[net.games] mille cannot be remade correctly

terryl@teklabs.UUCP (06/22/83)

      I recently tried to remake mille and ran into a few problems afterwards.
When continuing a game after typing a <ctrl>-Z, the new version will core dump
with a bus fault. Looking thru a stack traceback, the bus error came from the
error printout in the routine domove(). It was trying to do an error printout
about an unknown character. Well, I fixed that problem, but then another
problem occured. mille left the terminal in standout mode. I tried doing a
standend() followed by a refresh(), but it didn't do any good. Also, after
continuing the game, mille did not redraw the screen. What's really interest-
ing is that the version found in /usr/games/mille does do everything correctly.
What gives???? Does anyone have any idea why my fixes did not reset standout
mode????? HELP!!!!!!


				Terry Laskodi

				tektronix!teklabs!terryl	(UUCP)
				terryl.tektronix@rand-relay	(ARPA)
				terryl@tektronix		(CSNET)