \\ 5 P - * - * - * - \\ After 4 - B b p - * p * // #19 3 * p n - * p * - // 2 - * - q - p - * // 1 * k * - * - * r // q q q q k k k k r n b b n r 20. q/q2-kr6 Close the trap! One move to mate. ... q/q1-q4 No hope in sight for mighty-machine, --> However, this desperate move took him OVER AN HOUR to complete. 21. q/kr6-kr8+ Gotcha! Resign Seems like he ought to say more. I am posting this to contact anyone who might have encountered similar response from the chess in BSD 4.2; especially someone who might fix it! I know it must be embarrassing for the bits to loose, but to use over an hour of time to realize that the mate was inevitable is just poor etiquet; both I and the CPU were abused. If the author is out there, you might use this case to expedite a loosing situation. Also, this game's end is a hint to those who would tangle with this particular chess program. He is very long sighted for balanced attacks but this intelligence is lost when lopsided trades are offered. -- Quite sincerely, ...still waiting for the electrician, Dennis Kodimer or someone like him. uucp: ...{decvax,hao,ihnp4,seismo}!noao!terak!dennis phone: 602 998 4800 us mail: Terak Corporation, 14151 N 76th street, Scottsdale, AZ 85260