mr-frog@sdcsvax.UUCP (04/12/84)
<> Since I've had a couple of requests (and since I love to see my name in print) I'm posting three of my researched spells. Level: 6 Name: Mr. Frog's Nondetectability I Duration: 6 melee rounds + 1 melee round / level Range: touch casting time: 6 segments area of effect: personal saving throw: n/a When this spell is in effect, the recipient can neither be seen, heard, detected by scent, radar, sonar, ultravision, or infravision. Anything thrown on the person becomes invisible and stays invisible until, and for a couple of seconds after leaving him. Detection spells under 5th level find nothing (i.e. detect magic will not detect the recipient; nor will detect invisible). The recpient of the spell does not turn visible when attacking. Of course, anything uttered by the recipient is audible to himself, so spells can still be cast; however, nobody else will hear them. Magic items requiring command words can still be used as long as the user is holding the item. The recipient can still see, hear, smell, etc. everything just like normal. It's like a one-way mirror. Of course, the recipient can still be found by touch. If he is located in this way, the creature locating him will only have a -4 to attack rolls (i.e. normal invisibility penalties). Level: 3 Name: The Cone of Silence Duration: 5 minutes + 1 minute / level range: touch casting time: 3 segments area of effect: 1' radius surrounding the target save: negated When this spell is cast, the target can neither hear nor be heard by anything outside his "cone of silence" (it's not really a cone - I just like the name). He can still hear himself, so spell casting is still possible. In addition, if magical sonic damage is directed at the recipient, he will be at a +2 to his save, and -1 per die of damage done. Non-magical sonic attacks will have no effect. Spells requiring verbal effects on their targets (like suggestion, command, etc) will not make it through the cone unless they are higher than sixth level (like Holy Word, for instance). "Chief, this calls for the Cone of Silence." "No Max, not the Cone of Silence!" "Yes Chief, the Cone of Silence" "Oh, all right. We've learned that Kaos has...." "Uh... What was that, Chief?" Level: 8 Name: Disintegrate + 2 Duration: Instantaneous Range: .5" / level casting time: 8 segments area of effect: 30'x30'x30' cube save: damage When this spell is cast, everything in the area of effect must save vs. spells or be disintegrated. If the saving throw is made, then the lucky victim takes 1d6 of disintegration damage (ever hear of disintegration resistance?) for every level of the spell caster. Note that if magic items are in the area of effect, and the owner misses his save (or even makes his save, and is disintegrated due to the damage done), then the items must each make two saving throws in order to survive. Dave Pare ucbvax!sdcsvax!sdamos!mr-frog