[net.games] 1000 Ways to Win Monopoly Games

wws@whuxlm.UUCP (Stoll W William) (08/13/85)

Has anyone else seen the book "100 Ways to Win Monopoly Games"?
My brother has a 10 year old copy.  I used to think Monopoly
was 90% luck -- now I think it is only about 5% luck, 80%
skill, and 15% finding mature opponents (that is, opponents who
won't give up easily).  I only get to play about once every year
or two (only a 4 player game counts as a game), but I haven't
lost since I read that book.

It would be great to play monopoly by e-mail, but I think
making deals might take two or three months.  Does anybody want
to give it a try anyway?

Bill Stoll, ..!whuxlm!wws

eli@cvl.UUCP (Eli Liang) (08/14/85)

> Has anyone else seen the book "100 Ways to Win Monopoly Games"?
> My brother has a 10 year old copy.  I used to think Monopoly
> was 90% luck -- now I think it is only about 5% luck, 80%
> skill, and 15% finding mature opponents (that is, opponents who
> won't give up easily).  I only get to play about once every year
> or two (only a 4 player game counts as a game), but I haven't
> lost since I read that book.
> 
> It would be great to play monopoly by e-mail, but I think
> making deals might take two or three months.  Does anybody want
> to give it a try anyway?
> 
> Bill Stoll, ..!whuxlm!wws

Sure would.  I'm almost ashamed to admit it but Monopoly is still one of my
favorite board games.  Sounds like I have to find a copy of that book.  I've
have a book on Monopoly and have done some statistical analysis and was
working on a Monopoly "adviser" (program) for a while but put it aside to
move onto other things.  If anyone would like to discuss some of the things
that came out of my mathematical analysis of the game, I'd be happy to dig up
the results of my investigations.  They must be lying around somewhere...
-eli
p.s. Anyone out there interested in the game of Risk?
-- 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Eli Liang  ---
        University of Maryland Computer Vision Lab, (301) 454-4526
        ARPA: liang@cvl, liang@lemuria, eli@mit-mc, eli@mit-prep
        CSNET: liang@cvl  UUCP: {seismo,allegra,brl-bmd}!umcp-cs!cvl!liang

matt@oddjob.UUCP (Matt Crawford) (08/14/85)

I have an ancient battered copy of that book.  I found it
in a used-book store.  One thing I notice about playing 
Monopoly now is that the games are much MUCH shorter than
when I was a kid.  Then they could last all week, now it's
just an hour or two.  I think the difference is partly
attributable to not hoarding the cash but spending it all
on properties.  (And partly to the lack of a Fre Parking
jackpot!)

I don't think monopoly by email is practical.  Too many
players and too many turns per player.
_____________________________________________________
Matt		University	crawford@anl-mcs.arpa
Crawford	of Chicago	ihnp4!oddjob!matt

albert@harvard.ARPA (David Albert) (08/15/85)

> Has anyone else seen the book "100 Ways to Win Monopoly Games"?

> It would be great to play monopoly by e-mail, but I think
> making deals might take two or three months.  Does anybody want
> to give it a try anyway?

I have a copy of the book that I bought maybe five or six years
ago.  Incredible book.  I can never find anyone to play with, though.
I tried playing with some kids once, but the five-year-old did
everything his eight-year-old brother told him to do, and no one
would make any deals with me (the 8-year-old was pretty shrewd, 
and ended up winning).

I'd be happy to try e-mail if someone can figure out a decent
method.  Probably, we would need a moderator, as in Diplomacy,
to tally the results of each round, and to roll the dice for us.
I'd be willing to do that, too, if other people wanted to play.
 
