bb@lanl-a.UUCP (09/30/83)
Sho Nuff asked about quaffing more han one potion at a time. I do not allow it, the DMG has a table about side effects when two potions are mixed internally. Effects certainly aren't cumulative. I also wouldn't let a character wish for super-heroism potions. I allow wishes for weaker potions, like healing, sweet water, even giant strength, and with a wish a PC can go up 1 (and only 1) level permenently. I guess I would allow a wish for a temporary increase in level, +5 levels, and since wishes are so powerful, I would allow their effects to be cumulative, ie., 2 wishes = +10 levels for a round or two. That would still mean the Paladin w/ Holy Sword could be high level, but getting the necessary #attacks in to kill the big O is still a problem. Wishes again could make one attack faster, with enough wishes, I suppose it would be possible to get enough attacks. But why not stipulate that this Holy Sword has a special purpose to destroy demons of the Abyss, with a powerful special ability, like disintegrate to help? The solution with a lvl 1 thief with two spheres of annihilation is weaker. How is he supposed to summon/control these? He (or she) is no MU, I would say they would move for the rogue and maybe if he was lucky he could gate away before they got to him and just after O. entered the room. I would also give O. his magic resistance against the explosion, taking 1/2 damage if he fails. It is a magical effect caused by magical devices. Trap the Soul won't work on O. His soul resides in his soul Object, hidden somewhere. He can be imprisoned though, and I think that could be done with a bag of holding. (At least the way I allow my players to use bags.) You have a 3 wish wish ring. Wish your bag of holding to increase in size for a couple of rounds, so it's mouth is 10x10. Next wish for the bag to float above the entrance way, mouth open. When the big O. enters the room, use your suprise round to wish that the bag engulf him. The next round grab the mouth of the bag, squeeze it shut, and use your amulet of the planes to get to the 7 Heavens. When you get there, use another wish to get the attention of a solar or a couple of planetars and give them the bag. The key to this solution is my rule that whatever is in a bag of holding is suspended in time and is in no longer in the plane where it was bagged. Thus the big O. wouldn't be able to do anything while caught in the bag. Even if he could he might be cautious about trying to break out, knowing that if the bag is cut or penetrated, he will spend the rest of eternity in nil-space. As for his magic resistance, he should get a roll against the bag engulfing him. 50%, since the wish is 18th level. Even if he makes the roll he will be partially covered and most importantly, his head would be inside. This would negate his psionics and spell casting ability and you could use a wish to get the rest of him in the bag. Since the above solution doesn't use 5 items, the rest could be more wish rings to take care of unforseen happenings. 9 wishes with 3 rings should be enough to take care of anybody. (of course, how your party could be killed while wearing 3 wish rings...) Other people play bags of holding differently of course, it all depends on the DM. Another method is to put the enlarged bag on the floor and wish it completely invisible for a round, then let O. step in it after taunting him. b2 ...ucbvax!lbl-csam!lanl-a!bb Bryan Bingham