[net.games.frp] Lanissan Chronicles Issue 1

chris@houxe.UUCP (C.SOTINSKY) (03/13/84)

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Subject: Lanissan Chronicles -Character Introductions [Issue 1]


Intro:  Our tale of adventure begins in the country of Lanissa,
	where a temperate climate and a benevolent monarch reign.
	Athena is the patron of both the capital city, Tark Cindel,
	and the aging and wee bit senile paladin, King Threor. 
	Throughout the land Grecian mythos pervades, even in the small
	backwater hamlet of Blund. Here the main source of commerce 
	is the winery, so it is fitting that most of the town
	worships Dionysis, yet there is a small temple for Athena
	as well. Come over to Good Time Charlie's with me; we'll
	have a few mugs of mead to quench our thirst, and I'll 
	introduce you to my adventuring friends, the Blunders:

	Alexis:		
		At nineteen, Alexis is the youngest member of
		the party. Had it not been for her friendship
		with Odyssa, formed as they studied together
		to become clerics of Athena, she would not have
		become involved in adventuring. Raised as the
		pampered daughter of a well healed merchant and
		respected cleric of Tark Cindel, one would have
		expected her to become perhaps a scribe or
		a librarian. It is her consuming desire to buy
		a great cat from the Beast Lord, which motivates
		her as she advances into dimly lit dungeon rooms
		in search of treasure.


	Allium Sativa:
		Is young elf, from out in the sticks.  She is
		not exactly what one would call attractive, what
		with her less than sterling physical appearance
		and horrific tendency to pun.  She is also somewhat
		timid, that being because she clearly is a lot better at
		throwing things rather than hitting from close up.
		She isn't very enamored of fighters, especially the
		blundering, impetuous kind that tend to smash
		down doors rather than quietly unlock them,
		nor is she very fond of loud parties or persons who
		are fraught with indecision (and whose arguments
		attract every monster within 200').  In other words,
		Allie seems to be a very, very cautious elf with a special
		interest in staying alive,  even when her companions
		seem to be feel otherwise about themselves.
		For some odd reason, Allie seems to sort of 
		like Hildy, even though Hildy is usually the blundering 
		(gee, given the town name, is there any surprise?) sort.
							[rabbit!jj]


	Brunhilde:
		Brunhilde is a female berserker. A berserker is a fighter
		that is so much into fighting that he or she may go berserk
		any time there is even a hint of a chance for a fight.
		A berserker fights better when he or she is  berserk;
		a good thing! However, I did say "may go berserk." What
		happens is that Brunhilde does not have complete control
		on whether to go berserk when starting a fight or to
		calm down when the fight is over; a bad thing! Brunhilde
		has, in the past, hacked up her friends after the monsters
		have been defeated by the party, because she did not calm 
		down! This bothers Brunhilde. She does not really 
		understand the nature of a berserker, though she does 
		"enjoy" hacking up anyone, friend or foe, when she is 
		berserk. All of this is complicated by the fact that 
		Brunhilde has amnesia; she does not know a thing about 
		herself! She does know that she is obviously Nordic in 
		origin, and is clearly trained to be a fighter, but why a 
		berserker? And why does she yell "Hoyo-to-ho" when she 
		charges into a melee? So many questions and no answers.
							[hogpd!kenchan]

	Gary:   Is another young elf from a distant country who is trying to 
		become a magic user, and having a rather tough time of it.
		Besides the somewhat impetuous and curious nature of 
		youth, he is also a rather timid and cautious young man.  
		In general, he tends to hang in the back of any activity.
		Though, on occasion, he will rush into the fray without 
		any regard to safety.  He is also touchy about his rights 
		and sensitive to any imagined slight.  These personality 
		faults are augmented by a sporadic sense of muleishness, 
		causing problems within the party.  Gary does have one 
		good point.  He is usually willing to cut his losses and 
		run, if the situation appears to warrent it.
							[houxz!llf]

	Odyssa: Born in Stepoff, a small village near the eastern border
		of Lanissa, Odyssa is both a seamstress and sculptress
		by trade, and a cleric by desire.  Strong shoulders accent
		her aura of power and strengthen a visage which has all the
		allure of polished marble.  While she ardently desires the
		virtues of self-control, not even the temple's training
		has taught her to contain the volcanic enthusiasm which
		constantly catapults her into impetuous action. Devoted 
		to Athena and unswervingly loyal to her new companions, 
		passion propells her, even to the point of obliterating
		her instincts for self-preservation, as she begins yet
		another "career" as an adventuress.
						[houxe!chris]



	Let me offer you a taste of Blund's finest, and while you sip
	the best wine in the world, I shall tell you how we acquired
	these dungeon maps.

	Next Issue: Blunders in Action - The Adventures Begin  

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Edited by: Lynda Feng [houxz!llf] & Chris Sotinsky [houxe!chris]

Dedicated to: 	The DM, R.L.Mitchell [hogpd!jrrt] whose creations we
		hope will provide you with as much entertainment as
		they continue to give us.
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