arnold@umcp-cs.UUCP (04/23/84)
This past week I bought the game Lords of Creation (LoC), it is published by Avalon Hill. This is a role playing game which can be set in any time future, present, past or fiction. They include 6, 10, and 20 sided dice and describe how to generate different ranges of random numbers. The only range they describe which is different than one expects is 2-16 which is rolled by adding the value on the 6 with the value on the 10. d6 + d10 has a different frequence graph (much flatter) then 2d8. Characters are created by rolling five basic stats (2d10): Muscle, Speed, Stamina, Mental, and Luck. Each of these stats are used to create bonus abilities ( stat/10 rounded up). Personal Force (PF)is sum of Stats divided by 10 rounded up. Physical Score is the ave of Muscle, Speed and Stamina rounded up (see sample character). Life Points are Stamina plus 1d10 per PF title attained. Each character based on his Personal Force (PF) has a title, number of powers, special abilities and amount of XP to increase one stat. Increasing one stat can increase the stat's bonus ability, Personal Force and Physical Score. The higher the PF is the more XP are needed to increase a stat. Characters buy their skills using PF points, this is done similar to The Melee,Wizard FRP game by Steve Jackson (In The Labyrinth??) The each skill-type has levels (normally 5) with each level representing different abilities. Sample skill-types are: Building, Bureaucracy, Combat, Detective, Master Criminal, Medical, Pilot, Magical and Futuristic. Combat is done in the D&D sense with the attack scores (pos.) + defense scores (neg.) + Physical score base to hit. If character rolls less than or equal to that total on a d20 then he hits and damage is weapon damage + skill damage + Damage modifier. Different weapons and armor, attack and protect againist different defense (regular, ballistic, Energy, none defense, and luck). Since the Physical Score (PS) can get above 20 multiple attacks are allowed. Example PS = 27 has 2 attacks at a base of 13 each (13x2). There are to hit modifiers for different ranges, size of targets, and speed of target. One can rearrange the base of attacks if he has multiple attacks. LoC includes sample scenarios from the past, future, fantasy, and fiction. They also include a books of Foes. It seem like a well balanced game but I have not played it yet. Avalon Hill has came out with another fine product. The scenario in Avalon Hill's Magazine HEROES for LoC seems to be a good testing base for the game and players. Sample character from page 7 of Rule book. Character: Virgil "Doc" Fortunato Player: Tom Moldvay Basic Ability Scores /10 Modifications Character Muscle : 8 Damage 1 Abilities Speed : 18 Init. +2 Stamina: 11 Healing 2 Interdimensional Mental : 14 Powers 2 sight Luck : 19 Roll(+5) 7 Total : 70 PF 7 Money $810 Physical 13 Life Points 18 Move 60'/turn Title: Neophyte Weapon: Attack Damage Skills: Shotgun 15 3d6+2 Stage magician 3 (slight of hand, card manipulation, escape artist) Medical 1 (general practice) Master Criminal 1 (international connections) Shotgun 2 -- - - -- --- -- --- --- -- --- -- -- -- --- --- - Arnold Miller, U of Maryland, College Park Md. UUCP: {seismo,allegra,brl-bmd}!umcp-cs!arnold CSNet: arnold@umcp-cs ARPA: arnold@maryland