tjc (11/23/82)
I sent out a few copies of my spellbook generator (AD&D rules/spells) a few months back; since then I have made the randomizer algorithm somewhat more determinant and have added a factor (#define FACTOR 99 is default) to make each level of spells progressively more sparse, which generates more reasonable spell books. The code is in the <dnd> directory on cbosga if you're in Columbus; I will mail the module if others want it. Tom Cook BTL Columbus cbosg!tjc