dpb@cbosgd.UUCP (Daniel Bidinger) (01/04/85)
*** REPLACE THIS LINE WITH YOUR MESSAGE *** How do you shoot something with a 1. deathray 2. fire wand 3. sleep ray etc...... WITHOUT HAVING IT BOUNCE BACK AND KILL YOU!!!!!!!! Dan ( The Man ) Bidinger
rob@ark.UUCP (Rob van Leeuwen) (01/06/85)
In article <633@cbosgd.UUCP> dpb@cbosgd.UUCP (Daniel Bidinger) writes: > How do you shoot something with a > 1. deathray > 2. fire wand > 3. sleep ray > etc...... > > WITHOUT HAVING IT BOUNCE BACK AND KILL YOU!!!!!!!! Simple. Just make sure the the ray's path doesn't reach you. A wand bounces at every wall it encounters, and the length of its path is about 12. So don't let the distance between you and the poor monster be less than say six. -- Rob van Leeuwen ..!mcvax!vu44!botter!ark!rob
iv@trsvax.UUCP (01/07/85)
Re: /***** trsvax:net.games / cbosgd!dpb / 4:13 am Jan 4, 1985 */ How do you shoot something with a 1. deathray 2. fire wand 3. sleep ray etc...... WITHOUT HAVING IT BOUNCE BACK AND KILL YOU!!!!!!!!??? /* ---------- */ You have to sort of play pool with your wands. Most wands I've seen will only bounce two or three times, so you must shoot your wand at an angle which does not reflect back at you. Example: --------- +.../\..| |../..\.| |./....\| |/......@ |\......| --------- Note in this example that the bolt just hit walls. Strange things happen if you fire so that you hit a door way. Also note that it is possible to hit more than one monster with one bolt. The situation you want to avoid is where your angle of incidence is 0, that is, firing directly into a wall or corner. Examples: --------- ------- +.......| +..../| |.......| |.../.| |.......| - or - |../..| |.------@ |./...+ |.......| |@....| --------- ------- Enjoy! IV (aka John Elliott IV) Tandy Systems Software; Fort Worth, TX ... {convex!ctvax,microsoft}!trsvax!iv ... cu-arpa.trsvax!iv@Cornell.ARPA
hether@qtlon.UUCP (Heather Dyer) (01/10/85)
Make sure you are diagonally placed w.r.t. the monster, eg: ------ |.r..| |..@.| +....| |....+ ------ is a safe place for using deathray wands etc, but: ------ |r...| |....| +..@.| |....+ ------ is not because it would bounce straight back from the corner at you. Also make sure that it won't bounce onto the dog, of course!! (And, by implication, if it would bounce onto a second monster, so much the better).
holmes@dalcs.UUCP (Ray Holmes) (01/11/85)
> *** REPLACE THIS LINE WITH YOUR MESSAGE *** > How do you shoot something with a > > 1. deathray > > 2. fire wand > 3. sleep ray > > etc...... > > WITHOUT HAVING IT BOUNCE BACK AND KILL YOU!!!!!!!! > > > Dan ( The Man ) Bidinger The wands you mention have a range of about 9 to 12, so don't fire them at a wall that is closer than about 7. Ray
ron@wjvax.UUCP (Ron Christian) (01/15/85)
() Has anyone noticed that the shopkeeper takes pains to keep out of your direct line of fire? Smart buggers, those shopkeepers. Ron Christian (Watkins-Johnson Co. San Jose, Calif.) {pesnta,twg,ios,qubix,turtlevax,tymix}!wjvax!ron -- Ron Christian (Watkins-Johnson Co. San Jose, Calif.) {pesnta,twg,ios,qubix,turtlevax,tymix}!wjvax!ron