[net.games.frp] creative uses

zaphod@mit-eddie.UUCP (Chris Ross) (01/13/84)

Subject: Creative use of spells
Newsgroups: net.games.frp

	Really, now.  How many DM's allow you to walk around with a 
dead Medusa's head?  When a medusa dies, the magic of her gaze no longer
opeates; it is linked to her life force.  If you are able to stone
things with the medusa head, then why not carry around a catoblepas head
in a box with one end open?  Everything you meet dies, no saving throw.

	The basilisk idea is not bad, but how are you going to carry the
thing?  You can't expect to be able to manage toting around several
hundred pounds (10' long) of ANGRY lizard while still taking your normal
actions, as well as making it look where you want it to and ONLY there.

	As for subduing dragons: the obvious solution is to require
beating one down to <=0 hit points using subdual damage, with none of
this percentages bull.  By standard monster manual rules, a 1-point punch
with a dagger pommel from a 0 level nobody actually has a chance of
subduing a huge ancient red or gold.  Give me a break (or rather, give
the dragons a break).
-- 
					Christopher Ross
					!genrad!mit-eddie!zaphod
					Zaphod@MIT-EECS