-- 

David Albert
ihnp4!seismo!harvard!albert (albert@harvard.ARPA)

rjnoe@riccb.UUCP (Roger J. Noe ) (08/15/85)

Speaking of Monopoly games, is it standard for the Chance deck to have TWO
identical "Advance token to the nearest railroad and pay the owner twice
the rent which he is otherwise due" cards?  If not, please mail to me the
sixteen cards in what should be a standard deck.  Thanks.
--
	Roger Noe			ihnp4!ihopa!riccb!rjnoe

jeffh@brl-sem.ARPA (the Shadow) (08/15/85)

>> It would be great to play monopoly by e-mail, but I think
>> making deals might take two or three months.  Does anybody want
>> to give it a try anyway?
>> 
>> Bill Stoll, ..!whuxlm!wws
>
>Sure would.  I'm almost ashamed to admit it but Monopoly is still one of my
>favorite board games.
>
>p.s. Anyone out there interested in the game of Risk?
>
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>Eli Liang  ---

Yes to both questions.  I would seem that the best thing to do would
be to have a mailing list of the people interested in the game of
choice.  It might be good to have a moderator to keep everyone honest
and to arbitrate disagreements about rules.  I would even be willing
to moderate one ( oh, no -- what have I gotten myself into? ) as long
as i was able to play the other game.  Any takers?

Maybe we should move this over to net.games.pbm?

	"I attribute my success to intelligence,
	 guts, determination, honesty, ambition,
	 and having enough money to buy people with those qualities."

				the Shadow
				ARPA:	<jeffh@brl>
				UUCP:	{seismo,decvax}!brl!jeffh

eli@cvl.UUCP (Eli Liang) (08/21/85)

> Speaking of Monopoly games, is it standard for the Chance deck to have TWO
> identical "Advance token to the nearest railroad and pay the owner twice
> the rent which he is otherwise due" cards?  If not, please mail to me the
> sixteen cards in what should be a standard deck.  Thanks.
> --
> 	Roger Noe			ihnp4!ihopa!riccb!rjnoe

I've hit many, many Monopoly sets, and I've never seen otherwise.
-eli
p.s.  (for those people that sent me mail concerning the "The Theory of
Probability" and how it concerns Monopoly,  I've yet to find time to look
around at home, but I'll get to that and post or send the results... soon :-)

-- 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Eli Liang  ---
        University of Maryland Computer Vision Lab, (301) 454-4526
        ARPA: liang@cvl, liang@lemuria, eli@mit-mc, eli@mit-prep
        CSNET: liang@cvl  UUCP: {seismo,allegra,brl-bmd}!umcp-cs!cvl!liang

dat@hpcnof.UUCP (08/22/85)

> > Has anyone else seen the book "100 Ways to Win Monopoly Games"?
> > ....  		  I only get to play about once every year
> > or two (only a 4 player game counts as a game), but I haven't
> > lost since I read that book.

> Sure would.  I'm almost ashamed to admit it but Monopoly is still one of my
> favorite board games.  Sounds like I have to find a copy of that book.  I
> have a book on Monopoly and have done some statistical analysis and was
> working on a Monopoly "adviser" (program) for a while but put it aside to
> move onto other things.  If anyone would like to discuss some of the things
> that came out of my mathematical analysis of the game, I'd be happy to dig up
> the results of my investigations.  They must be lying around somewhere...

(three levels deep now...) I've read the '100 ways to win Monopoly' book
from the Public Library (plug: visit 'em!) and wasn't all that impressed
with it.  Most of the stuff they talk about is either common sense or I
had already figured out with a program I wrote which:

-	had the complete board internally, including all the cards and the 
	actions that each card had (like 'go to jail').  I let it run over
	the weekend once and came back to a terrific list of how many times
	each property had been landed on after 5 MILLION times around the
	board (or some other ungodly huge number like that!) with the same
	results that the book were so thrilled about.  IT was pretty darn
	interesting, but most of the stuff is pretty darn intuitive - like
	the fact that Jail is the most landed on square, and that the 
	Community Chest after Jail is the next most landed on square, and
	THEN that the Illinois (7 again further) is actually the MOST
	landed on square on the board...

Anyway, I'd like to some day (when I have TIME!!) write a program that not
only supervises a game (which has been done before by (?) Ken Arnold) but
actually have it PLAY the game.

