[net.games] Peak game, Spring 1901 Comments

cad@cbosgd.UUCP (Chuck A DeGaul) (05/30/84)

(The author has no connection with the game what-so-ever.  His comments
are merely intended for the edification and amusement of the readers.)

It looks like we will be treated to two Diplomacy games on the net at
the same time.  While game #1 may have some problems due to the
gamemaster's peculiar interpretation of the "bounce" or failed move
rules, this one may be more worth our time.  I will undertake to make
comments about both (calling them the Reynolds game and the Peak game)
but if Brian continues to insist on warping the rules, or if any more
show up, I will not discuss them.  If someone else wants to, be my guest.

Peak Game - Spring 1901 - Comments by country:

Austria:  The Austrians have made a somewhat dull, but sound move.
	It would appear that relations with Turkey and Russia are
	cordial, although an Austro-Turkey alliance seems likely.
	Relations with Italy are unsettled -- the move to Trieste
	should worry the Italians -- and A-Tri is far less useful
	than A-Bud or even A-Vie.  I prefer A-Vie Holds in Spring 1901.
	The Italians may prove meddlesome, but their opening move
	should worry France more than Austria.

Britain:  A completely standard move.  The French move to Picardy
	may indicate an attempt to coordinate against Belgium.
	As in the Reynolds game, the fleet North Sea has a number
	of intriguing possibilities, due to the less-than-aggressive
	German move.  The British can deny Holland to the Germans,
	Belgium to the French, or support either.  A-Lvp to York
	indicates a slight mistrust of French, since A-Lvp to Edn
	is usually preferred, giving as it does, more Fall choices.

France:  I am frequently asked why the move to Picardy by Army-Paris
	is usually not France's best opening move.  This game provides
	a partial answer.  The Picardy Army is completely helpless to
	aid the defense of Marseilles now, and France's success in
	the Fall is completely dependent on the whims of her opponents.
	France is fortunate that Italy and Germany weren't more
	decisive and had arranged Army Venice -> Piedmont plus
	A Munich -> Burgundy.  France faces a very tricky Fall move
	and will have to trust Italy, Germany and England more
	than should be necessary at this stage.

Germany:  A puzzling first move.  A Berlin -> Munich is only reasonable
	if a move to Tyrolia by either Italy or Austria is anticipated.
	This may be exactly what happened, but since no such move
	occurred, the Army in Munich is now badly out of place.
	It will require cooperation from England to nail down 2 builds
	in the Fall, something the Germans can usually guarantee
	themselves.  Still, seems better than leaving A Berlin idle.

Italy: Italy's move may look aggressive, and the French have every reason
	to be concerned, but actually, from Italy's point of view, this
	move is a defensive one.  The Italian armies now "threaten"
	both Marseilles and Trieste, rather than only Trieste.  Italy
	appears more neutral (in an aggressive sort of way) than when
	only Trieste was "threatened".  If a Turko-Austria deal is
	in the works, Italy must be very careful.  If Turkey and
	Austria are carving up the Balkans and southern Russia, Italy
	may be next on the menu.  The Italian player is showing some
	early signs of confusion though.  Apparently not on glowing
	terms with the Austrians, and trying to play a land-muscle
	game, the Italians could be missing the boat.  Italy is really
	an island nation, somewhat like England, and should plan
	accordingly.

Russia: It appears that the Tsar's negotiations with Turkey and
	Austria over the Balkan hotbed have not quite come out as
	planned.  Certainly the Turkish move to Armenia was unexpected,
	or the Sevastopol fleet would have gone to sea.  Now Russia
	must figure out how to prevent the loss of Sevastopol.  Holding
	both Sevastopol and Rumania will be very difficult without
	help from the, possibly, disinterested Austrians.  At least,
	Cousin Wilhelm in Germany poses no immediate threat.

Turkey:  Banzai!  The Turks, helped a bit by the lack of foresight
	by the Russians are in excellent shape to cause trouble
	for Russia.  If the Austrians have agreed to help, Russia will
	need some friends quickly.  The Rumania-Sevastopol-Bulgaria
	triangle holds so many intriguing move possibilities that
	one can go over and over them forever.  The Turks have good
	possibilities for two builds -- rare in 1901.

General Comments:  Generally, a conservative opening move.  Tactical
	errors by France and Russia have resulted in the Italian and
	Turkish moves looking better than they perhaps should.
	Nonetheless, the Fall will be enlightening.  Will France
	botch its 3 build opportunity and end up with only 1?
	Can Russia stave of an early disaster in the South?
	Is Austria simply Turkey's dupe, or has a Balkan carve-up
	been nailed down?  Just what IS Germany up to?
	And how mean are the Italians going to be?  Answers to these
	questions and more in the Fall.

			Your Foreign Correspondent,

			---> Chuck A DeGaul <---


P.S.  More on the Reynolds interpretation of a failed move:  looking
back in the archives, I notice that Mr. Reynolds did publish a clarifying
remark about handling retreats.  I certainly read that as a legitimate
interpretation of the "dislodgment" rules.  In fact, it is a rather
correct one.  But a unit whose move has failed because of inadequate
support is not entitled to a RETREAT.  Its move simply fails.  I suppose
if Brian believes that all his players understood his thinking on
this, and they all agreed to play the game in that manner, then his
game is "legitimate" -- it just isn't Diplomacy.  I'm not interested
in rethinking evaluation parameters built up over many years of playing
the correct rules.  My apologies to Mr. Reynolds if my earlier article
offended.  My position is clear, however, "bounces" and not "retreats"
and his interpretation is totally contrary to the game.