[net.games] battleships conversion to bsd 4.2

juda@hounx.UUCP (#J.KAMINETSKY) (06/24/85)

I have converted battleship to 4.2BSD. Four #defines solve the
incompatibility problems:
#define wattron(w,a) wstandout(w)
#define wattroff(w,a) wstandend(w)
#define cbreak() crmode()
#define flash() putchar('\007')
I used #defines instead of editing your code since 4.3BSD might support
the 5.2 curses functions and I wanted to highlight the changes.
This took maybe 5 minutes to figure out. I think a lot of people out
there should try to use their grey matter a bit more.