buchanan@utcsri.UUCP (John Buchanan) (03/29/87)
CHI + GI 1987 HUMAN FACTORS IN COMPUTING SYSTEMS AND GRAPHICS INTERFACE APRIL 5-9, 1987 Toronto Hilton Harbour Castle Toronto, Canada CHI+GI 1987 brings together for the first time the ACM/SIGCHI Conference on Human Factors in Computing Systems, the leading forum for the presentation of original designs and research in all aspects of human-computer interaction; and the CIPS/CMCCS Graphics Interface Conference, the oldest regularily scheduled graphics conference. The program of CHI+GI 1987 has been designed to integrate the worlds of human-computer interaction and computer graphics into a single, coherent program. The recognition that each can benefit and thrive through increased knowledge and interaction with the other is reflected throughout the conference: tutorials, panels interactive poster sessions, demos, the electronic theatre, video sessions, workshops. Following is a list of the tutorials that will be presented. Sunday afternoon: ---------------------------------------------------------------------- 1 half day An Overview of Artificial Intelligence Elliot Soloway, Yale University, New Haven, CT An understanding of key AI techniques and of the types of problems for which they might be appropriate. A basic presentation; programming experience is helpful but not necessary. ---------------------------------------------------------------------- 2 half day The Concepts of Object-Oriented Programming Tom Love, PPI, Sandy Hook, CT An introduction to basic vocabulary and concepts of object-oriented programming as it applies to the implementation of sophisticated user interfaces. Examples will be given using Smalltalk, Macintosh and Objective-C. No previous experience in OOP is necessary. ---------------------------------------------------------------------- 3 full day Methods in User Interface Design: A Practical Course for Software Managers and Developers Deborah Mayhew, Consultant, Medford, MA Introduces design and evaluation techniques and organizational and managerial strategies for developing good user interfaces. Organized around a standard product development life cycle. For data processing managers, project managers, software designers and developers. ---------------------------------------------------------------------- 4 full day Choosing a User Interface Management System Marilyn Mantei, University of Michigan, Ann Arbor, MI Kate Ehrlich, Symbolics Inc., Cambridge, MA Presents knowledge of the different features and capabilities offered by commercially available User Interface Management Systems plus a set of criteria for choosing that system which best fits software needs. For interface designers. Knowledge of UIMS and psychology of user interfaces helpful. ---------------------------------------------------------------------- 5 half day Graphics Standards and GKS Dr. Gunther Schrack, University of British Columbia, Vancouver, Canada Current and proposed standards in computer graphics, including: GKS, GKS-3D, PHIGS, CGM, CGI, IGES, and NAPLPS. ---------------------------------------------------------------------- 6 full day Documentation Graphics Richard Beach, Xerox PARC, Palo Alto, CA Surveys computer graphic techniques and problems in producing illustrations for technical publications. For programmers and researchers working with or building technical publishing tools and graphic designers. ---------------------------------------------------------------------- 7 full day Introduction to Computer Animation Doris Kochanek, David Martindale, & Terry Higgins, National Film Board of Canada, Montreal Survey of the major techniques used in the production of two-dimensional and three-dimensional computer animation. Various classes of computer animation will be discussed. No background in computer animation needed. ---------------------------------------------------------------------- 8 full day Introduction to Graphics A. Fournier, et al., University of Toronto, Ontario, Canada An introduction to the basic principles of computer graphics for people with no previous experience in computer graphics. An advanced tutorial will be offered the following day. ---------------------------------------------------------------------- 9 half-day A Practical Introduction to Experimental Design and Statistics in CHI Research Richard Dillon and Jo Tombaugh, Carleton University, Ottawa, Canada Presents experimental and quasi-experimental design concepts and the statistical analysis of experimental results. Provides understanding of research methods and statistics reported in journal articles which can be applied to research. No training in research design and statistics are necessary. ***************************************************** Sunday evening: ----------------------------------------------------------------- 10 half day The Current Psychology of Programming Bill Curtis, MCC, Austin, Texas Reviews results from the most recent research on the psychology of programming. The areas to be discussed will be cognitive models of programming knowledge, how novices learn to program, how professionals design large systems, how specification and programming language characteristics affect programming behavior, and programmer motivation and team behavior. The goal of the tutorial is to synthesize the available results in a form that can assist those involved in programming productivity research or the design of software development environments. ---------------------------------------------------------------------- 11 half day Intelligent Tutoring Systems Elliot Soloway, Yale University, New Haven, CT Addresses intelligent tutoring systems aided by artificial intelligence, demonstrating their advantages over standard, computer-assisted instruction. For designers of computer-based instructional systems; previous exposure to AI is not needed, however, background in design of educational systems would be very useful. Independent of the previous session. ---------------------------------------------------------------------- 12 half day Online Documentation and HELP Systems Jan Walker, Symbolics Inc., Cambridge, MA Classification of online documentation and help strategies; issues in design and implementation of help systems. For designers, documentors and interested managers seeking information to analyze a project's online help needs. ---------------------------------------------------------------------- 13 half day Basic Cognitive Psychology John Jonides, University of Michigan, Ann Arbor, MI Provides overview of major topics of cognition such as