[net.games.frp] minitures augmenting "frp"

richa@tekid.UUCP (Richard Austin) (09/19/83)

	   Ok folks... here I come w/ my opinion on using minitures
	as an aid to frp games (AD&D in particular).  I really feel
	that having a minature for each individual character is a
	great aid.  After you run a character for a few runs, get a
	basic idea of what personality this one is going to have,
	then it is time to buy a figure for it.  Now the fun really
	begins.  Modify the figure... its boring to have a bunch of
	identical figures around.  Make a sword a hammer by using
	liquid solder, or alter the helmet... modifications add per-
	sonality!  Now comes painting.  With water colors you can
	add shading, hi-lighting, details which express how you view
	your character.  When you are done, you have a talisman which
	embodies the personality of who it represents.  It has been
	carefully and pain-stakingly developed so now when you see
	that figure have a monster (also well-painted) set beside it,
	your FEEL IT AS THAT CHARACTER WOULD.

	    I believe most people dont "role play" enough and reduce
	the game to the abstract level of pure strategy.  It is hard
	to send a character into a situation YOU recognize as stupid
	simply because HE/SHE is stupid.  It is also glorious beyond
	compare when that same persons special abilities shine thru
	and aid the party.  Glory AND sorrow together are what make
	'frp' so special.  Minatures help me to escape my intellect
	and truly role-play.




					   ...tektronix!tekid!richa

					   Sho Nuff
					   Dwarven Lord
					   Lord of the Eastern Keep