	Anyone have what they consider a good "computerizable" strategy,
speaking of which??  (uh oh - would this note go in 'net.games.comp' or
'net.games.board'??) (both!) (no - net.games.both!!)

	I too would be interested in not only a pbm monopoly game (if 
such a thing is possible!) but also would be willing to try pbm Risk,
although I ain't too good at that game.

			-- Dave "Killer Land (slum) lord" Taylor
			   Colorado Networks Operation

			   ..ihnp4!hpfcla!d_taylor

ekblaw@uiucdcsp.Uiuc.ARPA (08/24/85)

I echo the Shadow's sentiments.  I, too, love to play both Monopoly and Risk, 
and wouldn't mind playing them by E-mail.  I tend to agree that Monopoly might
be too time-consuming, but I'm willing to try it!

P.S.  Those gamers out there who agree with me about a list of "games of 
choice" to play-by-E-mail, see my notice in the 'games.pbm' notesfile.  I
am attempting to compile such a list and perhaps start a game or two (or three
or more).  Read the notice and then write back to me if you are interested.

Robert A. Ekblaw, ekblaw@uiucdcs.

"Games expand the mind.  Mine's already grown two inches!"

rjnoe@riccb.UUCP (Roger J. Noe) (08/27/85)

> ... I've read the '100 ways to win Monopoly' book
> from the Public Library (plug: visit 'em!) and wasn't all that impressed
> with it.  Most of the stuff they talk about is either common sense or I
> had already figured out with a program I wrote which:
> 
> -	had the complete board internally, including all the cards and the 
> 	actions that each card had (like 'go to jail').  I let it run over
> 	the weekend once and came back to a terrific list of how many times
> 	each property had been landed on after 5 MILLION times around the
> 	board (or some other ungodly huge number like that!) with the same
> 	results that the book were so thrilled about.
> 			-- Dave "Killer Land (slum) lord" Taylor

There's a better way to do that.  First of all, write a program to assemble
the probabilities of getting to each state (defined as combination of square
one is on and how many doubles rolled consecutively so far) given that one
is in each of the other states and assemble these "state-transitional"
probabilities in a square matrix.  Then this square matrix multiplied by the
"steady-state" probabilities of being in each state must equal the same
vector of steady-state probabilities (one probability for each state).  So
subtract the identity matrix from the transitional probabilities and do a
simple Gaussian elimination on this sparse matrix.  Add the resulting values
corresponding to the individual squares and you have the overall probabilities
of being on each square on the board.

I did this years ago (as have others) and took the problem farther, to calcu-
late expected income and return on investment (per token move) for each
property on the board.  Then one can find optimum points of development for
each property group (yes, it's usually but not always hotels) and relative
profitability for each group.  There are some surprises in the results that
no amount of intuition will indicate.  I'll mail these results to anyone
interested.  If there's a ridiculous amount of interest I'll just post it
here.  I seriously doubt anyone wants to look at the programs . . .
--
Roger Noe			ihnp4!ihopa!riccb!rjnoe

wws@whuxlm.UUCP (Stoll W William) (08/29/85)

> > 
> > -	had the complete board internally, including all the cards and the 
> > 	actions that each card had (like 'go to jail').  I let it run over
> > 	the weekend once and came back to a terrific list of how many times
> > 	each property had been landed on after 5 MILLION times around the
> > 	board (or some other ungodly huge number like that!) with the same
> > 	results that the book were so thrilled about.
> > 			-- Dave "Killer Land (slum) lord" Taylor
> 
> I did this years ago (as have others) and took the problem farther, to calcu-
> late expected income and return on investment (per token move) for each
> property on the board.  Then one can find optimum points of development for
> each property group (yes, it's usually but not always hotels) and relative
> profitability for each group.  There are some surprises in the results that
> no amount of intuition will indicate.

Both of these approaches were taken in the "1000 ways..." book and results
were put in the tables in the back.  Not bad for a book published before
the computer explosion (printed in 1975).  I think there are some other
tables as well, but I don't have the book in front of me!

Bill Stoll, ..!whuxlm!wws