the study of perception, memory, decision-making, and reasoning. Examples of specific phenomena will be given. Introductory level. ***************************************************** Monday morning: -------------------------------------------------------------------- 14 half day Designing Graphical User Interfaces Bill Verplank, Stanford University, Palo Alto, CA How to get the graphics right for object-oriented user interfaces. Inventing and testing integrated design languages: icons, windows, cursors, forms and generic commands. For interface and graphics designers, applications programmers involved in design of graphical user interfaces. --------------------------------------------------------------------- 15 half day Designing User-Computer Interfaces James Foley, The George Washington University, Washington, D.C. Presents a top-down design approach for user-computer interfaces, with emphasis on issues of graphics interfaces. Several contemporary interfaces are demonstrated and critiqued. For those who are familiar with either computer graphics or user-computer interface design. ---------------------------------------------------------------------- 16 half day Building Expert Systems: Extracting Expertise from the Experts Judith Reitman-Olson, University of Michigan, Ann Arbor, MI Addresses an important aspect of building an expert system, that of discovering what the expert knows. Introduces vocabulary and research results, teaches methods used to extract knowledge. For the prospective designer of expert systems; some knowledge of expert systems will be useful. ---------------------------------------------------------------------- 17 full day New Directions in Multi-Modal Interface Design Richard Bolt, Massachusetts Institute of Technology, Cambridge, MA Explores input modes beyond the keyboard and mouse, especially combinations of speech, gesture, and looking. Technologies for capturing user actions are examined and strategies for interpreting user intent are considered. No detailed technical knowledge or cognitive psychology necessary. ---------------------------------------------------------------------- 18 half day Engineering Objectives for Usability Keith Butler, Boeing Computer Services, Seattle, WA John Bennett, IBM Almaden Research, San Jose, CA John Whiteside, Digital Equipment Corporation, Nahhua, NH Presents a systematic methodology for developing usable systems and products. Includes specification of user performance objectives, techniques for conduct- ing and reporting usability tests and tools for providing management visibility. For managers and customers. ---------------------------------------------------------------------- 19 full day Colour Perception Wm B. Cowan & Colin Ware, University of Waterloo, Waterloo Ontario, Canada Maureen Stone, Xerox PARC, Palo Alto, California Colour Perception teaches a variety of topics about colour as it is used in computer graphics. Among them are: how colour is processed in the human visual system; colour measurement, specification, and calibration; colour reproduction; and using colour for information display. ---------------------------------------------------------------------- 20 full day Quality Film and Video Output for Computer Graphics and Animation Drs. Doris Kochanek & David Martindale, National Film Board of Canada, Montreal Presents various techniques for producing high quality computer graphics output on film and videotape. Computer graphics background not necessary. ---------------------------------------------------------------------- 21 full day Advanced Graphics A. Fournier, et al., University of Toronto, Ontario, Canada Advanced topics which follow on from the introductory tutorial which is offered on Sunday. ---------------------------------------------------------------------- 22 half day Digital Typography: A Primer Richard Rubinstein, Digital Equipment Corporation, Marlboro, MA A thorough introduction to digital typography, providing the background for understanding digital output of text; synthesizing from disciplines of typography, perceptual psychology and computer systems. For computer scientists, interface specialists and others; appreciation of human perception and computing helpful. ***************************************************** Monday afternoon: ---------------------------------------------------------------------- 23 half day Introduction to the Art and Science of User Interface Design Tyler Blake, California State University Northridge Methods for effective user interface design are illustrated through a series of case studies and real world examples. Effective design solutions range from screen layout to profiling the users' conceptual model. For those with some background in interface design. ---------------------------------------------------------------------- 24 half day How to Study User-Computer Systems Richard Pew, Bolt, Beranek and Newman Inc., Cambridge, MA A basic introduction to methodology for studying usability of interactive systems. Methods range from task analysis to formal experiments. For the developer who wants to learn systematic methods for collecting data on human use of interactive systems. ---------------------------------------------------------------------- 25 half day Using the MacApp User Interface Toolkit Kurt Schmuker, PPI, Sandy Hook, CT A detailed examination of MacApp, an object-oriented user interface toolkit used to construct Macintosh application software. Program examples will be done in Object Pascal. Prerequisite is the tutorial: The Concepts of OOP by Tom Love or knowledge of OOP. --------------------------------------------------------------------- 26 half day Developing Requirements for the Graphic Design Workstation Alyce Kaprow, Consultant, Newton, MA Elizabeth Rosenzweig, Compugraphic Corporation, Wilmington, MA Defines a new method for the design and development of graphic designers' workstations by establishing models and requirements for the user interface. For developers of designers' workstations. ---------------------------------------------------------------------- 27 half day Basic Phenomena in Perception. Human Memory and Problem Solving. Tom Hewett, Drexel University, Philadelphia, PA Introduction to current theories and cognitive psychology issues which can be applied to understanding and improving computer-human interaction. Introductory level. ------ Registration is available at the door, 170$ per tutorial unit and registration for the conference is 315$ (Canadian) ****** As of 25th of March Tutorials 14,18,24 are Full ******