bb@lanl-a.UUCP (10/01/83)
The 9th level MU wish spell is the most powerful magic spell that a human can cast. The rules about what is or is not legal a legal wish are vague, limits are suggested rather than set down as law. Let's see what the DM's on the net allow and don't allow their players to wish for. (Of course, I am speaking of AD&D, but there is little reason to limit this question to one RPG system.) A partial list of things I think are OK to wish for include: Hit Point restoration for the entire party. Resurrection of one or two characters Characteristic Increases : I usually give them 1d3 points, and don't use the + .1 if > 16 rule given in the DMG. Wishes are such rare things I have never had a PC that even wanted to use a wish for such a purpose, other things being more pressing (like escape). (that's not quite true, my PC's have used wishes to bring up their lowest scores, never their highest) Escape -- Actually I would be inclined to grant any wish that could be accomplished by a lower level spell cast at 18th level. Thus a wish is just as good as a permanency spell when manufactoring an item. +1 level increase -- or even more if the player had levels drained. hit point increases -- up to allowable maximum given class and CON. permanent spell memorization -- I once wished that I had my 1st level spells permanently memorized. I instantly became very formidible and the DM and I (are you out there Mishi?) had to work out limits -- like only 7/day for any spell. If a player wished that when I was DMing, I would give him a 50% chance for each spell to be permanently memorized. If the roll fails for a spell, it can't be memorized at all any more. If a player wished for one permanently memorized spell I would be inclined to grant that, though with use limits, like 10 - level of spell uses per day. Another limit might be to restrict the number of other spells of the same level a MU can memorize. (Thus wishing for a permanent wish spell would mean only 1 wish spell/day, no other 9th level spells allowed at all -- not really a bargain, except no memorization time. If the player wasn't 18th level then he/she would lose lots of lower level spell capability) Items -- I never give the players items, but if they wish for one it may turn up eventually, often when least expected and not needed. Maps have been known to turn up the PC's backpack which weren't there before. Let's hear about some creative wishing and its results, and what guidelines others use when a PC gets a wish. Later I will write about wish ring manufacturing and the different levels of wish power I sometimes use to explain why someting won't work. I tell my players that wish rings are different or can be different, than the wish spell. Usually after they wish. I always enjoy creative wishing and am more inclined to grant a clever wish that takes my ideas about the power and nature of wishes into account. b2 ...ucbvax!lbl-csam!lanl-a!bb Bryan Bingham