jrrt@hogpd.UUCP (R.MITCHELL) (06/20/84)
Depending on how well your dwarf gets along with those NPC hotshots -- how about having them appoint you head of the militia for some major town? If all they know about you is your fighting ability, you may not have a problem. Another possibility is an inn. Taverns and such are great places to pick up the information so dear to a thief's career, plus you have a "captive" audience for your talents (particularly transient adventurers). With some discretion, any thefts that occur at the inn will not point at the innkeeper. Could a detective agency be a plausible front? Particularly if you had a relatively powerful mage on a retainer, this approach would give you a chance to bring to "justice" those thieves who do not join your guild. Of course, a detective agency may not be compatible with the flavor of your campaign. Erusen the Iconoclast aka Rob Mitchell {allegra,ihnp4}!hogpd!jrrt
mr-frog@sdcsvax.UUCP (Dave Pare) (06/22/84)
<> I've always like the DM who had the local thieves guild front be an Olive Oil Import business. Not exactly original, but... Dave Pare [ucbvax | dcdwest]!sdcsvax!mr-frog