bulko@ut-sally.UUCP (Bill Bulko) (12/31/85)
[The postman hits! --More--] [You have new mail. ] I'm looking for reviews and/or endorsements for computer games, specifically those available on the Macintosh. After owning a Mac for about a year now, I've decided to blow some leftover Christmas money and buy a game, but there are so many on the market that I really can't tell them apart. I'd appreciate any suggestions. SITUATION: (1) The Mac is a 128K. I don't know of any games offhand that require more memory than that (other than the recent Dungeons of Doom), but just in case, I thought I'd mention this as a constraint. (2) I'm a total winner at Adventure and Zork, and realized I was getting bored with text-adventure games when I quit playing Haunt without much of a fight. Therefore, I'm not interested in the usual brand of adventure games like Infidel or [insert list of generic Infocom games here]. This is not a put-down of those games; it's just that I'm really not interested in those *unless there's something unique or special about them.* For example, I've heard that Wizardry and the Ultima series are supposed to be different and good. Is this true? (Any Wizardry/Ultima fans out there?) No Hitchhikers or Transylvania replies, please. (3) We own Lode Runner for the Mac, and are very pleased with it. (We still find it fun to play, even after playing it through all the way.) We're waiting for the Mac version of Championship Lode Runner, if it ever shows up on the market. (Any news on this?) Anyway, I'd also be interested in arcade-style games, despite the fact that I've never really seen any mention of netters playing any. :-) Has anyone played Short Circuit, for instance? Ideas, please! Please MAIL me any suggestions/reviews/opinions. Thanks for your help! _______________________________________________________________________________ "In the knowledge lies the power." -- Edward A. Feigenbaum "Knowledge is good." -- Emil Faber Bill Bulko Department of Computer Sciences The University of Texas {ihnp4,harvard,gatech,ctvax,seismo}!sally!bulko _______________________________________________________________________________
desj@brahms.BERKELEY.EDU (David desJardins) (01/04/86)
In article <147@mrstve.UUCP> mark@mrstve.UUCP (Mark Smith) writes: > >Ultima 3: ... The only thing > really wrong with this game is that to solve the puzzle you > really need to find your clues, hints, etc from outside sources. > I would have never won the game if I hadn't read a "spoiler" in > one of my computer journals. While the game is good, I think > the clues should be accessible from within the game. > I have to disagree with this. I had no trouble winning the game with no outside information. My biggest problem with the game was that it is too easy, as are all of the Ultimas. Once you become powerful enough nothing can stop you. And in all of the games there are things you can do over and over just to accumulate gold, points, or whatever... I understand that this is hard to prevent, but it makes all of the Ultimas I have played too easy to win. -- David desJardins