jay@isis.UUCP (Jay) (02/25/86)
Being new to the net, I'm not sure that this type of thing doesn't already exist, but how about someone writing a game of startrek similar to 'adventure'? The klingons and starbases get old after a few hours, no matter how many times you win or lose. Why not create something that launches the old bird into the unknown, where it encounters planets with wonderful finds or extracts terrible penalties. (Of course, if we lose Kirk, and Spock has to take over, unwavering logic should soon drive the Enterprise to it's demise). Now I know we all have lots to do, but maybe we can make this a net project - e.g. start with a good interface to navigate a database containing results of actions, and ask the net for the actions. In order to make the final version fun, there should be one site where all 'actions' are 'mailed' to ( in order to avoid 'posting' the way to play the game). If it's designed right, the game could be enhanced with new additions to the actions database forever more, and we could all spend a lifetime playing the game. Afficionado's could create adventures that track the actual episodes, and maybe add outcomes that 'might have been'. How about it - is this possible??? Jay Batson {hao, nbires}!isis!jay
grampa@gitpyr.UUCP (02/27/86)
In article <354@isis.UUCP> jay@isis.UUCP (Jay) writes: > > Being new to the net, I'm not sure that this type of thing >doesn't already exist, but how about someone writing a game of startrek >similar to 'adventure'? There already is one...it's called the Kobiyashi Alternative. It's premise starts after the story of ST II. It's a pretty good game. I do have an amusing anecdote about the way it plays. My roommate, who owns the package, beamed down to the planet. He thought he had a communicator when he went down. When he got down there, he told the party to fan out. THEN, he discovered that he lacked a the device. He yelled, screamed, ran around but to no avail; no one could here him. He was stuck on the planet surface. He couldn't even fire his phaser due to the high kerosene content of the atmos- phere. Well, i've rambled on long enough. Happy Trails, Mark -- "Never try to teach a pig to sing. It's a waste of time and annoys the pig." Mark W Fouraker Budget Office - 209 Knowles Building Georgia Institute of Technology, Atlanta Georgia, 30332 Office phone: (404) 894-5558 ...!{akgua,allegra,amd,hplabs,ihnp4,seismo,ut-ngp}!gatech!gitpyr!grampa
thornton@kcl-cs.UUCP (ZNAC468) (03/03/86)
In article <354@isis.UUCP> jay@isis.UUCP writes: > > Being new to the net, I'm not sure that this type of thing >doesn't already exist, but how about someone writing a game of startrek >similar to 'adventure'? The klingons and starbases get old after a few >hours, no matter how many times you win or lose. Why not create >something that launches the old bird into the unknown, where it >encounters planets with wonderful finds or extracts terrible penalties. > How about it - is this possible??? >Jay Batson "The word 'Impossible' is found only in the dictionaries of fools and people with spelling problems." At a recent convention Diane Duane demonstrated an I.B.M. pc game based on star trek which looked (at least through a large crowd in a dark room) quite good. This seems to involve a certain amount of 'Where No Man..'. Alternatively the Star Trek R.P.G. could be adapted for this if your G.M. has a certain minimum level of creativity! The existing scenarios are o.k. but lead players on a lot.(The DD Machine with N.P.C. carved in the neutronium). A good shoot em up game is Star Fleet Battles which occasionally introduces new races on the condition that they are militaristic. This is a completely different game type though (the rules are over complicated!). The idea of a net devised game is (I hope) viable. The best I can think of is a mixture of the previous two games which could be done (hoo.hum.IDIC again.). Anyone else got ideas on this subject? Andy T. <<<---INSERT YOUR OBSCURE ESOTERICA HERE--->>
elric@proper.UUCP (Elric of Imrryr) (03/11/86)
there exists a star trek adventure game available for micros entitled "The Kobiashi Alternative". It has a pretty intelligent parser and is a lot of fun if you have an original copy with documentation. One of the creators of this game, Diane Duane, an author of Star Trek novels, is on compuserve and may well be on the USEnet. References: <354@isis.UUCP> Sender: Reply-To: elric@proper.UUCP (Elric of Imrryr) Followup-To: Distribution: net Organization: Lunatic Laboratories Unltd. Keywords:
trudel@topaz.RUTGERS.EDU (Jonathan D.) (03/13/86)
> One > of the creators of this game, Diane Duane, an author of Star Trek > novels, is on compuserve and may well be on the USEnet. > Alas, and alack, she is not (or was not...). When she appeared at the Electronic Fandom discussion at Boskone last month, she was only on compuserve. Since then, someone might have set her up with an account, though I think we'd have heard about it by now. -- Jonathan D. Trudel arpa: trudel@blue.rutgers.edu uucp:{seismo,allegra,ihnp4}!topaz!blue!trudel Personally, I like my flying brains dark and evil.