[net.games] Comments on Midway

paul@oddjob.UChicago.UUCP (Paul Schinder) (01/28/85)

Just a few comments on the game "Midway" which was distributed in
net.sources last week.  On the whole, it is enjoyable, but there are a few
changes I wouldn't mind seeing.  First, islands don't sink, and I wish there
were another way to indicate whether Midway was captured.  It should be
possible to recapture it if the Japanese force holding it is weak enough, or
at least to bomb the island if the Japanese hold it.  Second, when I die, I
always wonder what happened.  Isn't it possible to have the game finish?
(Was all that sacrifice in vain or not?)  On those rare occasions when I'm
playing the American side, and plaster the Japanese, I always wonder whether
there are any more out there.  Isn't it possible to have the game tell you
in some way if there are any more enemy left?
-- 


				Paul Schinder
				Astronomy and Astrophysics Center
				University of Chicago
				uucp: ..!ihnp4!oddjob!paul

eugene@utcsrgv.UUCP (Eugene Kligerman) (01/31/85)

e destroyed.  Thus if your flagship is a carrier, once
your are out of planes there is nothing that can be done about shooting
the guns (other than AA guns) or launching planes from another carrier until
your flagship is entertaining the fish.

On the whole I think that the game is executed extremely well with a lot
of attention to detail.  It lacks a bit of realism in that one US ship
can destroy X number of Japanese ships (assuming no air raids), but perhaps
that can be fixed.
I heartily recommend this game to the people on the network if only to
see the great displays in practice  (don't do it unless the system is 
LIGHTLY loaded).

--

Eugene Kligerman, Department of Computer Science, University of Toronto

UUCP: {linus ihnp4 allegra floyd utzoo cornell decwrl uw-beaver}!utcsrgv!eugene