[net.games.frp] Traveller Campaign Report #4

marie@nmtvax.UUCP (11/11/83)

This is a continuation of the Traveller Campaign Reports........ Report#4

First, in answer to comments and questions:

			1.  Yes, all we do is blow things up with our big
			    guns.  Death and destruction is fun.  After all,
				there's a war on.  (to our one detractor out of
				our thousands of screaming fans)
				
			2.  We also think nuclear war is fun, as long as we
				are not on the receiving end.
				
			3.  Yes, I am a nut.
			
	While waiting for our third ship to be built at Ezo, we
recruited forty-two marines and purchased eighteen fighters,
which we armed with three missile racks each.  Each of our ships
would carry a contingent of fourteen marines and a squadron of
six fighters.  Our marines were equipped with auto-rifles for
regular actions, but since such weapons were restricted on this
world, we also bought 42 submachine guns.
	We spent most of our time wandering around, terrorizing
natives, and being vile and vicious.  But things got boring when
everyone learned to run away from 42 men with combat armor and
submachine guns.
	One night, someone managed to get aboard one of our ships,
the 'Growlfinger'(the other one is the 'Scumme I', named after
the troop commander, Fred Scumme.), and disabled the computer.
They also cleaned out the armory and ships locker.  When we found
out what happened, we had the computer overhauled and restocked the
ship.  Then we went hunting.
	We left guards on both ships and the rest of us went out into
the nearest city looking for revenge.  After a couple days, we
found a lowly peasant type pawning off the stolen weapons and
equipment.  This poor fool had a reptilian creature which was
apparently his pet.  We killed it.  Our men surrounded the area
and removed witnesses while we proceeded to interrogate the scum.
	After a thorough questioning (beating), we were convinced
that the peasant didn't actually steal the equipment himself, but
got it from a man who worked in a local exclusive resort.  We
left the poor fool to cry over his pet snake.
	We checked out the name he gave us and found out the person
was a waiter at the resort.  Not having very high social
standings, we went to the local equivalent of a detective agency
and hired them to check it out for us, at the cost of 5000
Credits per week.
	They sent in a man as a janitor.  For the first few weeks the
only thing he came up with was that people were always turned
away on the excuse that the establishment was full, but in
reality it was almost empty.  Eventually, he recognized one of
the people in the resort as a scientist that had been working for
the planetary government, but had recently disappeared.  
	When we found out about this, we informed the governments
intelligence agency.  They didn't seem particularly excited about
it, but they wanted to know if anything new turned up.
	We had increased the security on our ships, and now kept a
guard on the airlock at all times, but someone managed to get on
board the 'Growlfinger' again.  This time he set off the alarms,
and didn't have time to cause any harm, but he managed to shoot
down our leading sergeant, who was on guard at the air lock.  
By the time anyone got there, both the burglar and our sergeant
were gone.  All that remained was blood and bullets.
	We pressured our man at the resort to get some results, and
he said he would check out the restricted areas of the establishment.  A
few days later, he contacted us and told us he had found our sergeant.
	For no apparent reason, they had kept him alive and locked him
up in one of the restricted rooms.  The defective detective had gotten 
himself caught while checking out these areas and was thrown into the
same room.  He called in the reinforcements and broke out with the
help of the sergeant.  They came out seriously wounded, but help
got there in time to pull them out alive.  They were also able to
get the scientist out, but he was too drugged out of his mind to be
much help.
	We informed the local intelligence agency about these
developments, but they still didn't want to do anything about it.
	Instead, they offered to pay us to wipe the establishment off
the face of the planet.  Having nothing more violent to do, we
accepted, this also gave is a chance to try out our new fighters.
We sent in our fighter squadrons, who pumped missiles into the
area until there was nothing but a smoldering crater left.
	About this time, our third ship, which we named the 'Scumme	II', 
was completed, and we were able to leave the planet.  As were
leaving, a ship with the insignia of Lord Almric came in with a
message for us.  We were being drafted into the Lords Navy. 
Overall, this wasn't bad,  because he would be paying us six
million credits per month.  We couldn't do much better than that,
because we could no longer carry cargo, all our cargo space was
now taken up by fighters.
	We made our way from Ezo to Rewm to Ito to Zalt to Maq and
then to Jud, Lord Almrics base planet.  Apparently, the Lord was
about to start his conquest of the subsector.  He has already
gathered a small fleet of ships in orbit, which consisted of his
3000 ton battle cruiser and eight 400 ton patrol cruiser class
ships.  There were also a good number of various other ships
landed on the planet.  We spent a couple of weeks here outfitting
our ships and receiving orders.
	Our first objective was the neighboring system of Avau, which
was actively resisting Lord Almric.  Our three ships would be
assisted by another ship of the Lords Navy which was identical to
ours except for the fact that it carried no fighters.  The enemy
forces consisted of two 400 ton patrol cruiser class ships, each
of which carried one fighter and an armed ships boat.
	When we got there, the enemy forces came out to meet us.  The
battle was short, but decisive.  We launched our fighters, which
hung back to launch missiles as we closed with the enemy.  They
had more lasers than we did, but we had a total of 66 missile
launchers between all four ships and the eighteen fighters as
opposed to their 14 missile racks.  Before the first wave of
missiles reached them, they managed to cripple four fighters and
inflicted minor damage on two of the ships.  They also achieved a
lucky hit on the 'Growlfinger', which became a rapidly expanding
cloud of vaporized debris.
	By now, we had launched three waves of missiles.  The
defenses on the Patrol Cruisers were able to stop about eighty
percent of the first wave, but the twenty percent that got
through inflicted major damage, and after the next two waves,
there wasn't anything left.
	We will proceed to secure the star system........
	
	
		To Be Continued......
signed,
		Emperor of The Great Quadrangle

nmtvax!marie

Dave Spicer

rigney@uokvax.UUCP (11/16/83)

#R:nmtvax:-52600:uokvax:2400015:000:228
uokvax!rigney    Nov 14 19:39:00 1983

Sounds like the person who got at the Growlfinger's computer
also sabotaged its anti-missile programs.  Are you sure it
was *just* a lucky hit, or is something sneaky going on?  (I
sure hope so|-)

	Carl
	..!ctvax!uokvax!rigney