chris@houxe.UUCP (C.SOTINSKY) (03/24/84)
*********************************************************************** Subject: Tark Cindel, Road Robbers and Intrigue [Issue 5] Intro: Our heroes have joined a merchant caravan to the capital city of Tark Cindel; for the clerics it is a mission for their temple, but for the rest the motive is purely excitement and a way to see the world. As we rejoin them they are departing from Blund, hearts filled with anticipation. The trip to the capital was almost uneventful. Graeham, the head guard, was suspicious of the party and hence uncommunicative. Though, he did open up a little after they were attacked one night. Gary was on watch with Donal (another guard, and the friendliest one of the bunch, for which Gary was quite grateful). After being cooped up in the cooking wagon all day, it was nice to get out and stretch, and tune into the quite of the forest. He was quite lucky that after a while he detected something rustling out in the woods. Donal allowed him to go a little ways into the woods to see if he could get a better idea of what it was. Unfortunately, Gary was only able to identify a very, very acrid smell, before he chickened out and headed back to camp to report. Donal and Gary then woke everyone up. A large insectoid monster came crashing out of the woods, and was promptly set upon by Brunhilde, Odyssa and all the guards but Graeham. It was quite a frightful thing to see, and the stench made their eyes water and their throats ache. Alexis and Gary attempted to get off some spells. Before they had a chance to complete them, Odyssa had been snatched up by one of the beast's pincers, and was being waved in the air. At the same time, the monster let go a powerful blast of air, disrupting Alexis' spell and knocking her to the ground, along with some of the guards. Gary was lucky enough to get his sleep spell off before collapsing on the ground to retch. The monster slept, and Brunhilde promptly severed it's neck. With great delight, too. Upon recovery, everyone took a good look at the thing and then settled in for the rest of the night. Gary took some time to do something funny with the monster, but no one was really paying attention. Upon reaching town, the goods were dropped off and everyone was given Alyosha's permission to pursue their own activities for the evening, with orders to be back by six the next morning for the return trip. Alexis sped off to visit her parents, who ran a high-quality armory business on the right side of town. Odyssa went directly to the Athenian temple, presented her 'credentials', and explained her mission. The acolyte who met her, led her to a large metal chest, about 4'x3'x2', which had been waiting for her arrival.{METAL chest -?-for alter robe patterns?} Odyssa expressed doubts that she needed the chest, but was assured that she definitely DID need the whole chest to successfully meet her commitments. With assistance from the temple guards, she managed to get the HEAVY chest loaded into a borrowed wagon. Not being an experienced teamster, Odyssa almost ran down a young man as she drove back to the warehouse. She was unable to apologize as he vanished quickly into the crowd after deftly averting a trampling. She had only enough time to catch a glimpse of his face, and make a personal vow to apologize if she ever saw him again, as she continued on her way. After a visit to her deity's temple, Brunhilde went bar hopping and got thrown out of a few taverns. Gary went wandering about and came across the Magic-User's Guild, a hotel/resource center for transient spellcasters. He went in and discovered in the bar, a beautiful, [and I mean BEAUTIFUL; Charisma > 18], young woman. Gary obtained two glasses of the best wine, and went to introduce himself. There was a moment of doubt, but the lady was receptive, and released the crowd of admirers gathered around her. They talked for a while, Gary suggesting dinner, and the lady declining. She was waiting for a "very good" friend of hers, and would be busy. She did fill him in on the news about town, including the rumors of a plot to overthrow King Threor. He soon took her hints that she'd rather be alone, and left. On his way out the door, he was quite surprised to meet none other than J. C. Penee. They had a few words, but J. C. was eager to meet his date (Gary smiled to himself at this comment) and couldn't linger. Bored, Gary then went to the local MU shop across the street to browse and kill time. At six the next morning the party re-grouped at the warehouse. Alexis was all excited about her family's big news; her sister was getting married in June. She bent Brunhilde's ear as Brunhilde simply tried to survive the after effects of her night on the town. Odyssa spent a few minutes, quietly coaxing Alyosha to include the metal chest of "robe patterns" with his other goods for transport back to Blund. Gary reviewed the culinary supplies. Finally the caravan was set to depart. Alyosha bid them farewell as he went to take care of pressing business, and the wagons pulled out of Tark Cindel, heavily loaded. The first few days travel went without incident, but on the third evening as the crew set camp for the night, they were attacked by a pack of monsters. Owl Bears came at them from the left and ogres from the right. Leading the attack from the rear was a tall, dark and handsome Magic User. The battle raged on for what seemed to Gary an eternity. Brunhilde became a one woman assault team as she rose to the occasion in the furious agitation of her berserker nature. Blood was everywhere, confusion was rampant as one by one the regular Dorsai guards were slain. But even Brunhilde couldn't keep up the pace and match wits with the MU/illusionist, and it was Alexis, tired and at the end of her limits who finally laid the first and last blow on the MU, ending the attack. In the end, Donal found himself left with only the Blunders to join him in rejoicing over their eventual victory. It was a disheveled and somber party which finally limped back into Blund. The cargo was saved, but the loss of five Dorsai guards weighed heavily on the Blunders spirits as they went to collect the balance of their pay for the trip. J.C.Penee was even less pleased to learn of the disaster, and refused come across with the full amount which had been promised. The Blunders were too tired, and miserable to fight him, and settled for half what had been promised just to be free and home again. There was a good deal of resentment on both sides as they parted company. Odyssa managed to persuade Brunhilde to assist Alexis and herself in delivering the chest of patterns to the temple. Gary accompanied them mostly for moral support, being of little use in hard labor. He did express concern over the incongruities of the chest, and mentioned the tales he had heard in T.C. of plots to overthrow King Threor. Alexis was exceedingly upset at the suggestion of a coup, as was Odyssa. When the patterns had been delivered, they thanked Gary & Brunhilde for their help, and agreed to meet them at the boarding house in the morning. Gary & Brunhilde then departed, while Alexis and Odyssa entered the temple on the premise that they must take care of their devotional obligations. Once in the safety of their cloister, the two clerics attempted to discover what was going on--i.e. what had they REALLY been transporting and what was known among the faithful regarding the rumored coup plots. They were successful in one respect; they learned that the chest actually contained valuable temple artifacts being moved to Blund for safety, just in case the political climate turned against Athenians in T.C. But when they asked about what (if anything) was being done to avert the coup, they were put off by the elders with statements to the effect that they should "trust in Athena". Finally, they gave up their investigations, paid their respects to their Goddess, and went back to the boarding house for a bath and a decent nights sleep. Ah, to dream, in peace and safety--quiet uninterrupted slumber-- a dream, only a dream... [Next Issue: Midnight Callers & New Companions] Edited by: Chris Sotinsky [houxe!chris] & Lynda Feng [houxz!llf].